roccodimarco Posted December 15, 2018 Share Posted December 15, 2018 I’m really sorry guys. I have it enabled, and no games are showing up still when I launch. The working path i created to match yours and I have the launchzaccaria in there. Is that where I’m messing up? Quote Link to comment Share on other sites More sharing options...
roccodimarco Posted December 15, 2018 Share Posted December 15, 2018 So I was able to get some help thanks to someone on Facebook who said GAH helped him personally. I now have it telling the error below. My only guess is, I run in offline mode on steam, would that be causing a problem? Quote Link to comment Share on other sites More sharing options...
roccodimarco Posted December 15, 2018 Share Posted December 15, 2018 And just to add, PinballX is still not displaying the tables. I went through, doubled checked locations, I tried to rebuild the database from scratch, but the tables won’t appear, and if I run the launch.exe I still get the table error. Quote Link to comment Share on other sites More sharing options...
GAH1068 Posted December 15, 2018 Author Share Posted December 15, 2018 That means the AHK script is not finding your PinballX Database file. The last error means it tried to read your database file to get the table type and it couldn't . I am attaching my working PinballX database file. Make sure your system name in PinballX is Zaccaria and copy this attached file to the PinballX\Database\Zaccaria directory. If you want to rename it something diferent that is fine you will just need to rename the xml file to match. Also there is a single line in the script that you have to make sure matchs the patch and filename of your PinballX Zaccaria Database. Update the path to match your system.FileRead, xmldata, C:\Pinball\PinballX\Databases\Zaccaria\Zaccaria.xml ;change to your zaccaria PBX database From there once you start PinballX you should see all the Zaccaria tables listed and you should be able to launch them. Zaccaria.xml Quote Link to comment Share on other sites More sharing options...
roccodimarco Posted December 16, 2018 Share Posted December 16, 2018 21 hours ago, GAH1068 said: That means the AHK script is not finding your PinballX Database file. The last error means it tried to read your database file to get the table type and it couldn't . I am attaching my working PinballX database file. Make sure your system name in PinballX is Zaccaria and copy this attached file to the PinballX\Database\Zaccaria directory. If you want to rename it something diferent that is fine you will just need to rename the xml file to match. Also there is a single line in the script that you have to make sure matchs the patch and filename of your PinballX Zaccaria Database. Update the path to match your system.FileRead, xmldata, C:\Pinball\PinballX\Databases\Zaccaria\Zaccaria.xml ;change to your zaccaria PBX database From there once you start PinballX you should see all the Zaccaria tables listed and you should be able to launch them. Zaccaria.xml Well the great news it works! But now I have a bit of a new roadblock. For whatever reason, steam offline will not let me configure my buttons to a controller. So what I was doing was using keytojoy. It worked no problems, until I set up Pinballx. Now, running Zaccaria through steam or Pinballx results in my cab buttons not working. Any ideas? Thanks for your help so far! 1 Quote Link to comment Share on other sites More sharing options...
halen Posted December 16, 2018 Share Posted December 16, 2018 Gah1068 my pincab has a video resolution 4096 x 2160. I dont test the AHK script yet. Will the script work? Quote Link to comment Share on other sites More sharing options...
halen Posted December 16, 2018 Share Posted December 16, 2018 rocco i have the same problem on my pincab. I try to use x360e and i have problems. Zaccaria dont recognize x360e. While I can not make the pincab buttons work I do not install pinball x. Quote Link to comment Share on other sites More sharing options...
joyrider3774 Posted December 17, 2018 Share Posted December 17, 2018 @halen, @roccodimarco have you tried disabling steam api in the controller settings and only enabling xinput as controller input when using xbox 360ce in the game settings ? Before i had a cab i was playing the game on my main pc using real xbox 360 controller and i had problems with it unless i disabled steam gamepad / control api and only enabled xinput (ingame settings) i also disabled my controller profile for this game specifically (steam game settings / not ingame) so i was sure it was using xinput and not steam controller api stuff. About the ahk script & 4k it should work but it could be you need to change the script for clicking on the main menu (the setcursor position part) so that you need to supply an x,y parameter so that mouse sits at the logo when it sends a mouse click Quote Link to comment Share on other sites More sharing options...
roccodimarco Posted December 17, 2018 Share Posted December 17, 2018 On 12/15/2018 at 4:22 PM, GAH1068 said: That means the AHK script is not finding your PinballX Database file. The last error means it tried to read your database file to get the table type and it couldn't . I am attaching my working PinballX database file. Make sure your system name in PinballX is Zaccaria and copy this attached file to the PinballX\Database\Zaccaria directory. If you want to rename it something diferent that is fine you will just need to rename the xml file to match. Also there is a single line in the script that you have to make sure matchs the patch and filename of your PinballX Zaccaria Database. Update the path to match your system.FileRead, xmldata, C:\Pinball\PinballX\Databases\Zaccaria\Zaccaria.xml ;change to your zaccaria PBX database From there once you start PinballX you should see all the Zaccaria tables listed and you should be able to launch them. Zaccaria.xml Well the great news it works! But now I have a bit of a new roadblock. For whatever reason, steam offline will not let me configure my buttons to a controller. So what I was doing was using keytojoy. It worked no problems, until I set up Pinballx. Now, running Zaccaria through steam or Pinballx results in my cab buttons not working. Any ideas? Thanks for your help so far! Quote Link to comment Share on other sites More sharing options...
roccodimarco Posted December 17, 2018 Share Posted December 17, 2018 Hey guys, I finally have it all working! What a ride, but it’s all working 100% thanks for your corporation and patience with me! 1 Quote Link to comment Share on other sites More sharing options...
Draco1962 Posted December 17, 2018 Share Posted December 17, 2018 23 minutes ago, roccodimarco said: Hey guys, I finally have it all working! What a ride, but it’s all working 100% thanks for your corporation and patience with me! What was your solution? Quote Link to comment Share on other sites More sharing options...
GAH1068 Posted December 17, 2018 Author Share Posted December 17, 2018 15 hours ago, halen said: Gah1068 my pincab has a video resolution 4096 x 2160. I dont test the AHK script yet. Will the script work? You will need to change one line that moves the mouse over the Zaccaria image on startup and then sends a mouse click otherwise it shuld be fine. Quote Link to comment Share on other sites More sharing options...
joyrider3774 Posted December 17, 2018 Share Posted December 17, 2018 just in case someone else wants to use xbox 360 ce with zaccaria pinball.exe couldn't get it working either initally (although i am online) what i did was the following: enabled xinput ingame disabled steam controller api ingame disabled controller profile in properties of the game in steam (not sure if this is needed) made xbox 360ce use xinput version 1.4. The game uses that version so you need to provide the same file in xbox 360ce by going to game options and selecting 1.4 checkbox as well (leave 1.3 intact, i kept getting errors trying to disable it) Xbox 360ce by default downloads / uses 1.3 it seems. If you select both 1.4 and 1.3 for zaccaria executable in xbox 360 ce and press sync button it will create the 1.4 version file. Now my plunger is working in both zaccaria pinball & pinball fx3 although i did had to use vjoy a virtual joypad and creating a little delphi program to feed correct axis data from the plunger based on the real axis data and fix the right thumbstick from pressing upwards all the time also had to make sure xbox 360ce was using the virtual joypad and not the real joypad axis. But this is all specific to my plunger and the data it shows on the axis'es at least i think so. If i did not do this on williams tables in pfx3 it kept looking at the backglass on the playfield when using my real joystick z axis (thumb stick was always pressing up in resting state) 1 Quote Link to comment Share on other sites More sharing options...
halen Posted December 17, 2018 Share Posted December 17, 2018 Joy Thanks for the tips!!! I test the script in video 1680 x 1050. I changed the line DllCall("SetCursorPos", int, x, int, y to new values: 830 and 600 and works!!! Thanks !!! 1 Quote Link to comment Share on other sites More sharing options...
GAH1068 Posted December 20, 2018 Author Share Posted December 20, 2018 Updating first post with latest Zaccaria.XML PinballX database file. This includes the Pool Champion 2018 Remake that was just recently released. Enjoy! 1 Quote Link to comment Share on other sites More sharing options...
joyrider3774 Posted December 20, 2018 Share Posted December 20, 2018 2 hours ago, GAH1068 said: Updating first post with latest Zaccaria.XML PinballX database file. This includes the Pool Champion 2018 Remake that was just recently released. Enjoy! thanks, I'll create new video and backglass screenshot for it, will append to same folder and tell here when i'm finished doing it and update the other thread as well as i just bought the table as well was only about 1 euro since i can rebuy platinum at 50% discount. Edit: video + 1600x1200 backglass + 1920x1080 backglass uploaded to /-PinballX-/Other Uploads/Joyrider3774/Zaccaria Pinball/ all named pchampion2018.XXX Quote Link to comment Share on other sites More sharing options...
roccodimarco Posted December 20, 2018 Share Posted December 20, 2018 On 12/16/2018 at 11:01 PM, Draco1962 said: What was your solution? To be honest, it had to be something with the xml file I was using, because once GAH sent me his, it fired up no problem! Before that, I was just doing some simple things wrong, but if anyone is running into problems, just really pay attention to the details GAH has posted and you will be running in no time! Thanks everyone! 1 Quote Link to comment Share on other sites More sharing options...
GAH1068 Posted December 21, 2018 Author Share Posted December 21, 2018 Glad you got things sorted out Quote Link to comment Share on other sites More sharing options...
hawkeyez88 Posted December 21, 2018 Share Posted December 21, 2018 Hey GAH1068. Quick question with the script. Is there a way to bypass the 1 option click after Zaccaria starts? Quote Link to comment Share on other sites More sharing options...
GAH1068 Posted December 21, 2018 Author Share Posted December 21, 2018 Not sure what you are asking. Do you mean not pass a mouse click on the logo screen? If that is your question then sending a enter key press also worked although not 100% reliably like the mouse. It might be better now since I am forcing focus to zaccaria but I haven't retested. Quote Link to comment Share on other sites More sharing options...
hawkeyez88 Posted December 21, 2018 Share Posted December 21, 2018 7 hours ago, GAH1068 said: Not sure what you are asking. Do you mean not pass a mouse click on the logo screen? If that is your question then sending a enter key press also worked although not 100% reliably like the mouse. It might be better now since I am forcing focus to zaccaria but I haven't retested. It's the "play" option after the logo screen where the ball selection and player selection is. Maybe it's a global option that you can turn off in Zaccaria itself that I'm unaware of? Quote Link to comment Share on other sites More sharing options...
GAH1068 Posted December 21, 2018 Author Share Posted December 21, 2018 I would have to see the what keypressss occur after sending mouse click. Enter needs to be pressed to select the table but after that you might be able to remove the next enter press. Should be easy for you to modify and test Quote Link to comment Share on other sites More sharing options...
joyrider3774 Posted December 22, 2018 Share Posted December 22, 2018 18 hours ago, hawkeyez88 said: It's the "play" option after the logo screen where the ball selection and player selection is. Maybe it's a global option that you can turn off in Zaccaria itself that I'm unaware of? what i did was create a very simple AHK script to map the key my launch button is assigned to (1), to the return / enter key and let it launch when i start a game using launch before option and use taskkill in a batch file to kill the remap script on launcher after. that way you can press the launc button to press enter / return on the "play" button. Such AHK script is really simple only this: #noenv 1::Enter this ahk scripts maps my "1" key to "enter" key. the 1 key is what my launch button normally is using but in zaccaria it will use enter key then and you can use it to for the "play" button but also when a game is finished on the "restart" button 1 Quote Link to comment Share on other sites More sharing options...
joyrider3774 Posted February 8, 2019 Share Posted February 8, 2019 guys new table got released clown remake (2019)https://store.steampowered.com/app/1012010/Zaccaria_Pinball__Clown_2019_Table/ video's and backglass pictures are updated in ftp and my user project topic about them here's my updated database file (note it's slighty diffrent than the descriptions in original post):Zaccaria Pinball.xml or if you want to know game name / edit xml directly <game name="clown2019"> <description>Clown Remake</description> <rom></rom> <manufacturer>Magic Pixel</manufacturer> <year>2019</year> <type>RM</type> <hidedmd>True</hidedmd> <hidetopper>True</hidetopper> <hidebackglass>True</hidebackglass> <enabled>True</enabled> <rating>0</rating> </game> 2 Quote Link to comment Share on other sites More sharing options...
GAH1068 Posted March 29, 2019 Author Share Posted March 29, 2019 Another new table released for Devil Riders 2019 <game name="devilriders2019"> <description>Devil Riders Remake</description> <rom></rom> <manufacturer>Magic Pixel</manufacturer> <year>2019</year> <type>RM</type> <hidedmd>True</hidedmd> <hidetopper>True</hidetopper> <hidebackglass>True</hidebackglass> <enabled>True</enabled> <rating>0</rating> </game> Quote Link to comment Share on other sites More sharing options...
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