Wheel Images
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Animated Company Logos
By scutters
These are an improved version of DMD style company logo animations (originally posted https://www.gameex.info/forums/topic/24176-animated-system-logos-wheels) along with some neon type animations to cover other years / manufacturers.
Png files included are animated pngs. Note that the previews are on a white background, these files look better where they are intended to be used, on the dark semi transparent Additional Detail area of PinballX.
Files included (ALT is used to indicate alternatives for the main version of a file, remove the ALT part to use it in PinballX);
DMD Style
Alvin G.gif
Bally (1991-).gif
Bally (1991-)ALT.gif * Alternative Bally animation, could be renamed and used for games listed as Midway
Barnstorm Games.gif * Not a 'real' DMD animation. Improvised.
Capcom.gif
CapcomALT.gif
Data East (1991-).gif
Data East (1991-)ALT1.gif * Alternative DE animation, rename to use
Data East (1991-)ALT2.gif * Alternative DE animation, rename to use
Farsight Studios.gif * Not a 'real' DMD animation. Improvised.
Form Slingers.gif * Not a 'real' DMD animation. Improvised.
Gottlieb (1992-).gif
Gottlieb (1992-)ALT1.gif * Alternative Gottlieb Premier animation, also used as as Premier
JP Salas.gif * Not a 'real' DMD animation. Improvised.
Inder (1993-).gif * Not a 'real' DMD animation. Improvised.
Midway (1991-).gif * Not a 'real' DMD animation. Improvised.
Original.gif * Not a 'real' DMD animation. Improvised.
Premier.gif * Duplicate of Gottlieb (1992-)ALT1.gif
Sega (1981-).gif
SegaALT1 (1981-).gif * Alternative Sega animation, rename to use
SegaALT2 (1981-).gif * Alternative Sega animation, rename to use
Spinball.gif
Spinball S.A.L..gif
Spooky Pinball.gif * Not a 'real' DMD animation. Improvised.
Stern (1999-2010).gif
Stern (2011-2016).gif
Technetium Games.gif * based on ftp dmd video
Williams (1991-).gif
Williams (1991-)ALT.gif * Alternative Williams animation, rename to use
Zen Studios.gif
Neon Effect (pre DMD)
Allied Leisure.apng
Astro Games.apng
Atari.apng
Automaticos.apng
AutomaticosALT.apng * Talleres del Llobregat
Bally (-1990).apng
Bally Midway.apng
Bally Wulff.apng
Barni.apng
Bell Games.apng
Bensa.apng
Bill Port.apng
Chicago Coin.apng
Christian.apng * Christian Automatic / Christian Tabart
CIC Play.apng
Cirsa.apng
Data East (-1990).apng
EMAGAR.apng
Epic Games.apng
Epic Pinball.apng
Europlay.apng
Game Plan.apng
Geiger.apng
Gottlieb (-1979).apng
Gottlieb (1980-1991).apng
Grand Products.apng
Hankin.apng
HankinALT.apng
I.D.I..apng
Iberomatic.apng
Iberomatic S.A..apng
IDSA.apng
Inder (-1985).apng
Inder (1986-1992).apng
Interflip.apng
Jac van Ham.apng
Jersey Jack Pinball.apng
Jeutel.apng
Joctronic.apng
Juegos Populares.apng
LTD.apng
MAC.apng
MAC S.A..apng
Maresa (-1975).apng
Maresa (1976-).apng
MARSA.apng
Midway (-1990).apng
Mylstar.apng
No Image.apng
No Image.png
Nuova Bell Games.apng
Petaco.apng
Peyper.png
Pinstar.apng
Playmatic.apng
Rally (-1965)
Rally (1966-)
Recel.apng
Recreativos Franco.apng
Rowamet.apng
Sega (-1980).apng
Segasa.apng
SLEIC.apng
Sonic.apng
SonicALT.apng
Sport Matic.apng
Stargame.apng
Stern (-1980).apng
Stern (1981-1998).apng
Taito.apng
Taito do Brasil.apng
Tecnoplay.apng
Unidesa.apng
Universal de Desarrollos Electronicos.apng * same as Unidesa
Videodens.apng
Williams (-1990).apng
Zaccaria.apng
Other (matching display type of era / tables)
American Pinball.gif
Dutch Pinball.gif
Magic Pixel.apng
Malzbie Games.apng
Mr Game.gif
Pinball Fantasies.gif
Stern (2017-).apng
OrbitalPin.apng
OrbitalPinALT.gif
VPW.apng
These files should be placed in your PinballX\Media\Company Logos folder. The files are named to display the animations only for years ranges in the brackets, but can be renamed to display for all years if that is preferred.
As always with these things keep the ones you want, delete what you don't!.
To display the animations in PinballX make sure you're up to date and have Show Additional Detail enabled under General settings in Settings.exe.
If you display company logos as wheel overlay images (Settings.exe->Generel Settings->Wheel Overlay Images option) the gif images will not display correctly in the wheel. Copy a static png logo image with same file/company name as the gif back to the company logos folder (that file will be used for the overlay, with the gif displayed in Additional Detail area), or disable the wheel overlay option.
The animations need PinballX V4.84 or later to work. If the logo's aren't being used / picked up by PinballX please check your database table entry Manufacturer name, the company name should match the name of the file, if it doesn't change the name of file or update the manufacturer info for those table(s).
638 downloads
- company logos
- gif
- (and 4 more)
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Megaballs Pinball FX New Tables
By PcTeknic
Megaballs for 3 new Zen Tables (Noir, Sky Pirates and Mummy).
Megaballs for 2 New SW Tables (Collectibles and Mandalorian).
Megaballs for Pinball FX System.
801 downloads
0 comments
Updated
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0 comments
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Visual Pinball Wheel Images - Animated Backglass Style
By scutters
Backglasses are there to attract you to the table, the PinballX wheel serves the same purpose - the wheel images in this pack combine the two, backglass animated wheels
All images are 800*600 as the 4:3 ratio seems to the best general fit amongst the different backglass size ratios and i wanted the size of the image to be consistent so they occupy the same space as each other on screen in PinballX. Over 1000 images in this pack, all in GIF format regardless of whether or not the backglass is actually animated or not (most are). Gif format is limited to 256 colour so file sizes are kept low (>1000 wheels for <300MB )
Also available to download is a simple full screen underlay image which you can use with the gif images as is, or as a template if you want. To use it make sure you set 'Underlay image type' to 'Fill screen' in PinballX Display Settings and then place the underlay in the PinballX\Media\Images folder (for use as a global underlay) or rename it to match your Visual Pinball system name and place it in PinballX\Media\System Underlays to use as an underlay for one system.
Examples can be see in the previews, and in use look like this using the underlay;
If you have a table with no backglass gif and want to keep everything with the same look and feel then so long as you have a backglass video you can build you own on https://ezgif.com/, or you could just use a static backglass image (as .png or .gif) if you want. Either way i'd recommend keeping to the 4:3 size ratio.
Note for members with GameEx subscriptions - the images have also been uploaded to the FTP (under PinballX\Media\Visual Pinball\Wheel Images). On the FTP they are named as 'tablename[backglass style].gif' for easy identification and file import via PinballX Database Manager.
Thanks - Rajo Joey and other media contributors, i'm not a table collector like some so most of the images in the pack use the content of backglass videos i did not record and i couldn't have made them without theirs. Of course, biggest thanks to all the Backglass creators @wildman, @hauntfreaks, Blacksad, @nestorgian, @HiRez00, @stefanaustria, @chucky87, @editoy , @32assassin + all the others (sorry if i missed you out, drop me a message and i'll add you!).
567 downloads
- animated wheel
- animated
- (and 2 more)
0 comments
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Spinning Ball Animated Wheel Images
By scutters
Note - This is a not a pack of pre-built wheel images
These are two apps that will allow you to easily build animated wheel images (.apng format) for all your tables, either as rotating plain, neon text (as seen in preview images above) or convert existing images to spinning spheres with options to bulk build all your existing tables or single file build for any tables you add later. No more searching for a wheel for the latest table release - just build your own!.
The apps do not overwrite your existing wheel images. New images are created in a separate ('Made') folder where you can view them before deciding if you want to use them (at which stage you can backup existing wheel images if you wish and then copy the new wheel images across)
Prerequisites
The apps are 64bit only. They will not run on a 32bit OS (sorry!). They also needs .Net 4.5 to run. You should only use the images produced by this app PinballX with version 4.84 and later. Install
No installer as such, just download the file and extract the contents to a folder somewhere and then run TextToSpinball.exe or ImageToSpinball.exe
Using the Applications
Hopefully the app is straightforward, but just in case;
Text To Spinball
Input Text Area
Set the text to be converted to a spinning ball if building a single animation, with some options for formatting. Format options are used for both bulk and single animations.
Output Image Font
Select a font to use. You can have different fonts for different systems if you wish (or if you have time specific fonts for individual tables). I tend to go for 'chunky' fonts like compacta, or a small caps font like mech effects 2.
Output Image Type and Format
Set the resolution required and number of frames for animations. To produce a static single frame png image set Rotation Frames to 1. Larger resolutions may not necessarily look better (because of the animation and short time each frame is shown), but will increase file sizes (as will increasing the frame count). Then set the animation type required plain text front, front and back or neon.
For neon you can also set to use a colour or leave it as Auto which will pick a colour based on the text being animated (rainbow colours as the PinballX wheel is rotated), and from v1.1 also choose if you want to 'fill' the letters with dark transparency (useful if not being used with underlays in PinballX)
Overlay APng in Image - use this option to overlay the animation on top of an existing static image file. The static image will then be the background for the completed apng (the static image can be larger than the animation size and can be placed at x,y co-ordinates)
Frame Timing
Speed up or slowdown the animation as you wish. The variate timing option will offer a degree of randomness (0-50%) if you want to vary the speed of wheel image animations (variation is by animation not frame to frame, so that the wheels will 'spin' in PinballX at slightly different speeds).
Image Compression
Compress output images using pingo compression. Use the default auto option unless you need more compression to lower file sizes or less compression because artefacts are seen in output images. If using manual compression note that 1 is maximum compression, 100 is minimum.
Overwrite Existing Files - If unchecked then existing files (in the 'Made') will not be overwritten and will save processing time in bulk mode if no output options are changed and you are just creating wheels for new tables.
Bulk Build Apngs - Select either a text file or a PinballX database xml file to process. If database xml is chosen wheel images will be created using text of the Table Description filed and named as the Table Name field, for txt files the text and file name will be the same single line from the file. Using xml as source allows you to copy the processed wheels to your databases' Wheel Images folder with no need to import individually (backup existing wheel image first!).
Use Esc key to stop processing if needed.
Open Made Folder - Opens the output folder.
Build APng - Single animation build using text for as entered in in Input Text area.
Image To Spinball
This application is mainly intended for use converting logo type images to spinning animations.
A lot of the options are very similar to Text To Spinball.
Exceptions are;
Source Image
Select an image to convert.
For images with transparent backgrounds you can also select to 'auto pad' the image ensuring a transparent margin is present around the image (to help prevent warping around the top and bottom of the source image in the ball image, and wrapping the start and end of the image together as it rotates without having a gap. For images with solid backgrounds best results can be achieved be ensuring a tileable background is used (to prevent a visible seam during rotation) and by using a square canvas.
Output Image Type and Format
Underlay Colour - Select a solid colour for use as a background colour in the output ball.
Use Suggested Underlay Colour - Intended for bulk build of apngs where a complementary RYB underlay colour is auto selected based on the dominant colours in the source image
Rotation Axis - Control the angle of rotation for output images
Add Light Overlay - Adds light/shadow highlights to sphere image produced. Full Sphere - Applies the light/shadow to transparent areas as well.
Add Tarcisio Overlay - Adds Tarcisio style overlay around the sphere images. Thanks to Rajo Joey for the template used.
Add Extra Overlay - You can select this to add an image as an extra overlay (top level) on the output image. Options allow for placement of the overlay location on the output image. Full control of the overlay location can be done by manually adjusting the overlay image using a canvas size of 1000*1000, the placement and sizing of the overlay will then be respected relative to the output resolution from that.
Bulk Build Apngs - Select image files rather than from database or text files.
Example outputs
Source Image
With 250*250 resolution set
Tarcisio
Non Tarcisio
General Usage Tips
Some files are used by both applications - don't run ImageToSpinball and TextToSpinball at the same time! Only use the wheel images produced by this app with PinballX 4.84 or later Refine / test your settings using single image output before running a bulk build. When bulk processing the app is likely to use 100% CPU so best to just let it run when you're not trying to do something else. Depending on CPU you can expect to process one or two wheels a minute. Different output types produce different file sizes, neon images are the largest. Different fonts also produce different file sizes. You may need to tweak combinations of output resolution, frame count and compression settings to a find file size range that suits your font and output type. Configuration options are saved on exit and restored on next use so any new wheels you make will match the style of ones you made last time. If you want to preview any of the 'Made' files before adding them to PinballX then right click to 'open with' and choose any modern browser like Edge or Chrome, or use MNGer Although intended for use as wheel images you can use apng files for other media areas in PinballX (Topper etc), and with the release of PinballX Database Manager 21.04.08.0 you can also convert them to mp4 format during the import (which will reduce file sizes) if being used in other media areas. The images will likely look stretched into an egg shape though if your defined screen area is not square. Sample PinballX Underlay and Overlay images for use with these wheel images are provided in the support thread. If the apngs produced by these apps do not play back correctly in GameEx apps then try building them with the compression option turned off (and then try alternate compression methods e.g. https://tinypng.com/). Any Issues
Please attach the Log_TextToSpinBall.txt and Config_TextToSpinBall.ini files or Log_ImageToSpinBall.txt and Config_ImageToSpinBall.ini from the apps folder with a description of any issue.
Other Notes
The application uses PixelMap, Magick.Net, ColorPicker, apngasm and Pingo libraries, my thanks to their authors. Please visit their sites and support their work!
Feel free to distribute any wheels made with the app as you wish, please don't distribute the app itself - for support reasons just include a link to this page instead, thanks.
191 downloads
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pinball fx Pinball FX Docklet Wheels
By joyrider3774
These are the docklet wheels for pinball FX, named in such a way that they are compatible with my launcher script
2620 downloads
0 comments
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Pinball FX Tarcisio Wheels
By joyrider3774
Tarcisio Style wheels for Pinball FX named as the names my pinball FX Launcher uses
3126 downloads
0 comments
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Simple Pinball Deluxe Reloaded Wheels
By joyrider3774
just some Simple Pinball Deluxe Reloaded Wheels based on extracted pinball tables images from the game
188 downloads
0 comments
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Bingo Game Room Tarcisio Wheels (complete set)
By joyrider3774
Hi guys these are the Bingo Game Room Tarcisio Wheels, it is the complete set as of 3/12/2022 and contains 79 wheels
207 downloads
- bingoo game room
- tarcisio
- (and 1 more)
0 comments
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Bingo Game Room Docklet Wheels (Complete Set)
By joyrider3774
Hi guys these are the Bingo Game Room Docklet Wheels, it is the complete set as of 3/12/2022 and contains 79 wheels
130 downloads
- bingoo game room
- docklet
- (and 1 more)
0 comments
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Bingo Game Room Logos (Complete Set)
By joyrider3774
Hi guys these are the Bingo Game Room Logos / Wheels, it is the complete set as of 3/12/2022 and contains 79 wheels
69 downloads
- bingoo game room
- logos
- (and 1 more)
0 comments
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1212 Megaballs Visual Pinball 2022
By PcTeknic
I update this file for petition of some users.
1212 Megaballs for Visual Pinball + System Megaball + PSD
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Actualizo esta descarga por petición de algunos usuarios
1212 Megaballs para Visual Pinball + System Megaball + PSD
322 downloads
0 comments
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wheel images bingo game room
imagenes para los Wheel de bingo game room
pack 1
15 imagenes
21 downloads
0 comments
Submitted
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complete pinball arcade wheel (100 tables include stern)
By davy33
i found this nowhere!
some wheels are found in forums some are made by myself
293 downloads
0 comments
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Pinball FX3 / Fx2 MegaBalls
By PcTeknic
This is my new project, the MegaBalls.
I start with Pinball FX Megaballs, and coming soon 500 Visual Pinball MegaBalls.
10264 downloads
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0 comments
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Megaballs 2020
By PcTeknic
- 556 Megaballs for Visual Pinball (or other sistems)
- 99 Megaballs for Exclusive Future Pinball Tables
- 20 Sistem Megaballs as .png for PinballX and as .ico to customize folders
Screenshots only some new Megaballs
200 downloads
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System Logos Animated
By PcTeknic
Well, since I really liked the animated logos of manufacturers that scutters have made, I decided to do the same or something similar with the system logos.
These system logos are exclusively exclusive to the Details Area, when PinballX allows different images for the Details Area and the Systems Menu.
In the systems menu, Megaballs or MegaDocklets or even Nuke Wheels are better.
Megaballs or MegaDocklets do not look good in the Details Area due to their circular shape.
Nuke Wheels look good both in the Details Area. like in the Systems Menu, but when converted to .gif to make them animated, they lose quality and can also show flaws in the animations, those flaws are much appreciated when PinballX extends them to show them in the Systems Menu, however, by reducing them for the Deralles Area, they are priceless.
My idea is to use the Nuke Wheels, either static or animated in the Details Area and the Megaballs or MegaDocklets in the Systems Menu, but PinballX still doesn't allow this.
PinballX at the moment, shows the images that you put in System Logos, both in the details area and in the Systems Menu.
I hope that some update of PinballX allows us to put as - system -.png in the Wheel Images folder of each system, the image that we want to see in the Systems Menu, as we do with the rest of the files, Backglass, Playfield, DMD, Audio or Topper.
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Bueno, pues como me ha gustado mucho como quedan los logos animados de fabricantes que ha hecho scutters, he decidido hacer lo mismo o algo similar con los logos de sistemas.
Estos logotipos del sistema están exclusivamente exclusivos para el Área de Detalles, cuando PinballX permita imágenes distintas para el Área de Detalles y el Menú de Sistemas.
En el menú de sistemas, quedan mejor las Megaballs o MegaDocklets o incluso los Nuke Wheels.
Las Megaballs o MegaDocklets no quedan bien en el Área de Detalles por su forma circular.
Los Nuke Wheels quedan bien tanto en el Área de Detalles. como en el Menú de Sistemas, pero al convertirse a .gif para hacerlos animados, pierden calidad y también pueden mostrar fallos en las animaciones, esos fallos se aprecian mucho cuando PinballX los amplía para mostrarlos en el Menú de Sistemas, sin embargo, al reducirlos para el Área de Deralles, son inapreciables.
Mi idea es usar los Nuke Wheels, ya sea estático o animado en el Área de Detalles y las Megaballs o MegaDocklets en el Menú de sistemas, pero PinballX todavía no permite hacer esto.
PinballX de momento, muestra las imágenes que pongas en System Logos, tanto en el área de detalles como en el Menú de Sistemas.
Espero que alguna actualización de PinballX nos permita poner como - system -.png en la carpeta Wheel Images de cada sistema, la imagen que queremos ver en el Menú de Sistemas, tal como hacemos con el resto de archivos, Backglass, Playfield, DMD, Audio o Topper.
218 downloads
0 comments
Updated
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UNFOUNDABLE TABLES
Mini Pack including OBAOBA, big Shot and genie (FP Alternative) and The getaway II Sexy Backglass Edit: Addedded Barracora FP; Star Trek Vault Edition: 3 Version: Original, PRO e Premium, Fiepower FP e Back To the Future FP Original 2013
109 downloads
0 comments
Updated
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MegaBalls Visual Pinball / Future Pinball / TPA
By PcTeknic
More than 450 MegaBalls for Visual Pinball, Future Pinball or Pinball Arcade.
First delivery with the tables that I use in Visual Pinball.
Will be added tables that I do not use, exclusive tables of Future Pinball, tables that have left recently in TPA, etc.
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Más de 450 MegaBalls para Visual Pinball, Future Pinball o Pinball Arcade.
Primera entrega con las mesas que yo uso en Visual Pinball.
Se añadirán mesas que yo no uso, mesas exlusivas de Future Pinball, mesas que han salido hace poco en TPA, etc.
MegaBall.psd
11106 downloads
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0 comments
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0 comments
Submitted
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MegaBalls Extra Original Future Pinball
By PcTeknic
88 MegaBalls, most of them for original tables exclusive to Future Pinball.
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88 MegaBalls, la mayoría de ellas para mesas originales exclusivas de Future Pinball.
MegaBall.psd
817 downloads
0 comments
Submitted
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Pinball Arcade Wheels - Complete
By Tom Speirs
Complete collection of Pinball Arcade wheel logos as of June 2018.
574 downloads
0 comments
Submitted
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