Dudemeister Posted November 16, 2021 Share Posted November 16, 2021 I made an animated PNG version of the "Pinball X" loading GIF. But the system doesn't recognize it. Is there a way to make Pinball X recognize it? The PNG would look A LOT better than the GIF, which looks blocky when it's scaled up. I attached the file below just in case anyone wants to try to make it work. Link to comment Share on other sites More sharing options...
Tom Speirs Posted November 16, 2021 Share Posted November 16, 2021 Converting it to a video would work. Link to comment Share on other sites More sharing options...
Dudemeister Posted November 16, 2021 Author Share Posted November 16, 2021 Yes, but then you would loose the transparency, unless the program is chromakey aware. Is this the case here? Can I create a video with chromakey (let's say # 00ff00 green) and will it drop the green backgound when played Link to comment Share on other sites More sharing options...
Tom Speirs Posted November 16, 2021 Share Posted November 16, 2021 No, unfortunately not. Link to comment Share on other sites More sharing options...
Mike_da_Spike Posted November 16, 2021 Share Posted November 16, 2021 Maybe a stupid question, but why do you want the loading image/video transparant ? Link to comment Share on other sites More sharing options...
Tom Speirs Posted November 16, 2021 Share Posted November 16, 2021 Its a good point. There is no benefit to having transparency for a loading image/video. Link to comment Share on other sites More sharing options...
scutters Posted November 16, 2021 Share Posted November 16, 2021 3 hours ago, Mike_da_Spike said: Maybe a stupid question, but why do you want the loading image/video transparant ? I think he just wants to replace the default loading.gif image with a 'smoother round the edges' loading.apng version. (so not using loading folders but playfields images option under Table Loading media mode where the image is overlayed on a snapshot table image) If he attaches the apng frames or the apng as a zip could they maybe be added to the loading video builder as an alternative? Link to comment Share on other sites More sharing options...
Dudemeister Posted November 16, 2021 Author Share Posted November 16, 2021 Well, I tried it and it's not working. Also, the video is stretched to fit the screen, it doesn't maintain the size and location of the original loading.GIF Link to comment Share on other sites More sharing options...
Dudemeister Posted November 16, 2021 Author Share Posted November 16, 2021 Yes, Scutters is correct. What I'm trying to achieve is the overlay that currently works with the Loading.GIF file. Take a look at the difference between the GIF and the PNG versions Link to comment Share on other sites More sharing options...
Dudemeister Posted November 16, 2021 Author Share Posted November 16, 2021 Ultimately, since I can't use an animated PNG, the trick was to just make a larger (200%) version of the smoother PNG, then convert it to GIF. The image is a little soft, but I think it's an improvement over the original. I guess I can redo the animation from scratch at a higher resolution, then convert it to GIF, and that will look sharper on higher res monitors. In the meantime, here is the larger/smoother GIF, if anyone wants to try it. Place in the PinballX/media/images folder 1 Link to comment Share on other sites More sharing options...
Dudemeister Posted November 18, 2021 Author Share Posted November 18, 2021 And here is the "reconstructed" animated GIF, albeit at 4K resolution. 1 Link to comment Share on other sites More sharing options...
Recommended Posts