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Posted

could someone help me set up the vectrex with overlaies thank you

what is the best vectrex emulator ....... where can i find the overlay files

if someone knows of a guide for seting-up vectrex please help

ive asked about this in the past with no luck

Posted

well i use M.E.S.S. for vectrex,(im actually a huge vectrex fan)you can get the overlays from EMUMOVIES so why dont you go and get everything you need,then come back here if you still need help

Posted
This post links to a few topics that may be of interest. This seems to be a FAQ. I personally changed to ParaJVE to avoid all the hassle. It runs well and overlays aren't a problem with this emulator.
Posted

ok i have mess' vectrex' and roms setup and working fine in gameex....... just cant get the overlays to work and yes i have the overlays........ got all the vectrex files from emumovies

my command line is

mess.exe vectrex -cart "[ROMPATH]\[ROMFILE]" -view "[ROM]" -joy -now -nonewui

what have i missed

Posted

i have tried ParaJVE but cant even get it to start outside of gameex i dont know if its a 64 bit thing has anyone got ParaJVE running under win 7 64 bit thank you

Posted

ok i have mess' vectrex' and roms setup and working fine in gameex....... just cant get the overlays to work and yes i have the overlays........ got all the vectrex files from emumovies

my command line is

mess.exe vectrex -cart "[ROMPATH]\[ROMFILE]" -view "[ROM]" -joy -now -nonewui

what have i missed

Wobbly - you may want to check out this forum/site I "googled" as is appears to address some of the problems you have with Overlays. I have not attempted to emulate Vectrex yet so can't be of much help.

Posted

ok i have mess' vectrex' and roms setup and working fine in gameex....... just cant get the overlays to work and yes i have the overlays........ got all the vectrex files from emumovies

my command line is

mess.exe vectrex -cart "[ROMPATH]\[ROMFILE]" -view "[ROM]" -joy -now -nonewui

what have i missed

did you unzip the vectrex artwork file into the M.E.S.S. artwork directory?also there is a file named"vectrex.lay" which also must be in the artwork directory.then you need to run mess,and after the game loads you press"tab"on your keyboard and go to "video options"and there will be a option to enable\disable the overlays.let us know how you did and if you need anymore help ;)

  Command=mess.exe vectrex -cart "[ROMPATH]\[ROMFILE]" -view "[ROM]" -joy -now -nonewui

Posted

i have tried ParaJVE but cant even get it to start outside of gameex i dont know if its a 64 bit thing has anyone got ParaJVE running under win 7 64 bit thank you

ParaJVE does work under Win7 64-bit. It does require some tweaking however (Map file and tweaking the bat file). I have provided both required files to make ParaJVE GameEx friendly. Please click on the link in my signature. It links to the User Submissions stickied topic. If you have any questions or problems then please feel free to post.

mesk! I erased the post that only had "--" in it. I guess it didn't go through. Thanks for the support in this topic as well as the other members who are trying to resolve this question.

Posted
mesk! I erased the post that only had "--" in it. I guess it didn't go through. Thanks for the support in this topic as well as the other members who are trying to resolve this question.

just paying it foward,for all the quick help I have gotten in here

Posted

thank you all for your help i've had some luck got some overlays to work in mess but not all

still no luck with ParaJVE need to spend more time with it today .... did a lot of reading last night

Posted

thank you all for your help i've had some luck got some overlays to work in mess but not all

still no luck with ParaJVE need to spend more time with it today .... did a lot of reading last night

Tried to use ParaJVE. Works fine outside of GameEx.

Installed the motified bat file and the map file. Used the command line but I get a black screen and I can hear the game running in the background. Tried to set desktop to true and false. Black screen everytime and locks GameEx. Can someone look at my ini file and tell me whats wrong.

Thanks

Enabled=True

System=GCE Vectrex

Category=Console

Emulator=MESS

Version=0.135b

Rating=

DownloadUrl=http://www.gamesdbase.com/setupwizard/emulators/download/mess.7z

RequiredFiles=system.img

Website=http://www.mess.org/

Info=Multi system emulator

TitleText=GCE Vectrex

StartPageName=[Console] GCE Vectrex (ParaJVE)

StartPageLogo=GCE Vectrex

Command=ParaJVE.bat [ROM]

RomFilter=

Database=[Console] GCE Vectrex

configFile=[Mapping Off] Exit (Process Close)

MAPFile=C:\GameEx\MAP FILES\[Console] GCE Vectrex.map

RomPath=I:\Emulators\ParaJVE

SnapPath=I:\Assets\GCE_Vectrex\Video_AVI

TitlePath=

BoxPath=I:\Assets\GCE_Vectrex\Box

CartPath=I:\Assets\GCE_Vectrex\Cart

ManualPath=I:\Assets\GCE_Vectrex\Manual

ControlPanelPath=I:\Assets\GCE Vectrex\Controls

WorkingPath=I:\Emulators\ParaJVE

MapKeys=True

WaitBeforeKeys=

SendKeys=

ReplaceDash=False

ReplaceUnder=True

Capitals=True

RemoveBrackets=False

ShowDesktop=False

Debug=False

AlsoLaunch=

OLDatZip=

LaunchBefore=

LaunchAfter=

ExcludedFiles=

CustomBackground=

PlayMusic=False

DontShowInfo=False

PlaySelectionMusic=False

SelectionMusicFolder=

PCGame=False

GamesIn7Zips=False

PlayInScreenSaver=False

ShowMostPlayed=True

RandomMostPlayed=True

CDCheck=False

CDCheckFile=

lastgame=

RomsInFolders=True

Posted

just paying it foward,for all the quick help I have gotten in here

I don't think that is the same thing as 'Paying it forward'. ;)

:P

Posted

I don't think that is the same thing as 'Paying it forward'. ;)

:P

I know thats not the correct phrase there,I had a brain fart at this moment :huh:

Posted

Use MESS for Vectrex and the overlays work fine for me. You know, you need to do a vectrex.lay that distinctly points to the overlay you want to use on a per-game basis, and zip all these things together into vectrex.zip and place them in the artwork folder.

I'll do an edit from the cab and copy in my vectrex.lay and you can change your file names if need be.

Hope that helps ya!

.:EDIT:. Here's the lay file you will need... Make your edits and away you go.

<?xml version="1.0"?>
<mamelayout version="2">
<element name="mine">
<image file="mine.png" />
</element>

<view name="Mine Storm (1982)">
<bezel element="mine">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="mine">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="armor">
<image file="armor.png" />
</element>

<view name="Armor Attack (1982)">
<bezel element="armor">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="armor">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="bedlam">
<image file="bedlam.png" />
</element>

<view name="Bedlam (1983)">
<bezel element="bedlam">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="bedlam">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="berzerk">
<image file="berzerk.png" />
</element>

<view name="Berzerk (1982)">
<bezel element="berzerk">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="berzerk">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="blitz">
<image file="blitz.png" />
</element>

<view name="Blitz! - Action Football (1982)">
<bezel element="blitz">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="blitz">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="chasm">
<image file="chasm.png" />
</element>

<view name="Cosmic Chasm (1982)">
<bezel element="chasm">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="chasm">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="sweep">
<image file="sweep.png" />
</element>

<view name="Clean Sweep (1982)">
<bezel element="sweep">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="sweep">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="dktower">
<image file="Dktower2.png" />
</element>

<view name="Dark Tower (1983)">
<bezel element="dktower">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="dktower">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="narzod">
<image file="narzod.png" />
</element>


<view name="Fortress of Narzod (1982)">
<bezel element="narzod">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="narzod">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="headsup">
<image file="headsup.png" />
</element>

<view name="Heads-Up - Action Soccer (1983)">
<bezel element="headsup">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="headsup">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="hyper">
<image file="hyper.png" />
</element>

<view name="Hyperchase (1982)">
<bezel element="hyper">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="hyper">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="polar">
<image file="polar.png" />
</element>

<view name="Polar Rescue (1983)">
<bezel element="polar">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="polar">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="pole">
<image file="pole.png" />
</element>

<view name="Pole Position (1982)">
<bezel element="pole">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="pole">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="ripoff">
<image file="ripoff.png" />
</element>

<view name="Rip Off (1982)">
<bezel element="ripoff">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="ripoff">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="scramble">
<image file="scramble.png" />
</element>

<view name="Scramble (1982)">
<bezel element="scramble">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="scramble">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="solar">
<image file="solar.png" />
</element>

<view name="Solar Quest (1982)">
<bezel element="solar">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="solar">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="space">
<image file="space.png" />
</element>

<view name="Space Wars (1982)">
<bezel element="space">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="space">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="spike">
<image file="spike.png" />
</element>

<view name="Spike (1983)">
<bezel element="spike">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="spike">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="spinball">
<image file="spinball.png" />
</element>

<view name="Spinball (1983)">
<bezel element="spinball">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="spinball">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="castle">
<image file="castle.png" />
</element>

<view name="Star Castle (1983)">
<bezel element="castle">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="castle">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="starhawk">
<image file="starhawk.png" />
</element>

<view name="Star Hawk (1982)">
<bezel element="starhawk">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="starhawk">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="startrek">
<image file="startrek.png" />
</element>

<view name="Star Trek - The Motion Picture (1982)">
<bezel element="startrek">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="startrek">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="webwars">
<image file="Webwars.png" />
</element>

<view name="Web Warp (1983)">
<bezel element="webwars">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="webwars">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="webwars">
<image file="Webwars.png" />
</element>

<view name="Web Wars (1983)">
<bezel element="webwars">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="webwars">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="agt">
<image file="agt.png" />
</element>

<view name="All Good Things by John Dondzila (1996)">
<bezel element="agt">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="agt">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="mrboston">
<image file="mrboston.png" />
</element>

<view name="Clean Sweep (Mr Boston Version) (1982)">
<bezel element="mrboston">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="mrboston">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="mstorm2">
<image file="mstorm2.png" />
</element>

<view name="Mine Storm II (1983)">
<bezel element="mstorm2">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="mstorm2">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

<element name="patriot">
<image file="patriot.png" />
</element>

<view name="Patriots by John Dondzila (1996)">
<bezel element="patriot">
<bounds left="0" top="0" right="3" bottom="4" />
</bezel>

<overlay element="patriot">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>

<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
</view>

</mamelayout>

Posted
you need to do a vectrex.lay that distinctly points to the overlay you want to use on a per-game basis

actually you dont.as long as you have all the overlays unzipped,with vectrex.lay and vectrex.zip in the same folder,whichever game i load comes up with the correct overlay,one after another :P

Posted

*stands corrected* :)

I remember having a hell of a time with it. Wish I woulda known that! ;)

Posted

*stands corrected* :)

I remember having a hell of a time with it. Wish I woulda known that! ;)

Same here :angry: vectrex overlays on mess is a bitch! :lol:

Posted

Same here :angry: vectrex overlays on mess is a bitch! :lol:

They sure are. Takes some tweaking. That's why I went with paraJVE. I'll post the special lays in my post soon even though they are available in the forums. That way they are easier to find. I'll make a lay for each known naming convention so that it will be easier for users.

Posted

Sorry haven't gotten back to you starbuck. Haven't had internet since doing some remodeling. Will take a look when I get a chance to figure this one out for you. Your reported issues do seem weird though and I don't wanna just guess at the cause.

  • 2 weeks later...
Posted

Still messing with this in MESS. Anybody have a sample .lay file they could upload? Adultery posted the exact same .lay file I have and have been tweaking.

Posted

Still messing with this in MESS. Anybody have a sample .lay file they could upload? Adultery posted the exact same .lay file I have and have been tweaking.

What naming convention are your roms named? I guess it's time we supply these as this has been an issue for some. The reason I never did is because different users have their roms named in a different format.

Posted

What naming convention are your roms named? I guess it's time we supply these as this has been an issue for some. The reason I never did is because different users have their roms named in a different format.

Mine are the No-Intro 20081109 set.

Posted

Just bumping this again to see if anyone had an example .lay file they could share.

Posted

Just bumping this again to see if anyone had an example .lay file they could share.

I don't use MESS for vectrex but I will post the needed lay format to match the no-intro naming convention as soon as possible. I'll post when it is complete and it will be found on the user submissions page or also can be linked from my signature. Not a hard thing to do since Vectrex doesn't have very many roms. Don't see why it hasn't been posted before. :blink:

Posted

I posted mine earlier but I hand named the roms for Vectrex so it likely isn't much help. However the changes are easy to make... does the artwork follow the same naming convention?

If you want to try editing mine, just copy mine from before, paste it in notepad, save it as vectrex.lay and change the rom/artwork names where its needed.

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