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Rapid Fire

GameEx Founding Member
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  1. Dunno about the divx one, I've only installed the Karaoke plug-in that comes with GameEX which I thought was DirectX. Either way I've never had the opportunity to use it so I coudln't tell ya for sure, but no one else has reported any issues.
  2. First uninstall the codec packs you have. Then download the codec pack from the link right above your post and install that.
  3. Hey Chazz, it looks like you have an LCD Marquee (what is the proper term? It slips my mind) hooked up to your cabinet and is displaying the name of the game being played. Is that right? Where did you get it and how did you hook that up? Thanks
  4. Holy snikes I just re-installed MC64 and watched the install files... looks like you included MinGW anyway. Guess I had overwritten it manually not paying attention. Anyway it works now! Thanks for the support!
  5. First I used the mamedev auto version, but that didn't work so I isntalled the hard version... First I did install MC64 though... do I need to bother downloading MinGW from the mamedev site?
  6. I had this great program working, then had to format my comp due to a stupid virus I somewhat willingly opened... ( instinct told me it was a virus, finger clicked anyway... ) Anyway, I'm trying to compile mame for an Athlon 64 processor running WinXP MCE 2005. These are the directions I followed exactly (except for the name of the mame folder of course seeing as how it is 127) Also, I installed MinGW by following "The Hard Way" shown in the Developers Tools section of mamedev.org 1. Install Mame Compiler 2. Download the Mame source from mamedev.org (ie. mame0126s.exe) 3. Download the Intermediate Updates from mamedev.org (ie. 0126u1_diff.zip, 0126u2_diff.zip, 0126u3_diff.zip, 0126u4_diff.zip) 5. Download the hiscore diff patch from here (ie. hi_126u4.txt) 7. Extract the Intermediate Update diff's to C:\MinGW\patches 8. Run mame0126s.exe and extract it to C:\MinGW\source\Mame0126u4 10. Run Mame Compiler (Start->Program Files->Mame Compiler->MameCompiler) 11. Click the [...] button to browse for the "Mame Source Folder" and point it to C:\MinGW\source\Mame0126u4 12. Click the [...] button to browse for the "Diff Patch File" and point it to C:\MinGW\patches\126u1.diff 13. Click the "Apply Patch" button. 14. Repeat step 12 for 0126u2.diff, 0126u3.diff and 0126u4.diff, then hi_126u4.diff 15. Put a tick next to the "Mame UI" option if your compiling MameUI 16. Press the "GO!" button to compile Mame 17. When it's finished compiling it should create a "mame.exe" file in the C:\MinGW\source\Mame0126u4 folder This is the error I keep getting. Deleting Object Folder... Compiling Mame... Using Parameters -j3 ARCHOPTS=-march=athlon64 mkdir.exe -p obj/windows/mame process_easy: DuplicateHandle(In) failed (e=6) process_easy() failed to launch process (e=6) mkdir.exe -p obj/windows/mame Counted 3 args in failed launch Finished! 0 Hours 0 Minutes and 0 Seconds Elapsed. I'm using a Vista Ultimate computer with an Athlon64 processor. The only thing left I can think of is user access permissions, which I granted myself, but have still left the dumb User Access Control system on, which I will soon turn off. Any idea on what is happening? Thanks in advance!
  7. NES www.jabosoft.com/jnes Current Version 1.0
  8. Nintendo 64 http://1964emu.emulation64.com/ Current Version 0.9.9
  9. I'm a bit confused about this too, because looking in the Advanced Config I see paths listed for them, and when I check the folder they are already there. The ones you have linked are a different date and size, so I wonder which ones are actually newer. Seems a lot of those sites aren't updated anymore...
  10. greatflash was right! The HiQ videos couldn't work cause of the FFDShow codecs. I installed the Vista Codec Pack and now those videos don't play choppy. http://www.softpedia.com/progDownload/Adva...load-55586.html
  11. The error is located here: 14:16:51.8 12/08/2008: Error: Emulator_7: RomPath is Invalid You have one of your directories for your roms invalid. Make sense?
  12. What are map files and OfflineList files for? I see these options in the GameEx Config and have searched the forums for "map" (which btw returned no results...odd) and Offline list dats. From what I gather it seems they are for having the proper name of the ROMS appear... but mine do anyway without these... so I don't know if it is an old feature or what... I also saw someone say that it can make the ROMS you don't have appear in a different color... if that is true that would be really handy.. Thanks for the noob lesson
  13. It is one of the plugins included with GameEx. Just go to Start > Programs > GameEx > Plugin Manager and you'll see the option that lets the program talk.
  14. www.emumovies.com is a site that has an FTP server you can purchase access to which has a lot of video snaps for many many emulators. The videos are divided into different folders. The ones I had downloaded that had caused me issues were in the HiQ folder because they weren't in the Standard Quality folder. I converted them from HiQ to SQ and uploaded them to the FTP server so others wouldn't have to do any conversion. Make sense? lmk
  15. There is a very nifty application you can use to find out what codec any video file requires and if it is installed on your system or not. Go to http://gspot.headbands.com/ to get the program.
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