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Using an animated PNG file for "loading"


Dudemeister

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I made an animated PNG version of the "Pinball X" loading GIF.  But the system doesn't recognize it.  Is there a way to make Pinball X recognize it?

The PNG would look A LOT better than the GIF, which looks blocky when it's scaled up.  I attached the file below just in case anyone wants to try to make it work.

 

loading.png

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3 hours ago, Mike_da_Spike said:

Maybe a stupid question, but why do you want the loading image/video transparant ?

 

I think he just wants to replace the default loading.gif image with a 'smoother round the edges' loading.apng version. 

(so not using loading folders but playfields images option under Table Loading media mode where the image is overlayed on a snapshot table image)

If he attaches the apng frames or the apng as a zip could they maybe be added to the loading video builder as an alternative? 

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Ultimately, since I can't use an animated PNG, the trick was to just make a larger (200%) version of the smoother PNG, then convert it to GIF.  The image is a little soft, but I think it's an improvement over the original.

I guess I can redo the animation from scratch at a higher resolution, then convert it to GIF, and that will look sharper on higher res monitors.

In the meantime, here is the larger/smoother GIF, if anyone wants to try it.  Place in the PinballX/media/images folder

loading.gif

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