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Posted

guys,

Ive just downloaded visual pinball and installed altered the paths etc.. grabbed a few tables and ran outside of Gameex worked fine in GameEx i get error loading table and get the visual pinball editor if i select open and load a table it works fine?? any sujestions.

Btw ignor the .vpt extension i have taken that away.

Ian.

Posted

I am probably not the one to ask as I have yet to install or use Visual Pinball, but I believe that many use Visual PinMAME to manage Visual Pinball. That said, I will let the other GameEx "Gods and Gurus" step in and guide!

Posted

I am probably not the one to ask as I have yet to install or use Visual Pinball, but I believe that many use Visual PinMAME to manage Visual Pinball. That said, I will let the other GameEx "Gods and Gurus" step in and guide!

Thanks Mike, i did look at pinmame but visual pinball seemed so easy to set up i just had to try it, i personally prefer Future Pinball but its not just me using the cab. :)

Ian

Posted

Ian:

Can I have a peek at your Visual Pinball ini?

Side note: I just got my first taste of Future Pinball last night and it is indeed awesomesauce! :)

Posted

Ian:

Can I have a peek at your Visual Pinball ini?

Side note: I just got my first taste of Future Pinball last night and it is indeed awesomesauce! :)

AS requested.

Ian

Posted

Does Visual Pinball know to look in the rom path by default? I don't know since I don't use this emulator. When setting up and since I don't keep my roms there, I would try the following command-line:

VPinball911.exe -play -"[ROMPATH]\[ROMFILE]"

Posted

Nope, the command line needs to be:

Command=../VPinball911.exe -play -"[ROMFILE]"

The working path needs to be:

RomPath=F:\GameEx\EMULATORS\vpinball\Tables

And the ROM path needs to be:

RomPath=F:\GameEx\EMULATORS\vpinball\Tables

The ROM folder is for the DMD and sound effects. The tables folder is where the VBS scripts are. Adding the ../ to the front of your command line tells GameEx to go up a folder to launch the EXE. :)

Posted

Nope, the command line needs to be:

Command=../VPinball911.exe -play -"[ROMFILE]"

The working path needs to be:

RomPath=F:\GameEx\EMULATORS\vpinball\Tables

And the ROM path needs to be:

RomPath=F:\GameEx\EMULATORS\vpinball\Tables

The ROM folder is for the DMD and sound effects. The tables folder is where the VBS scripts are. Adding the ../ to the front of your command line tells GameEx to go up a folder to launch the EXE. :)

I have a 2 screen set up with VP 9.12 and the back glass working with the roms (AKA-Active back glass) and all works great.

I looked at the ini also and yes ,the rom path does need to be where the tables are but the working path I have set up where the EXE is placed.

So Try these

RomPath=F:\GameEx\EMULATORS\vpinball\tables (If this is where the tables are)

WorkingPath=F:\GameEx\EMULATORS\vpinball (if this is where the exe is placed)

Command=VPinball911.exe -play -"[ROMPATH]\[ROMFILE]" (Add \[ROMFILE])

Hope this helps

Posted

Nope, the command line needs to be:

Command=../VPinball911.exe -play -"[ROMFILE]"

The working path needs to be:

RomPath=F:\GameEx\EMULATORS\vpinball\Tables

And the ROM path needs to be:

RomPath=F:\GameEx\EMULATORS\vpinball\Tables

The ROM folder is for the DMD and sound effects. The tables folder is where the VBS scripts are. Adding the ../ to the front of your command line tells GameEx to go up a folder to launch the EXE. :)

visual pinball doesnt have a folder called tables, hense they are in /roms

Posted

Ahh, I keep my table roms and VBS scripts seperate. NBD though. You should also make sure your paths are correct in the VPinMAME installer setup (if you use VPinMAME).

Posted

VPinball911.exe -play -"[ROMPATH]\[ROMFILE]"

aS FREQUENCY mentioned to try it worked, and thanks to all else who helped, odd that the import from GameEx didnt set this right? it failed to put the rompath which is why i didnt even think to check that :)

Ian

Posted

VBS scripts and the tables need to be in the same folder together, but the roms should be in there own. Just easier I guess.

Posted

VBS scripts and the tables need to be in the same folder together, but the roms should be in there own. Just easier I guess.

What r VBS ( visual basic scripts ? ) as i dont have these but visual pinbal is working perectly with just 1 folder called roms. Is that normal?.lol or is it cos some people r using visual pinmame to execute visual pinball?

Posted

What r VBS ( visual basic scripts ? ) as i dont have these but visual pinbal is working perectly with just 1 folder called roms. Is that normal?.lol or is it cos some people r using visual pinmame to execute visual pinball?

They are for non rom tables or EM Tables

Posted

Nope, the command line needs to be:

Command=../VPinball911.exe -play -"[ROMFILE]"

The working path needs to be:

RomPath=F:\GameEx\EMULATORS\vpinball\Tables

And the ROM path needs to be:

RomPath=F:\GameEx\EMULATORS\vpinball\Tables

The ROM folder is for the DMD and sound effects. The tables folder is where the VBS scripts are. Adding the ../ to the front of your command line tells GameEx to go up a folder to launch the EXE. :)

Guess it doesn't NEED to be considering it works. LOL. So what's the point in setting the working path to the tables folder and then using "../" to call the exe in the root folder? How is that not the same as setting the working directory same as where the exe is located and then dropping the "../"? Isn't that the standard that we usually follow? Or is setting it up this way required for vpauto.exe?

Posted

It may be. Before VP9 it would only work this way. I really have no idea why. :)

Seems to me that things may have changed along the way. I wouldn't have noticed a change anyhow since I use Tempest's loader for this and vpinball.exe doesn't get called in the command line using this method.

Either way I have updated the support wrinkle in mah brain to reflect this change. :P

.:edit:. I wonder if the change isn't due to the addition of the ROMPath? I think back in the day it only used [ROMFile]. I'm a little bit unsure myself who initially set this ini up in the first place.

Posted

.:edit:. I wonder if the change isn't due to the addition of the ROMPath? I think back in the day it only used [ROMFile]. I'm a little bit unsure myself who initially set this ini up in the first place.

Which is why I never import ini's. LOL. That must have been a long time ago as [ROMPATH] has been around since I have been. Not having it would mean that roms would have to be put in a subfolder of the emulator. That would suck! I keep my roms separate from my emulators. If that were the case then this ini has needed updating for years. Again, I just don't see the point of setting it up that way as it gives the exact same results but goes against the normal standards. That's of course it is indeed required by the loader as I don't see how the emulator would require it to be this way. Oh well! RESOLVED! LOL.

Posted

Which is why I never import ini's. LOL. That must have been a long time ago as [ROMPATH] has been around since I have been. Not having it would mean that roms would have to be put in a subfolder of the emulator. That would suck! I keep my roms separate from my emulators. If that were the case then this ini has needed updating for years. Again, I just don't see the point of setting it up that way as it gives the exact same results but goes against the normal standards. That's of course it is indeed required by the loader as I don't see how the emulator would require it to be this way. Oh well! RESOLVED! LOL.

Maybe the updated version of visual pinball has resolved a lot of "old" problems as i dont need a loader but the ini file is out of date and does need updating.

ANyways thanks guys marked as [RESOLVED].

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