susoarkangel Posted November 9, 2019 Posted November 9, 2019 where can I get the audios of Pinball FX3 Table Audio do not download them to me GAME Maneger Quote
Mike_da_Spike Posted November 9, 2019 Posted November 9, 2019 Not sure if I have fx3, audio. If i have them, I will upload them tomorrow, so you can download them with gamemanager. Quote
susoarkangel Posted November 9, 2019 Author Posted November 9, 2019 14 minutes ago, Mike_da_Spike said: Not sure if I have fx3, audio. If i have them, I will upload them tomorrow, so you can download them with gamemanager. thank you very much, I have the 91 tables I don't know if you will have all the audios but with what I can upload a thousand thanks Quote
joyrider3774 Posted November 9, 2019 Posted November 9, 2019 I uploaded the bally and williams ones extracted from the tables pxp files itselve. In other section my user name. Quote
Mike_da_Spike Posted November 9, 2019 Posted November 9, 2019 1 hour ago, joyrider3774 said: I uploaded the bally and williams ones extracted from the tables pxp files itselve. In other section my user name. Did you extract them from the pxp file, or record it from fx3? Quote
joyrider3774 Posted November 9, 2019 Posted November 9, 2019 1 hour ago, Mike_da_Spike said: Did you extract them from the pxp file, or record it from fx3? Extract from pxp file. Can explain how to do it once i get home if you like Quote
joyrider3774 Posted November 9, 2019 Posted November 9, 2019 @Mike_da_Spike copy the pxp file in question to a different location / folder. Get quickbms and get this script for it zen_studio_pxp.bms Launch quickbms.exe not quickbms_4gb_files.exe select the zen.studio_pxp.bms file in first selection dialog, in next dialog select PXP files and in final dialog select an empty folder where the pxp file will be extracted to. In the extracted folder there should be a SFX folder with ogg files. Rename music.ogg to [tablename].ogg and you extracted the music. There is plenty more of audio when you extracted the files and i also have a wonky way of opening the extracted texture files (*.pxt) files. i can view playfield image backlglasses and cabinet art on the sides as well and export to png. if your interested in that as well let me know. But i did not do it as it was not related to this topic. This extraction method also works for pinball fx2. I extracted a lot of the table audio using this way to complete my collection (i have all 93 table audio files but some i gotten from other people's uploads) 1 1 Quote
susoarkangel Posted November 10, 2019 Author Posted November 10, 2019 11 hours ago, joyrider3774 said: @Mike_da_Spike copy the pxp file in question to a different location / folder. Get quickbms and get this script for it zen_studio_pxp.bms Launch quickbms.exe not quickbms_4gb_files.exe select the zen.studio_pxp.bms file in first selection dialog, in next dialog select PXP files and in final dialog select an empty folder where the pxp file will be extracted to. In the extracted folder there should be a SFX folder with ogg files. Rename music.ogg to [tablename].ogg and you extracted the music. There is plenty more of audio when you extracted the files and i also have a wonky way of opening the extracted texture files (*.pxt) files. i can view playfield image backlglasses and cabinet art on the sides as well and export to png. if your interested in that as well let me know. But i did not do it as it was not related to this topic. This extraction method also works for pinball fx2. I extracted a lot of the table audio using this way to complete my collection (i have all 93 table audio files but some i gotten from other people's uploads) You are a crack, thanks and how can I do what you say about backglas and playfield Quote
Mike_da_Spike Posted November 10, 2019 Posted November 10, 2019 Thanks @joyrider3774 ! Wasn't aware of quickBMS. New world is opening for me I see they have a lot of script on th ewebsite (also for Zaccaria) I hope you don't mind that I used your sound files and uploaded it for FX3 ? @susoarkangel You should now able to download the sound files via GameManger for Fx3 Quote
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