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Posted

I need a Star Fox fix, how long until Wii U :ph34r:

In all seriousness, all this emulator talk got me to thinking back. Star Fox was one of my favs on SNES. I just watched a video, and the graphics are pretty pitiful, but the gameplay was great!

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Posted

I think "cant wait, hurry up...." and "ouch, I'll have to build a new system... expensive"

That's exactly what I've been thinking lol

I need a Star Fox fix, how long until Wii U :ph34r:

In all seriousness, all this emulator talk got me to thinking back. Star Fox was one of my favs on SNES. I just watched a video, and the graphics are pretty pitiful, but the gameplay was great!

I'm sure Dolphin will become an ultimate GCN/Wii(U) emulator in time. SuperFX games like Star Fox were seen as impossible to emulate at one point, now its not even an afterthought like of course you can emulate SuperFX games lol.

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Posted

I think emulators are getting developed quicker because the architecture on which the original systems are built are becoming more similar. Don't hold me to that though coz i wouldn't have the first clue of the ins'n'outs but it does strike me that with each generation of hardware, comes a hastier development of emulators. Must be a reason behind that!

Take Dolphin as a prime example - runs better on same hardware than any DC/PS2 emu to date!

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Posted

Honestly, I'm worried about the size of the Games! I mean, when you get into the Blu-ray disc game territory space is going to go right quick. More than that access times on large HDs may not be fast enough to emulate them properly. Now you start to see how expensive this can get, if you need large SSD drives to run them. We'll be dependent on Moores Law not failing.

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Posted

It hasn't let us down yet. ;)

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Posted

You're right about the space thing. But tbh I think that at least for the last generation we'll find a lot of padding in the ISOs and ROMs like the DS and PSP does. Hopefully we'll also develop a form of compression to compensate as well (still waiting for this for PS2 ISOs). I also think emulation is getting better because everything is basically a computer nowadays. Makes it much easier to code for I would assume.

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Posted

I also think emulation is getting better because everything is basically a computer nowadays. Makes it much easier to code for I would assume.

Damn right. Bagatelle was a bugger to emulate - all that wood and those pins...

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Posted

Damn right. Bagatelle was a bugger to emulate - all that wood and those pins...

hahahaha! thats F**ed man. Speaking of old things. I think the status of 3DO, Jaguar, Dreamcast, and Original Xbox emulation are terrible. I know that for the Dreamcast and Xbox its because of how easy it is to mod them and play backups. But now we're messing with things like upscaling and netplay and other enhancements that make playing those system via emulation superior like Dolphin Emu is compared to a real Wii (Minus the few games that outright don't work yet).

Posted

Damn - just read back - I think us Brits do it subconsciously - it comes from being fed a diet of "Carry on" films alongside terrible 70s double-entendre television.

  • Like 1
Posted

Damn - just read back - I think us Brits do it subconsciously - it comes from being fed a diet of "Carry on" films alongside terrible 70s double-entendre television.

And imagining "Benny Hill Sequences" to everyday life circumstances, just to make things more bearable while taking the bus home. The cool thing is, even if you didn't before, you will now! :D

Posted

I'll start carrying a boom box and cue that song up on it. Lol!

Posted

My waistline also follows Moores law...

No matter how you add it up, this isn't a very waistline friendly hobby.

How many calories do you burn pulling a pop top?

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