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Posted

Hey, Everyone i've got gamex evolution working for the most part. issue is my emulators other than Mame wont load when i'm actually in the front end. but in setup wizard it will load a random game everytime. not sure whats up.. all my other emulators are running through Retroach .. i did how ever get this all set up on my main PC and moved all the files to the nvme drive in my arcade cab PC . and i made sure all the paths was still the same, as i made the drive letter the same as what the drive was when setting it up in my main PC.. thanks for any ideas or fixes in advance ...  ALSO everything works fin on my main PC no issues at all... also I think I may have posted this in the wrong spot a bit ago and not sure if I can remove it sorry if it was wrong place 

Posted

First, I would suggest you enter into the setup wizard and run the "Verify Setup"

That should narrow down paths issues and hopefully have you on your way to what's going on.

If that doesn't work then launch EVO and replicate the problem, immediately exit and  go back into setup wizard and head to the debug section, hit the "zip logs to desktop" and "zip last run output to desktop" and provide the results here to give some insight as to what may be occurring.

 

Posted

This is what my last log file is saying at the bottom when i try to start a nes game im sure its the same issue with all my emulators 

 

 

4/23/2020 12:09:51 AM: GameEx Evolution 1.0
4/23/2020 12:09:53 AM: OS: Microsoft Windows 10 Home
4/23/2020 12:09:53 AM: Version: 10.0.18362
4/23/2020 12:09:53 AM: Build: 18362
4/23/2020 12:09:53 AM: RAM Total: 8122 MB
4/23/2020 12:09:53 AM: RAM Used: 2538 MB
4/23/2020 12:09:53 AM: CPU: AMD Ryzen 5 2600 Six-Core Processor            
4/23/2020 12:09:53 AM: Video Card: NVIDIA GeForce GTX 1080 Ti
4/23/2020 12:09:53 AM: Video Driver: 26.21.14.4587
4/23/2020 12:09:53 AM: Video RAM: 4095 MB
4/23/2020 12:09:53 AM: Sound Card: NVIDIA High Definition Audio
4/23/2020 12:09:53 AM: .NET Framework 2.0 Installed
4/23/2020 12:09:53 AM: .NET Framework 4.0 Installed
4/23/2020 12:09:53 AM: .NET Framework 4.71 Installed
4/23/2020 12:09:53 AM: Downloading [AVATAR].png
4/23/2020 12:09:53 AM: Downloading [WEATHER].xml
4/23/2020 12:09:53 AM: ERROR @ TryDownloadWeatherXml (Weather)
4/23/2020 12:09:53 AM: Object reference not set to an instance of an object.
4/23/2020 12:09:53 AM:    at Headsoft.FrontEnd.Weather.a(String A_0, TempScaleType A_1, String& A_2)
   at Headsoft.FrontEnd.Weather.TryDownloadWeatherXml(String locationString, TempScaleType tempScaleType, String weatherXmlPath)
4/23/2020 12:09:54 AM: Processing Texture Cache
4/23/2020 12:09:54 AM: Processing Image Cache
4/23/2020 12:09:54 AM: Done
4/23/2020 12:09:56 AM: Reading Config
4/23/2020 12:09:56 AM: Initializing Main Menu
4/23/2020 12:09:56 AM: Initializing HiToText
4/23/2020 12:09:57 AM: Initializing ControlsData
4/23/2020 12:09:57 AM: Initializing InputCodes
4/23/2020 12:09:57 AM: Initializing HistoryDat
4/23/2020 12:09:57 AM: Initializing MAMEInfoDat
4/23/2020 12:09:57 AM: Initializing CommandDat
4/23/2020 12:09:57 AM: Initializing MAMESeries
4/23/2020 12:09:57 AM: Initializing MAMECustom
4/23/2020 12:09:57 AM: Initializing StoryDat
4/23/2020 12:09:57 AM: Initializing MESSCategory
4/23/2020 12:09:57 AM: Initializing MESSInfo
4/23/2020 12:09:57 AM: Initializing MESSSysInfo
4/23/2020 12:09:57 AM: Initializing ArtworkManager
4/23/2020 12:09:57 AM: Initializing IRC
4/23/2020 12:09:57 AM: Initializing SendKeys
4/23/2020 12:09:57 AM: Initializing MAMEManager
4/23/2020 12:09:57 AM: Initializing EmulatorManager
4/23/2020 12:09:57 AM: Initializing PDFManager
4/23/2020 12:09:57 AM: Initializing AssetDownloadManager
4/23/2020 12:09:57 AM: Initializing ExtensionManager
4/23/2020 12:09:57 AM: Reading MAME Data
4/23/2020 12:09:57 AM: Killing MAME Process
4/23/2020 12:09:57 AM: Checking for MAME Update
4/23/2020 12:09:57 AM: Reading [LIST_MAME_MINI].xml
4/23/2020 12:10:05 AM: Sorting Machines
4/23/2020 12:10:05 AM: MAME Version v0.183
4/23/2020 12:10:05 AM: Reading MAME Ini
4/23/2020 12:10:05 AM: Initializing MAME Cfg
4/23/2020 12:10:05 AM: Initializing MAME Command Line
4/23/2020 12:10:05 AM: Reading History.dat
4/23/2020 12:10:06 AM: Reading MAMEInfo.dat
4/23/2020 12:10:07 AM: Reading Command.dat
4/23/2020 12:10:07 AM: Reading Story.dat
4/23/2020 12:10:07 AM: Reading series.ini
4/23/2020 12:10:07 AM: Reading custom.ini
4/23/2020 12:10:07 AM: Reading All MAME Cfg's
4/23/2020 12:10:07 AM: Reading All MAME Ini's
4/23/2020 12:10:07 AM: Adding Data to [LIST_MAME_MINI].xml
4/23/2020 12:10:07 AM: Getting Parent ROMs
4/23/2020 12:10:07 AM: Reading MESS Category.ini
4/23/2020 12:10:07 AM: Reading MESS Info.dat
4/23/2020 12:10:07 AM: Reading MESS SysInfo.dat
4/23/2020 12:10:07 AM: Reading [LIST_MAME_VERIFY].txt...
4/23/2020 12:10:07 AM: Creating GameList
4/23/2020 12:10:09 AM: Generating MAME Profiles
4/23/2020 12:10:09 AM: Done
4/23/2020 12:10:09 AM: Reading System Data
4/23/2020 12:10:09 AM: Reading '[Arcade] Arcade (MAME)' System Info
4/23/2020 12:10:09 AM: Reading '[Arcade] Arcade (MAME)' Game List
4/23/2020 12:10:10 AM: Downloading '[Arcade] Arcade (MAME)' Assets
4/23/2020 12:10:10 AM: Reading '[Console] Atari 2600 (Stella)' System Info
4/23/2020 12:10:10 AM: Reading '[Console] Atari 2600 (Stella)' Game List
4/23/2020 12:10:10 AM: Downloading '[Console] Atari 2600 (Stella)' Assets
4/23/2020 12:10:10 AM: Reading '[Console] Atari 7800 (ProSystem)' System Info
4/23/2020 12:10:10 AM: Reading '[Console] Atari 7800 (ProSystem)' Game List
4/23/2020 12:10:10 AM: Downloading '[Console] Atari 7800 (ProSystem)' Assets
4/23/2020 12:10:10 AM: Reading '[Console] NEC TurboGrafx-16 (MagicEngine)' System Info
4/23/2020 12:10:10 AM: Reading '[Console] NEC TurboGrafx-16 (MagicEngine)' Game List
4/23/2020 12:10:10 AM: Downloading '[Console] NEC TurboGrafx-16 (MagicEngine)' Assets
4/23/2020 12:10:10 AM: Reading '[Console] Nintendo N64 (Project64)' System Info
4/23/2020 12:10:10 AM: Reading '[Console] Nintendo N64 (Project64)' Game List
4/23/2020 12:10:10 AM: Downloading '[Console] Nintendo N64 (Project64)' Assets
4/23/2020 12:10:10 AM: Reading '[Console] Nintendo NES (RetroArch)' System Info
4/23/2020 12:10:10 AM: Reading '[Console] Nintendo NES (RetroArch)' Game List
4/23/2020 12:10:10 AM: Downloading '[Console] Nintendo NES (RetroArch)' Assets
4/23/2020 12:10:10 AM: Reading '[Console] Nintendo SNES (RetroArch)' System Info
4/23/2020 12:10:10 AM: Reading '[Console] Nintendo SNES (RetroArch)' Game List
4/23/2020 12:10:10 AM: Downloading '[Console] Nintendo SNES (RetroArch)' Assets
4/23/2020 12:10:10 AM: Reading '[Console] Sega 32X (RetroArch)' System Info
4/23/2020 12:10:10 AM: Reading '[Console] Sega 32X (RetroArch)' Game List
4/23/2020 12:10:10 AM: Downloading '[Console] Sega 32X (RetroArch)' Assets
4/23/2020 12:10:10 AM: Reading '[Console] Sega Genesis (RetroArch)' System Info
4/23/2020 12:10:10 AM: Reading '[Console] Sega Genesis (RetroArch)' Game List
4/23/2020 12:10:10 AM: Downloading '[Console] Sega Genesis (RetroArch)' Assets
4/23/2020 12:10:10 AM: Reading '[Handheld] Nintendo Game Boy (RetroArch)' System Info
4/23/2020 12:10:10 AM: Reading '[Handheld] Nintendo Game Boy (RetroArch)' Game List
4/23/2020 12:10:10 AM: Downloading '[Handheld] Nintendo Game Boy (RetroArch)' Assets
4/23/2020 12:10:10 AM: Reading '[Handheld] Nintendo Game Boy Advance (RetroArch)' System Info
4/23/2020 12:10:10 AM: Reading '[Handheld] Nintendo Game Boy Advance (RetroArch)' Game List
4/23/2020 12:10:10 AM: Downloading '[Handheld] Nintendo Game Boy Advance (RetroArch)' Assets
4/23/2020 12:10:10 AM: Reading '[Handheld] Nintendo Game Boy Color (RetroArch)' System Info
4/23/2020 12:10:10 AM: Reading '[Handheld] Nintendo Game Boy Color (RetroArch)' Game List
4/23/2020 12:10:10 AM: Downloading '[Handheld] Nintendo Game Boy Color (RetroArch)' Assets
4/23/2020 12:10:10 AM: Done
4/23/2020 12:10:10 AM: Loading Resources
4/23/2020 12:10:10 AM: Done
4/23/2020 12:10:11 AM: GXAssetDownloader2_LoginFailure : AssetDownloadManager
4/23/2020 12:10:11 AM: GXAssetDownloader1_LoginFailure : AssetDownloadManager
4/23/2020 12:10:11 AM: GXAssetDownloader2_LoginFailure : AssetDownloadManager
4/23/2020 12:10:11 AM: GXAssetDownloader1_LoginFailure : AssetDownloadManager
4/23/2020 12:10:11 AM: GXAssetDownloader2_LoginFailure : AssetDownloadManager
4/23/2020 12:10:11 AM: GXAssetDownloader1_LoginFailure : AssetDownloadManager
4/23/2020 12:10:11 AM: GXAssetDownloader2_LoginFailure : AssetDownloadManager
4/23/2020 12:10:11 AM: GXAssetDownloader1_LoginFailure : AssetDownloadManager
4/23/2020 12:10:12 AM: GXAssetDownloader2_LoginFailure : AssetDownloadManager
4/23/2020 12:10:12 AM: GXAssetDownloader1_LoginFailure : AssetDownloadManager
4/23/2020 12:10:12 AM: GXAssetDownloader2_LoginFailure : AssetDownloadManager
4/23/2020 12:10:12 AM: GXAssetDownloader1_LoginFailure : AssetDownloadManager
4/23/2020 12:10:18 AM: Loading Country Codes
4/23/2020 12:10:18 AM: Processing '[Console] Nintendo NES (RetroArch)' Asset File Cache
4/23/2020 12:10:19 AM: Processing '[Console] Nintendo NES (RetroArch)' Texture Cache
4/23/2020 12:10:19 AM: Processing '[Console] Nintendo NES (RetroArch)' Image Cache
4/23/2020 12:10:19 AM: Done
4/23/2020 12:10:46 AM: ERROR @ LaunchGame (SystemLaunch)
4/23/2020 12:10:46 AM: Object reference not set to an instance of an object.
4/23/2020 12:10:46 AM:    at Headsoft.Tools.Archive.a(String A_0, String A_1, ExtractMode A_2, Boolean A_3, Boolean A_4)
   at Headsoft.Tools.Archive.ExtractFiles(String fileName, String extractPath, ExtractMode extractMode, Boolean recursive, Boolean deleteWhenDone, List`1& archiveFileList)
   at Headsoft.FrontEnd.SystemLaunch.TryLaunchApp(Control control, SystemNode system, GameNode game, LaunchApp launchApp, ReplaceVariablesDelegate replaceVariablesEvent, VariableEventDelegate exitEvent, List`1 logList, Dictionary`2 variableDictionary, Boolean isSystemLaunch, ProcessEx& processEx)
4/23/2020 12:10:52 AM: ERROR @ LaunchGame (SystemLaunch)
4/23/2020 12:10:52 AM: Object reference not set to an instance of an object.
4/23/2020 12:10:52 AM:    at Headsoft.Tools.Archive.a(String A_0, String A_1, ExtractMode A_2, Boolean A_3, Boolean A_4)
   at Headsoft.Tools.Archive.ExtractFiles(String fileName, String extractPath, ExtractMode extractMode, Boolean recursive, Boolean deleteWhenDone, List`1& archiveFileList)
   at Headsoft.FrontEnd.SystemLaunch.TryLaunchApp(Control control, SystemNode system, GameNode game, LaunchApp launchApp, ReplaceVariablesDelegate replaceVariablesEvent, VariableEventDelegate exitEvent, List`1 logList, Dictionary`2 variableDictionary, Boolean isSystemLaunch, ProcessEx& processEx)
 

Posted

Could you please just post the log after launching a genesis game. Thanks. It also looks like you should extraction on for that emulator as the roms are 7zips.

Tom.

Posted

i have them all working now , and thanks for the help also i'm sorry for the spam log files i was just not to sure what was needed to figure it out.. i had the 32x games working fine i just switched the genesis games over to that same emulator and all is fine . i do how ever have one more ? ...   is there no attract mode in evolution like there is in the normal  GameEx . if so could someone kindly point me to where its at and how to enable it . if there is not one is there plains to implement it .. thanks for all the help . 

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