Jump to content

All my products and services are free. All my costs are met by donations I receive from my users. If you enjoy using any of my products, please donate to support me. My bare hosting costs are currently not met so please consider becoming a contibuting member by either clicking this text or the Patreon link on the right.

Patreon

If neither of those of work for you, you can donate any amount by clicking here.

morgoth32

GameEx Lifetime Member
  • Posts

    76
  • Joined

  • Last visited

Everything posted by morgoth32

  1. Yup I can browse the "all games section" as fast as I can and no locks up or freezes at all. I removed LAV filters, rebooted and run with original windows 10 codecs before trying.
  2. Damn, I can't crash or lock up Game EX anymore ! Thank you soo much !
  3. Nothing changed, I can repeat this in few seconds when i switch those 2 videos previews. I even tried to switch the whole game ex instal folder with all medias to my main SSD with no result. Here are the 2 videos files if you want to take a look. https://1fichier.com/?foi1sveenj minecraft.mp4 or http://uptobox.com/sb6dj76vwdf9 https://1fichier.com/?gc4b0q5gld monkey island 1.mp4
  4. Hi, I just updated to last version (14.39) but the previews videos randomly freeze or just crash Game EX. I had much less issues with the 14.35. I tried to install lav filters and reboot PC but nothing changed. Windows 10 64 OS. Here are the log and gameex.ini with game ex crashing. My windows event viewer blame C:\WINDOWS\SYSTEM32\ntdll.dll for the crash. GameEx.ini log.txt
  5. Hello , here are the basics infos i can provide from my setup : 1 the emu I use is espxe ; psx 1.13 is great but some games don't boot at all. 2 your isos can stay zipped , just enable Zip/7-Zip/GoodMerge/RAR in the advanced emulator config. Scan subfolder is also activated. 3 You don't need any plugin, here is my command line config for epsxe : ePSXe.exe -nogui -loadiso "[ROMPATH]\[ROMFILE]" 4 and my rom filter *.ccd;*.cue;*.iso;
  6. Hi, try disabling "show statistics" with setup wizard; enable/disable features.
  7. I don' try to mount 5 images in the same time. Yes my english is very bad. Let's say i want try some saturn games; after 4 or 5 mounted games i have to restart the pc to mount more isos. Daemon tools 4.49 http://www.cloodl.com/telecharger/D/DAEMON-Tools-Lite_4.49.1-12.html
  8. Hello, i don't know if it's my system limitation i recently changed my mobo and removed my physcal BD DRIVE but the deamon tools 5 won't let me mount more than 3 or 4 image files. After I have a message saying restart pc to mount that image. Conclusion: gone back to 4.5!
  9. This one is the good one works with integrated MAME now ! Thank you ! Maybe there is another cmd line to mount as scsi [dtloader -scsi] is what i tried and it didn't work? I don't know how but an admin can close and mark a [RESOLVED] thank again for the support.
  10. "sfc /scannow" didn't find any error. runitgame.bat doesn' load the rom but if delete "-rompath E:\jeux oldies\MAME Plus! XT\roms" the rom just launches well. I joined the 2 bats as example and the files requested. runitgame.bat.rar CONFIG.rar GameEx.ini
  11. Hi , thanks for your patience and efforts to keep your plugin up to date so quickly. SSF works well now. I had to mount 1 iso manually first then assign the drive to SSF. And for mame nothing changed. I'll try to use it as a standard emu and basta! Edit: Issue remains with mame as standard emu .
  12. Here is the dtloader log. And a quick video showing the problem. https://vid.me/W3nu dtloader.txt
  13. Hi, thanks for taking time reading my issues. I just tried this method: 1 deleted the xml 2 with [dtloader-scsi] dtloader log says image mounted successfully but I don't see it mounted in the desktop SSF just gives blackscreen. When i close the emu i got a deamon tool error message. http://imgur.com/albxvMu 3 with [dtloader] syntax error is present at mount and unmount procedure. Image is not mounted too. I disabled touchscreen, tried the vanilla mame but the issue remains. My only way to launch mame roms from the main Game EX.exe is to disable the virtual drive loader plugin. Maybe another method is possible to mount isos without the plugin with another command line?
  14. I just said xpadder plugin doesn't launch with Game EX lite it's ok with the normal Game EX. This is the new daemon tools lite window > http://imgur.com/T4vpMGi The old one > http://imgur.com/VhOnped Deamon tools lite is now installed in program files not x86. New logs and ini with DTloader.xml. GameEx.ini log.txt Settings.xml
  15. Okay here is what i found: removing DT Loader.dll from plugin folder solved mame rom launching via main game ex. So i downloaded the new deamon tools lite and the nighmare continues. The new daemon tool lite version doesn't allow to create a new driver. It creates 1 each time you mount an image. Now saturn platform is broken haha.
  16. I don't know exactly wich features are missing with the lite version but for sure xpadder plugin isn't supported. The verify log says CPWizard is missing from program files but it's deactivated on my config. That's the only red line under mame.
  17. Hi, Mame plus runs fine with gui or via command line. I tried a fresh install and it worked well with default settings but after reapplying all emulators and emu groups + custom menu and themes from scratch issue comes back. 4 hours lost. Just reset settings and changed paths for mame but no results; . When a rom is launched I can see a cmd window for a brief instant is there a way to pause that script and searching for the error? EDIT: I just tried game ex lite and it works ! Anybody understands what happens with my setup?
  18. Hello, i'm sorry to have posted my issue in the wrong thread yesterday. Mame roms won't launch for me, could it be a command line error? I run mame plus! 158. Game Ex.ini and log attached. GameEx.ini log.txt
  19. Mame roms don't work anymore here.
  20. It seems that 14.04 update fixed my issue. I'll test more tomorrow and give feedback.
  21. Hello, i have a bad issue with Game EX. Before the last releases sometimes Game EX froze and i had to close my session (windows) to close it. Task manager didn't want to close gameex. I downloaded and installed the last 14.03 and it's worst. Game EX just keep freezing after 2/3 minutes. If i try to restart the computer instead of closing my session my PC just doesn't reboot and i just have a black screen until i savagely hit the power button on the tower! I've been searching for issues in the windows event viewer and each time game ex fails i can see this: Source : WMI //./root/CIMV2 SELECT * FROM __InstanceModificationEvent WITHIN 60 WHERE TargetInstance ISA "Win32_Processor" AND TargetInstance.LoadPercentage > 99 0x80041003 Game ex and all my games are installed in a brand new hdd bought 1 month ago. All my emus and pc games work well outside of the launcher and my GPU is a 970 (5 months) I tried to switch to default theme and modifying some setups inside magic wizard but it doesn't help. And here are my loges and game ex ini. log.txt GameEx.ini
  22. Your new plugin boots without problems now thank you.
  23. About videos, a codec update solved the problem. Here is the google translated error for the game info plugin. Game EX ini and log are in the attached files. See the end of this message for details on invoking debugging just-in-time (JIT) debugging instead of this dialog box. ************** Exception text ************** System.NullReferenceException: Object reference not set to an instance of an object. DracLabs.XML.Check_If_Emu_Name_Specified to () DracLabs.XML.Check_Emu_Nodes to () to DracLabs.XML.Load (String XML_Path) to GameEx.Config.Config_Load (Object sender, EventArgs e) to System.Windows.Forms.Form.OnLoad (EventArgs e) System.Windows.Forms.Form.OnCreateControl to () to System.Windows.Forms.Control.CreateControl (Boolean fIgnoreVisible) System.Windows.Forms.Control.CreateControl to () to System.Windows.Forms.Control.WmShowWindow (Message & m) at System.Windows.Forms.Control.WndProc (Message & m) to System.Windows.Forms.ScrollableControl.WndProc (Message & m) to System.Windows.Forms.ContainerControl.WndProc (Message & m) to System.Windows.Forms.Form.WmShowWindow (Message & m) to System.Windows.Forms.Form.WndProc (Message & m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage (Message & m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc (Message & m) to System.Windows.Forms.NativeWindow.Callback (IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Assemblies loaded ************** ************** mscorlib Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400) CodeBase: file: C ///: /Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- PluginManager Assembly version: 1.0.3266.29832 Win32 Version: 1.0.3266.29832 CodeBase: file: /// E: /GameEx/PluginManager.exe ---------------------------------------- System.Windows.Forms Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll---------------------------------------- System Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400) CodeBase: file: C ///: /Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll---------------------------------------- System.Drawing Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase: file: C ///: /Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll---------------------------------------- Accessibility Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase: file: C ///: /Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll---------------------------------------- System.Resources Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_fr_b77a5c561934e089/System.resources.dll---------------------------------------- CursorHider Assembly version: 1.0.3416.17500 Win32 Version: 1.0.3416.17500 CodeBase: file: /// E: /GameEx/PLUGINS/CursorHider.dll ---------------------------------------- Microsoft.VisualBasic Assembly version: 8.0.0.0 Win32 Version: 8.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll---------------------------------------- DT Loader Assembly version: 1.0.5357.24070 Win32 Version: 1.0.5357.24070 CodeBase: file: /// E: /GameEx/PLUGINS/DT%20Loader.dll ---------------------------------------- System.Xml Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400) CodeBase: file: C ///: /Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll---------------------------------------- Exocortex.DSP Assembly version: 2.0.2584.40793 Win32 Version: 2.0.2584.40793 CodeBase: file: /// E: /GameEx/PLUGINS/Exocortex.DSP.dll ---------------------------------------- Game Info Plugin Assembly version: 1.9.5133.6272 Win32 Version: 1.9.5133.6272 CodeBase: file: /// E: /GameEx/PLUGINS/Game%20Info%20Plugin.dll ---------------------------------------- System.Data Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase: file: C ///: /Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll---------------------------------------- Interop.HTTSLib Assembly version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file: /// E: /GameEx/PLUGINS/Interop.HTTSLib.dll ---------------------------------------- Interop.SpeechLib Assembly version: 5.0.0.0 Win32 Version: 5.0.0.0 CodeBase: file: /// E: /GameEx/PLUGINS/Interop.SpeechLib.dll ---------------------------------------- Ionic.Zip Assembly version: 1.9.1.8 Win32 Version: 1.9.1.8 CodeBase: file: /// E: /GameEx/PLUGINS/Ionic.Zip.dll ---------------------------------------- mscorlib.resources Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400) CodeBase: file: C ///: /Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- MAME Commander Lite Assembly version: 1.0.5016.1986 Win32 Version: 1.0.5016.1986 CodeBase: file: /// E: /GameEx/PLUGINS/MAME%20Commander%20Lite.dll ---------------------------------------- Microsoft.DirectX.DirectSound Assembly version: 1.0.2902.0 Win32 version: 5.04.00.2904 CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll---------------------------------------- Microsoft.DirectX Assembly version: 1.0.2902.0 Win32 version: 5.04.00.2904 CodeBase: file: C ///: /Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll---------------------------------------- PlugInCallerID Assembly version: 1.0.2584.42633 Win32 Version: 1.0.2584.42633 CodeBase: file: /// E: /GameEx/PLUGINS/PlugInCallerID.dll ---------------------------------------- PlugInDigDug Assembly version: 1.0.3165.10968 Win32 Version: 1.0.3165.10968 CodeBase: file: /// E: /GameEx/PLUGINS/PlugInDigDug.dll ---------------------------------------- PlugInExit Assembly version: 1.0.2584.42966 Win32 Version: 1.0.2584.42966 CodeBase: file: /// E: /GameEx/PLUGINS/PlugInExit.dll ---------------------------------------- PlugInLaunch Assembly version: 1.4.0.0 Win32 Version: 1.4.0.0 CodeBase: file: /// E: /GameEx/PLUGINS/PlugInLaunch.dll ---------------------------------------- PlugInLCD Assembly version: 1.0.5215.21020 Win32 Version: 1.0.5215.21020 CodeBase: file: /// E: /GameEx/PLUGINS/PlugInLCD.dll ---------------------------------------- PlugInRotate Assembly version: 1.3.0.0 Win32 Version: 1.3.0.0 CodeBase: file: /// E: /GameEx/PLUGINS/PlugInRotate.dll ---------------------------------------- PlugInSpeech Assembly version: 1.0.4965.12105 Win32 Version: 1.0.4965.12105 CodeBase: file: /// E: /GameEx/PLUGINS/PlugInSpeech.dll ---------------------------------------- PlugInUltraStik Assembly version: 1.3.0.0 Win32 Version: 1.3.0.0 CodeBase: file: /// E: /GameEx/PLUGINS/PlugInUltraStik.dll ---------------------------------------- QuickLaunch Assembly version: 1.0.5128.21470 Win32 Version: 1.0.5128.21470 CodeBase: file: /// E: /GameEx/PLUGINS/QuickLaunch.dll ---------------------------------------- RandomArcadeSound Assembly version: 1.0.4965.12139 Win32 Version: 1.0.4965.12139 CodeBase: file: /// E: /GameEx/PLUGINS/RandomArcadeSound.dll ---------------------------------------- System.Data.SQLite Assembly version: 1.0.90.0 Win32 Version: 1.0.90.0 CodeBase: file: /// E: /GameEx/PLUGINS/System.Data.SQLite.dll ---------------------------------------- Tapi2Lib Assembly version: 1.0.2.5 Win32 Version: 1.0.2.5 CodeBase: file: /// E: /GameEx/PLUGINS/Tapi2Lib.dll ---------------------------------------- Xpadder Plugin Assembly version: 1.0.5362.18839 Win32 Version: 1.0.5362.18839 CodeBase: file: /// E: /GameEx/PLUGINS/Xpadder%20Plugin.dll ---------------------------------------- Microsoft.DirectX.DirectSound Assembly version: 1.0.2902.0 Win32 version: 5.04.00.2904 CodeBase: file: /// E: /GameEx/PLUGINS/Microsoft.DirectX.DirectSound.dll ---------------------------------------- Microsoft.DirectX Assembly version: 1.0.2902.0 Win32 version: 5.04.00.2904 CodeBase: file: /// E: /GameEx/PLUGINS/Microsoft.DirectX.dll ---------------------------------------- System.Configuration Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll---------------------------------------- System.Windows.Forms.resources Assembly version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll---------------------------------------- ************** JIT Debugging ************** To enable debugging just-in-time (JIT), the configuration file for this this application or computer (machine.config) must have the value jitDebugging defined in the System.Windows.Forms section. The application must also be compiled with debugging activated. For example: <configuration> <System.Windows.Forms jitDebugging = "true" /> </ configuration> When debugging just-in-time is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.GameEx.ini log.txt
  24. Hi first thing i'd like to say here is thanks for this great frontend. Game EX in his actual form is already a great frontend and the easiest to configure that's why i took the lifetime pass this summer. I'd need some help with previews videos for games. Here is my issue : i come from another frontend and had a lot of videos previews already reencoded. Mkv files didn't play natively but if i renamed them to .mp4 instead of .mkv they played well. But with the latest update mkv renamed or not don't play at all. Would it be possible for evolution to support .mkv for ingames previews? Another issue i have since the beginning is with the game info plugin 1.2.6.b3 each time i try to configure it via the plugin manager i get a JIT error? EDIT: just updated codecs mkv just play fine now. Here's what written in the box when i try to launch the plugin: Consultez la fin de ce message pour plus de détails sur l'appel du débogage juste-à-temps (JIT) à la place de cette boîte de dialogue. ************** Texte de l'exception **************System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à DracLabs.XML.Check_If_Emu_Name_Specified() à DracLabs.XML.Check_Emu_Nodes() à DracLabs.XML.Load(String XML_Path) à GameEx.Config.Config_Load(Object sender, EventArgs e) à System.Windows.Forms.Form.OnLoad(EventArgs e) à System.Windows.Forms.Form.OnCreateControl() à System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) à System.Windows.Forms.Control.CreateControl() à System.Windows.Forms.Control.WmShowWindow(Message& m) à System.Windows.Forms.Control.WndProc(Message& m) à System.Windows.Forms.ScrollableControl.WndProc(Message& m) à System.Windows.Forms.ContainerControl.WndProc(Message& m) à System.Windows.Forms.Form.WmShowWindow(Message& m) à System.Windows.Forms.Form.WndProc(Message& m) à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Assemblys chargés **************mscorlib Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5485 (Win7SP1GDR.050727-5400) CodeBase : file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll----------------------------------------PluginManager Version de l'assembly : 1.0.3266.29832 Version Win32 : 1.0.3266.29832 CodeBase : file:///E:/GameEx/PluginManager.exe----------------------------------------System.Windows.Forms Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase : file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll----------------------------------------System Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5467 (Win7SP1GDR.050727-5400) CodeBase : file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll----------------------------------------System.Drawing Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase : file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll----------------------------------------Accessibility Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase : file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll----------------------------------------System.resources Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase : file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_fr_b77a5c561934e089/System.resources.dll----------------------------------------CursorHider Version de l'assembly : 1.0.3416.17500 Version Win32 : 1.0.3416.17500 CodeBase : file:///E:/GameEx/PLUGINS/CursorHider.dll----------------------------------------Microsoft.VisualBasic Version de l'assembly : 8.0.0.0 Version Win32 : 8.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase : file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll----------------------------------------DT Loader Version de l'assembly : 1.0.5357.24070 Version Win32 : 1.0.5357.24070 CodeBase : file:///E:/GameEx/PLUGINS/DT%20Loader.dll----------------------------------------System.Xml Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5485 (Win7SP1GDR.050727-5400) CodeBase : file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll----------------------------------------Exocortex.DSP Version de l'assembly : 2.0.2584.40793 Version Win32 : 2.0.2584.40793 CodeBase : file:///E:/GameEx/PLUGINS/Exocortex.DSP.dll----------------------------------------Game Info Plugin Version de l'assembly : 1.9.5133.6272 Version Win32 : 1.9.5133.6272 CodeBase : file:///E:/GameEx/PLUGINS/Game%20Info%20Plugin.dll----------------------------------------System.Data Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase : file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll----------------------------------------Interop.HTTSLib Version de l'assembly : 1.0.0.0 Version Win32 : 1.0.0.0 CodeBase : file:///E:/GameEx/PLUGINS/Interop.HTTSLib.dll----------------------------------------Interop.SpeechLib Version de l'assembly : 5.0.0.0 Version Win32 : 5.0.0.0 CodeBase : file:///E:/GameEx/PLUGINS/Interop.SpeechLib.dll----------------------------------------Ionic.Zip Version de l'assembly : 1.9.1.8 Version Win32 : 1.9.1.8 CodeBase : file:///E:/GameEx/PLUGINS/Ionic.Zip.dll----------------------------------------mscorlib.resources Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5485 (Win7SP1GDR.050727-5400) CodeBase : file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll----------------------------------------MAME Commander Lite Version de l'assembly : 1.0.5016.1986 Version Win32 : 1.0.5016.1986 CodeBase : file:///E:/GameEx/PLUGINS/MAME%20Commander%20Lite.dll----------------------------------------Microsoft.DirectX.DirectSound Version de l'assembly : 1.0.2902.0 Version Win32 : 5.04.00.2904 CodeBase : file:///C:/Windows/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll----------------------------------------Microsoft.DirectX Version de l'assembly : 1.0.2902.0 Version Win32 : 5.04.00.2904 CodeBase : file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll----------------------------------------PlugInCallerID Version de l'assembly : 1.0.2584.42633 Version Win32 : 1.0.2584.42633 CodeBase : file:///E:/GameEx/PLUGINS/PlugInCallerID.dll----------------------------------------PlugInDigDug Version de l'assembly : 1.0.3165.10968 Version Win32 : 1.0.3165.10968 CodeBase : file:///E:/GameEx/PLUGINS/PlugInDigDug.dll----------------------------------------PlugInExit Version de l'assembly : 1.0.2584.42966 Version Win32 : 1.0.2584.42966 CodeBase : file:///E:/GameEx/PLUGINS/PlugInExit.dll----------------------------------------PlugInLaunch Version de l'assembly : 1.4.0.0 Version Win32 : 1.4.0.0 CodeBase : file:///E:/GameEx/PLUGINS/PlugInLaunch.dll----------------------------------------PlugInLCD Version de l'assembly : 1.0.5215.21020 Version Win32 : 1.0.5215.21020 CodeBase : file:///E:/GameEx/PLUGINS/PlugInLCD.dll----------------------------------------PlugInRotate Version de l'assembly : 1.3.0.0 Version Win32 : 1.3.0.0 CodeBase : file:///E:/GameEx/PLUGINS/PlugInRotate.dll----------------------------------------PlugInSpeech Version de l'assembly : 1.0.4965.12105 Version Win32 : 1.0.4965.12105 CodeBase : file:///E:/GameEx/PLUGINS/PlugInSpeech.dll----------------------------------------PlugInUltraStik Version de l'assembly : 1.3.0.0 Version Win32 : 1.3.0.0 CodeBase : file:///E:/GameEx/PLUGINS/PlugInUltraStik.dll----------------------------------------QuickLaunch Version de l'assembly : 1.0.5128.21470 Version Win32 : 1.0.5128.21470 CodeBase : file:///E:/GameEx/PLUGINS/QuickLaunch.dll----------------------------------------RandomArcadeSound Version de l'assembly : 1.0.4965.12139 Version Win32 : 1.0.4965.12139 CodeBase : file:///E:/GameEx/PLUGINS/RandomArcadeSound.dll----------------------------------------System.Data.SQLite Version de l'assembly : 1.0.90.0 Version Win32 : 1.0.90.0 CodeBase : file:///E:/GameEx/PLUGINS/System.Data.SQLite.dll----------------------------------------Tapi2Lib Version de l'assembly : 1.0.2.5 Version Win32 : 1.0.2.5 CodeBase : file:///E:/GameEx/PLUGINS/Tapi2Lib.dll----------------------------------------Xpadder Plugin Version de l'assembly : 1.0.5362.18839 Version Win32 : 1.0.5362.18839 CodeBase : file:///E:/GameEx/PLUGINS/Xpadder%20Plugin.dll----------------------------------------Microsoft.DirectX.DirectSound Version de l'assembly : 1.0.2902.0 Version Win32 : 5.04.00.2904 CodeBase : file:///E:/GameEx/PLUGINS/Microsoft.DirectX.DirectSound.dll----------------------------------------Microsoft.DirectX Version de l'assembly : 1.0.2902.0 Version Win32 : 5.04.00.2904 CodeBase : file:///E:/GameEx/PLUGINS/Microsoft.DirectX.dll----------------------------------------System.Configuration Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase : file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll----------------------------------------System.Windows.Forms.resources Version de l'assembly : 2.0.0.0 Version Win32 : 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase : file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll---------------------------------------- ************** Débogage JIT **************Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cetteapplication ou cet ordinateur (machine.config) doit avoir la valeurjitDebugging définie dans la section system.windows.forms.L'application doit également être compilée avec le débogageactivé. Par exemple : <configuration> <system.windows.forms jitDebugging="true" /></configuration> Lorsque le débogage juste-à-temps est activé, les exceptions non géréesseront envoyées au débogueur JIT inscrit sur l'ordinateurplutôt que d'être gérées par cette boîte de dialogue.
×
×
  • Create New...