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Nologic

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Everything posted by Nologic

  1. Yeah toss it back into the original thread...maybe I was to hasty in removing it.
  2. Nologic

    Winkawaks

    readding missing exe...not the original code...but should work.
  3. Here you go...probably not the same as the original since I deleted it...but should be close enough...tho i don't have my main system right now in which to test things...but source code is included to fix things if there is a problem.
  4. Nologic

    epsxe saves

    Props for being stand up about things...hehe some thing I'm sorely lacking.
  5. Sweet can't wait to get my box back to try this out.
  6. Well actually at this point I'll have to suggest sticking with your original idea of using AutoHotKey...since doing a few forum search's over at the AutoIt site, which only turned up a few answers, all of which are more involved that I was want to get.
  7. Okay I altered the script above...it should work fine when launched from GameEx...and then exit once GameEx exits.
  8. With AutoIt it would be some thing like: ; Prevent duplicate applications from running If WinExists(@ScriptName) Then Exit AutoItWinSetTitle(@ScriptName) ; Bind Hot Keys HotKeySet( 'ab' , 'Escape' ) ; Send Key Function Func Escape() Send ( '{Escape}' ) EndFunc ; Main Loop While 1 If ProcessExists ( 'GameEx.exe' ) = 0 Then Exit Sleep ( 500 ) WEnd
  9. Maybe try fraps or gamecam...I know not ideal...but in the interm they are options.
  10. Why not code up a wrapper sort of like below...so that it launch's WinIPAC then launches your Emu? ; Launch WinIPAC Run ( @ProgramFilesDir & '\GameEx\WinIPAC.exe epsxe1.ipc' ) $time =ProcessWait ( 'WinIPAC.exe' , 5 ) ; Exit if WinIPAC doesn't launch If $time = 0 Then Exit ; Sleep for Giggles Sleep ( 500 ) ; Launch Emulator $pid = Run ( @ScriptDir & '\ePSXe.exe ' & $CmdLine[1] ) ; Time just keeps on slipping into the future :) While 1 $title = WinGetTitle('') If ProcessExists ( $pid ) = 0 Then Exit Sleep ( 500 ) WEnd ; EOF
  11. Yeah I never got it to do the in folder thing ether...not sure why. I personally just used Nero to convert from Cue\Iso\Mp3 to a single Nrg disk image...ends up being more space used...but it sure beat the hell out of slapping every thing in one folder...and doing any renaming of files and altering Cue sheets to match. (read lazy)
  12. Nologic

    volume in mame

  13. The pathing given in your GameEx control panel is incorrect and needs to be changed to reflect the true pathing for your roms to be used by the C64
  14. Nologic

    volume in mame

    Good to hear.
  15. Nologic

    volume in mame

    Well thus far I'm not seeing a commandline option to enable it...so I guess its config file must save the value and load it. I havent actually played with this yet, just seen it as one of the options it listed.
  16. hmm don't know but once I get some of my other projects out of the way I may have to look into this.
  17. Yes I have Final Burn Evo running under GameEx just fine. The roms that are used by NeoRAGEx are different than those used by Evo...if you check their forums...you should be taken care of.
  18. Nologic

    volume in mame

    hmm if I recall some of the Mame off shoots have auto volume adjustment...you may want to look into them. MAME Plus!
  19. Well those tut's are wrong. You only need one virtual drive as you will only be needing one CD image at a time mounted...since you can only play one game at a time. While I don't have a bunch of games setup for it...I do have a few, and I use that GameEx ini and the launcher...no batch scripts, or any thing else...and I'm able to play what ever game with just once virtual drive, since the launcher will mount and dismount CD images. Tho I just edited my Sega package by adding a line to the DreamCast INI to make sure Daemon Tools dismounts the CD image.
  20. Hehe blame that on me as I've been using that term a fair amount as of late here. Hehe sorry about that.
  21. Okay I haven't really done much testing...but I found I got a black screen when sending the Emu a rom via a shortcut. How ever I did find that when I renamed the config file from .cfg to .bak to where it needed to generate a new config things worked fine. Of course first run it will be in a window...and at that point ALT+F4 to exit the app or click the window close title button. Then manually edit the new *.cfg with at the following values: [Graphics] Full Screen=1 Render Fullscreen=1 Save then relaunch the game...should now launch full screen...next slowly start adding in values you where using in your *.bak file into the new *.cfg file till you find what breaks things...then post here what the hell the issue is. I may look into more dealing with this Emu later...and frankly others that offer NetPlay as that could be very handy in GameEx.
  22. LOL Happy B-Day Firebrand
  23. hmm should only have need for one virtual drive unless your planning on running both Emu's at the ?same? time.
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