Thanks Tom. If you are considering the hot-key rotation option for supporting cocktail cabs: Might be even more useful to map a key to each rotation, (N)one, +, -, (U)psidedown, for instance. You could then map a button at each console position, hit that button and have the GameEx interface pointing straight at you! Also, specifically useful to me would be the following 'relaxation' in current GameEx behaviour: MAME has settings: norotate, ror, rol, autoror, autorol for controlling rotation both at global and game level ini files. I would like to have autoror=1, as this turns vertical games the required 90 degrees automatically. I would also like to explicitly set certain game ini files to autorol=1. This is useful if you have a cocktail cab with modular control panels. Then you can direct Arkanoid, for instance, to the player 2 position where a dedicated paddle panel might be currently installed. At the moment, GameEx is *explicitly* setting a rotation, potentially in addition to one set at the MAME ini level. In this situation, autoror=1,autorol=1 games get rotated 180 degrees or nothing! It would be nice to have an option: Game Rotation='let MAME decide' (i.e. GameEx does nothing). In addition, by allowing 'show all games' in vertical mode, you would gain an significant ergonomics advantage in being able, from any console position, to select your *next* game from the menu in front of you and *then* move to the required playing position. At the moment, to play the next game, if it's a horizontal orientation, you have to re-orient GameEx, move to required position and then select from the list. This is subtle, but ergonomically, makes a big difference. (Also, consider a new guest at your cocktail cabinet who's just finished playing Galaxian and then remembers a game she used to play called 'Ghouls'n Ghosts.' She wouldn't find it on the list...) Just my 2 pence worth (I'm in the UK, BTW!) Shaun