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Everything posted by Nologic
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For anyone that hasn't set this up I've attached a few files to help get it going in GameEx. All configs & loaders can now be found in the 101 reasons thread.
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Well you can tear into Mobiles as I nearly got Handhelds done since bkenobi ran into issues running the script. After that we need to decide if we will continue to dump data into the db's or try to make them more accessible now (goodname/no-intro/tosec) ...blah bkenobi isn't the only one...PSP is being a pain in the ass. *Update* Heh gottem
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probably very few...I'd suggest doing to search and replace changing the default entry from 1-2 players to 1 player...then use the script to make any required changes...ideally only 1 or two of the handhelds will require any real changes.
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The config presented here for Raine does in fact work with 0.50.4...now did you make sure to edit the raine32_sdl.cfg to make sure it has the correct pathing to your roms? It should look some thing like this: [Directories] ScreenShots = f:\emulation\emu\arcade\raine\screens\ rom_dir_0 = f:\emulation\roms\arcade\raine\ cheat_file = cheats.cfg language_file = english.cfg Next make sure your display values are correct...should look like so: [Display] video_mode = 0 screen_x = 1680 screen_y = 1050 scanlines = 0 stretch = 2 video_fps = 15 rotate = 0 flip = 0 no_rotate = 0 no_flip = 0 auto_mode_change = 0 fix_aspect_ratio = 1 prefered_yuv_format = 0 fullscreen = 1 double_buffer = 1 Tho my X & Y values are probably not right for your system. Trust me 50.4 works fine via the CLI as I've spent some time toying with raine in the past.
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Well if you want to tackle the Handheld and Mobile db's that would be great as I nearly have all the Consoles done.
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Well best of luck on getting things going. Be sure to swing back in once things have come together.
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Yeah it works...not perfectly...but most the time things go smoothly. Basically you just edit the following section to your needs: ; Duplicate or Delete "_Players( , )" as needed, alter values as required _Players ( "1 Player" , "http://www.mobygames.com/browse/games/win3x/tic,19/ti,140/list-games/" ) ;_Players ( "1-3 Players" , "http://www.mobygames.com/browse/games/win3x/tic,19/ti,181/list-games/" ) _Players ( "1-4 Players" , "http://www.mobygames.com/browse/games/win3x/tic,19/ti,142/list-games/" ) _Players ( "1-5 Players" , "http://www.mobygames.com/browse/games/win3x/tic,19/ti,182/list-games/" ) ;_Players ( "1-6 Players" , "http://www.mobygames.com/browse/games/win3x/tic,19/ti,253/list-games/" ) _Players ( "1-8 Players" , "http://www.mobygames.com/browse/games/win3x/tic,19/ti,143/list-games/" ) ;_Players ( "2 Players" , "http://www.mobygames.com/browse/games/win3x/tic,19/ti,501/list-games/" ) ;_Players ( "2-4 Players" , "http://www.mobygames.com/browse/games/win3x/tic,19/ti,509/list-games/" ) ;_Players ( "2-5 Players" , "http://www.mobygames.com/browse/games/win3x/tic,19/ti,541/list-games/" ) ;_Players ( "Online" , "http://www.mobygames.com/browse/games/win3x/tic,19/ti,154/list-games/" ) heh tho the ones commented out with a ";" don't run. Thats a near complete generic list of sections covered by Moby. In the above code you'll notice "win3x" which is for Windows 3.x...but for the Nintendo 64 its "n64"...so if you have a text editor that supports column editing like UltraEdit32 you can replace that section with ease...through out all the possible urls...then it just comes down to commenting and uncommenting lines and then making a quick check to make sure every thing appears right...then just let it fly.
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Xpadder simulates keypresses and mouse movements using a gamepad You can find it @ http://xpadder.com Xpadder has switched to doing nearly daily updates, this means we are less likely to see big features added soon, but in contrast we will see more polish to whats already being offered. The list below is compilation of the last 4 minor updates up to the current 2007.06.25 release. Improved interface startup speed (33% faster) Improved tray icon startup speed Minor improvement to theme handling Reduced memory usage when using identical controllers Reduced executable size and memory usage by detaching rarely-used registry converter Removed unnecessary relocation table reducing executable size Fixed a bug where the display didn't update shown set after restoring window Fixed a bug where double-clicking a profile in Windows XP failed if the path included spaces Fixed a bug where default options were not used in some situations Fixed a bug where Settings help buttons did not receive focus on tab-change Added Windows 2000 support Added Windows Server 2003 support Added auto-select set 1 option on minimize/restore in settings window Added real-time controller file synchronizing for identical controllers Added ordering of identical unknown controllers based on instance
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Done "[PC] Atari 8-bit" Done "[PC] Atari ST" Done "[PC] Commodore 64" Done "[PC] Commodore 128" Done "[PC] Commodore PET_CBM" Done "[PC] Commodore VIC-20" Done "[PC] Dragon 32/64" Done "[PC] Linux" Done "[PC] Microsoft MSX" Done "[PC] Microsoft Windows 3.x" Done "[PC] PC Booter" Done "[PC] Sinclair ZX Spectrum" Done "[PC] Tandy TRS-80" Done "[PC] Tandy TRS-80 CoCo"
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Your welcome. Tom - I look forward to the changes in applications.
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Okay if I recall there are issues with using batch scripts in this manner...so my suggestion like always is...ta da..hehe AutoIt. Extract the archive to your Media Portal folder. Now the Kill_Child script is assuming you are passing a default profile back to Xpadder...and in this case the name of the default profile is "Default"...original eh? Anyways if you have Xpadder plugged into to many things right now to where you are passing a different file name as the default profile...simply edit the script and recompile it, as its source code is in the Source folder...hehe I know I'm just full of original idea's here. Well let me know how it goes.
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Okay try the latest players script...it tested fine with "[Console] GCE Vectrex" which was a two table platform. *Update* hmm script seems to fail from time to time...not sure why...if reran it works fine. Anyways I'm back filling prior posts...the script is just going to have to do as is I'm afraid.
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Ok give the latest players script a try...I think I got it solved.
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Thanks for the update look forward to enjoying some of the new features.
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All Consoles are done and can be found here. [Console] Amiga CD32 [Console] Atari 2600 [Console] Atari 5200 [Console] Atari 7800 [Console] Atari Jaguar [Console] Coleco Vision [Console] Fairchild Channel F [Console] GCE Vectrex [Console] Mattel Intellivision [Console] Microsoft Xbox [Console] NEC PC-FX [Console] NEC TurboGrafx-16 [Console] NEC TurboGrafx CD [Console] Nintendo GameCube [Console] Nintendo N64 [Console] Nintendo NES [Console] Nintendo SNES [Console] Panasonic 3DO [Console] Philips CD-i [Console] Philips Odyssey [Console] Philips Odyssey 2 [Console] Sega 32X [Console] Sega CD [Console] Sega Dreamcast [Console] Sega Genesis [Console] Sega Master System [Console] Sega Saturn [Console] SNK Neo-Geo [Console] SNK Neo-Geo CD [Console] Sony Playstation [Console] Sony PlayStation 2
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All PC's are done and can be found here. [PC] Amiga [PC] Amstrad CPC [PC] Apple II [PC] Apple Macintosh [PC] Atari 8-bit [PC] Atari ST [PC] Commodore 64 [PC] Commodore 128 [PC] Commodore PET_CBM [PC] Commodore VIC-20 [PC] Dragon 32_64 [PC] Linux [PC] Microsoft DOS [PC] Microsoft MSX [PC] Microsoft Windows [PC] Microsoft Windows 3.x [PC] PC Booter [PC] Sinclair ZX Spectrum [PC] Tandy TRS-80 [PC] Tandy TRS-80 CoCo [PC] TI-99_4A
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First off a big tip of the hat goes off to PimpDaddyStu & bkenobi for their work done thus far...thanks guys. Okay figured I'd start a new thread, since we are doing something different. At this point we are looking to get the correct number of players supported because in my prior script it simply allowed a default value to be applied. This generally speaking wasn't a bad thing since the default would likely apply the bulk of the games gathered. First off it would be nice if everyone thats going to pitch in on this round would grab the current collection located: [here] This is so mainly we are all playing with the same set of names...hehe these are not etched in stone by any means so if some one has better suggestions for tagging and naming by all means speak up, so that it can be discussed or acted upon. Also you'll need AutoIt installed as you'll be working with a raw script, that you will need to edit...AutoIt can be found: [here] Lastly you'll need the script attached to this post "Moby_Players.zip" Alright the run down on what needs to be done: 1. Open up a db and make sure the data sheet is in full sized to where the Title bar of Access reads "Microsoft Access - [GameData : Table]" 2. Start a browser session and goto MobyGames.com 3. Find the platform that corresponds with your open db and click on its link 4. Under "Tech-Info" click the link labeled "Number of Players Supported" 5. Under "Number of Players Supported" pick any link thats NOT "1-2 Players" as that corresponds with our default value 6. Open up the "Moby_Players.au3" file and edit line 4's value to match that of what section you are in. If you are doing "1-4 Players" set $players = "4" 7. Copy the url location of where you are at in the site and past that into line 5...make sure "/list-games/" is attached to the url 8. Save the file, then double click it and don't touch your system till a message box appears stating its complete...or that an error has occurred. 9. Continue to go through all the different player counts until done, then zip the file and upload it here, to be included in the next step to getting these done. 10. Start a new one. <<Important>> Please post what db you are currently working on...some of these are really big...and it could be a let down for you or some one else if the same db is done twice. Thanks ahead of time for those looking to pitch in.
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Not sure why PC Booter failed for you...but we got it now.
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Heh sweet collection there. New tag [Mobile] hehe [Mobile] BREW.mdb [Mobile] DoJa.mdb [Mobile] ExEn.mdb [Mobile] J2ME.mdb [Mobile] Mophun.mdb Unless someone else has a better suggestion...as these software platforms mainly deal with mobile-phones.
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Looks like a fine pick....go for it.
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Current todo list: ====================== Linux Palm OS PlayStation 3 Wii Windows Mobile Xbox 360 iPod I'm currently working on automating getting the correct number of players stuffed into the db's
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Well SLI\Crossfire isn't really an option with it playing on a TV...as rez's don't go high enough to warrant that kind of rendering power. Quad $485 http://www.newegg.com/Product/Product.aspx...N82E16819115017 Hehe not pushing the quad idea, just making it known it can be had for much less. Motherboards - asus http://usa.asus.com/products.aspx?l1=3&l2=11




