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GameEX Evolution required dependieces?


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I have a GroovyMAME PC setup that uses an old ATI Radeon card w/ component transcoder that's connected to a Sony Trinitron consumer grade CRT TV

This PC has a barebones windows 7 Ultimate X64 with no updates because it's offline only. I've noticed after I installed Evo on this PC I get an error when I attempt to run Evo

E_NOINTERFACE The requested COM interface is not available (-2147467262)

Spoiler

************** Exception Text **************
SlimDX.DXGI.DXGIException: E_NOINTERFACE: The requested COM interface is not available (-2147467262)
   at SlimDX.Result.Throw[T](Object dataKey, Object dataValue)
   at SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object dataValue)
   at SlimDX.Result.Record[T](Int32 hr, Object dataKey, Object dataValue)
   at SlimDX.DXGI.Device2..ctor(IComObject device)
   at Headsoft.Tools.DirectWrite.b()
   at Headsoft.Tools.DirectWrite.Initialize(Size destSize, GDIFont gdiFont)
   at Headsoft.Engine.BitmapFont.DrawCharacterSet(Graphics graphics, Size destSize, GDIFont font, List`1 charList, Int32 lineHeight, Int32 baseLine, Color backgroundColor, FontNode fontNode, Boolean& useDirectWriteRendering)
   at Headsoft.Engine.BitmapFont.DrawCharacterSet(Color backgroundColor)
   at Headsoft.Engine.BitmapFont.GenerateBitmapFont(Color backgroundColor, Boolean preMultiplyAlpha)
   at Headsoft.Engine.BitmapFont.Initialize(String fontFolder, String fileName, Single sizeInPixels, FontStyle fontStyle, ColorNode textColor, ColorNode[] strokeColorArray, ShadowNode shadow, String charString)
   at Headsoft.Engine.BitmapFont.Initialize(String fontFolder, String fileName, Single sizeInPixels, FontStyle fontStyle, ColorNode textColor, ColorNode[] strokeColorArray, ShadowNode shadow)
   at Headsoft.Engine.TextObject.a(Device A_0)
   at Headsoft.Engine.TextObject.ResourceLoad(Device device)
   at Headsoft.Engine.Layout.ResourceLoad(Device device)
   at Main.OnLoadLayoutLoaded(Object sender, LayoutEventArgs e)
   at Headsoft.Engine.Layout.Create(LoadLayoutEventArgs loadLayoutEventArgs)
   at Headsoft.Engine.Layout.b(Object A_0, RunWorkerCompletedEventArgs A_1)
   at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   at Headsoft.Engine.PsdParser.a(Object A_0, RunWorkerCompletedEventArgs A_1)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5692 (QFE.050727-5600)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
GameEx Evolution
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/GameEx%20Evolution/Bin/x64/GameEx%20Evolution.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5668 (QFE.050727-5600)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5698 (QFE.050727-5600)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Headsoft.Engine
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/GameEx%20Evolution/Bin/x64/Headsoft.Engine.DLL
----------------------------------------
Headsoft.Tools
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/GameEx%20Evolution/Bin/x64/Headsoft.Tools.DLL
----------------------------------------
Headsoft.FrontEnd
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/GameEx%20Evolution/Bin/x64/Headsoft.FrontEnd.DLL
----------------------------------------
SlimDX
    Assembly Version: 2.0.13.43
    Win32 Version:
    CodeBase: file:///C:/GameEx%20Evolution/Bin/x64/SlimDX.DLL
----------------------------------------
msvcm90
    Assembly Version: 9.0.30729.6161
    Win32 Version: 9.00.30729.6161
    CodeBase: file:///C:/Windows/WinSxS/amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_08e61857a83bc251/msvcm90.dll
----------------------------------------
Headsoft.Image
    Assembly Version: 1.0.6559.1852
    Win32 Version:
    CodeBase: file:///C:/GameEx%20Evolution/Bin/x64/Headsoft.Image.DLL
----------------------------------------
Headsoft.Video
    Assembly Version: 1.0.6537.39778
    Win32 Version:
    CodeBase: file:///C:/GameEx%20Evolution/Bin/x64/Headsoft.Video.DLL
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
fzotwq8u
    Assembly Version: 0.0.0.0
    Win32 Version: 2.0.50727.5668 (QFE.050727-5600)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Management
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
r0wr_vt4
    Assembly Version: 0.0.0.0
    Win32 Version: 2.0.50727.5668 (QFE.050727-5600)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
qatikvbe
    Assembly Version: 0.0.0.0
    Win32 Version: 2.0.50727.5668 (QFE.050727-5600)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
fihmyr69
    Assembly Version: 0.0.0.0
    Win32 Version: 2.0.50727.5668 (QFE.050727-5600)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
htmf0y8s
    Assembly Version: 0.0.0.0
    Win32 Version: 2.0.50727.5668 (QFE.050727-5600)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
Headsoft.DriveInfo
    Assembly Version: 1.0.6535.17563
    Win32 Version:
    CodeBase: file:///C:/GameEx%20Evolution/Bin/x64/Headsoft.DriveInfo.DLL
----------------------------------------
4a8xa7wq
    Assembly Version: 0.0.0.0
    Win32 Version: 2.0.50727.5668 (QFE.050727-5600)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
cdxnpzxy
    Assembly Version: 0.0.0.0
    Win32 Version: 2.0.50727.5668 (QFE.050727-5600)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

 

EVO error.txt

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