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How many MB's of video memory does Gameex use?


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Im not 100% certain, but about 16mb at a low res. ie not a real lot but substantial enough. It does dispose of all video objects when it launches something so it should not use any up when its running something. It does not dispose of video objects when it minimizes, but on xp and below .net releases other memory used by the app. Does not seem to do this on Vista.

As it uses directdraw it does not require much of a video card at all, and should use system memory if it runs out of video ram.

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