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Posted

Hi! Before I start, i'd just like to say i've been using GameEx for about a week now, and I love the software! I've got it all working with no real problems, and I plan to use it on a multi-purpose arcade machine I'm building - which brings me to my question:

Since i'm building a multi-purpose arcade boxI'll be running multiple emulators such as Mame, Project64, ect. on it, and therefore my dilemma is that since I'm going to have arcade joysticks and buttons, the layout is going to be configured in a way that allows it to be malleable for any game I choose to play on it.

With mame this is no problem because mame has the option to set controls for specific games, but I cannot seem to figure out how to do this with project64. Is there any way to run project64 with command parameters telling it to load a specific control configuration file? If there's no way to do this at all please let me know without flaming me.

Aside from project64, are there any neogenisis or SNES emulators that can do this? My thoughts might be even though an emulator like project64 itself doesn't support configs for different games, it does have an option to load/save configurations - so perhaps there's a way using a command line parameter to have it load a specific config depending on which rom I'm choosing?

Thanks in advance!

Posted
Hi! Before I start, i'd just like to say i've been using GameEx for about a week now, and I love the software! I've got it all working with no real problems, and I plan to use it on a multi-purpose arcade machine I'm building - which brings me to my question:

Since i'm building a multi-purpose arcade boxI'll be running multiple emulators such as Mame, Project64, ect. on it, and therefore my dilemma is that since I'm going to have arcade joysticks and buttons, the layout is going to be configured in a way that allows it to be malleable for any game I choose to play on it.

With mame this is no problem because mame has the option to set controls for specific games, but I cannot seem to figure out how to do this with project64. Is there any way to run project64 with command parameters telling it to load a specific control configuration file? If there's no way to do this at all please let me know without flaming me.

Aside from project64, are there any neogenisis or SNES emulators that can do this? My thoughts might be even though an emulator like project64 itself doesn't support configs for different games, it does have an option to load/save configurations - so perhaps there's a way using a command line parameter to have it load a specific config depending on which rom I'm choosing?

Thanks in advance!

i thought of doing that myself lol

the only way i could figure of doing it is have a batch file for each rom ,

so instead of launching the rom you launch the batch file wich will replace the config,ini file in the emulator with a different one wich has the controlls u want before launching the game,,

problem being is you will have to make a batch for each rom (ouch)

and secondly gameex probably would exit strait after the batch file exits wich would be emidiatly,,

as gameex would assume that the batch file is the game and as the script ends it would think the game ends,,

im sure there is a way around this,,but you got to think is it worth it,

i have made my own arcade machine and im running lots of emulators including,,

dreamcast

saturn

snes

nes

mastersystem

gamegear

megadrive

playstation 1

n64

bameboy \ advanced

32x

and many more

and controlls have never been a problem as when you set the controlls for the emulator it is the same for all the roms ,,so u pretty much know the controlls for all the roms after a few games,,

hopes this helps m8

Posted
i thought of doing that myself lol

the only way i could figure of doing it is have a batch file for each rom ,

so instead of launching the rom you launch the batch file wich will replace the config,ini file in the emulator with a different one wich has the controlls u want before launching the game,,

problem being is you will have to make a batch for each rom (ouch)

and secondly gameex probably would exit strait after the batch file exits wich would be emidiatly,,

as gameex would assume that the batch file is the game and as the script ends it would think the game ends,,

im sure there is a way around this,,but you got to think is it worth it,

i have made my own arcade machine and im running lots of emulators including,,

dreamcast

saturn

snes

nes

mastersystem

gamegear

megadrive

playstation 1

n64

bameboy \ advanced

32x

and many more

and controlls have never been a problem as when you set the controlls for the emulator it is the same for all the roms ,,so u pretty much know the controlls for all the roms after a few games,,

hopes this helps m8

That helped a lot, thanks. In building my machine a big concern of mine was that the button config was going to be a problem since different n64 or playstation games use different button set ups - so I felt that if I had went from a game like Mario Party to SSB the same control scheme may be disoreinting. Thanks for sharing your personal experiance with this though, you raise a good point since the control scheme would be the same for every n64 or playstation game you'd have to simply learn the games controls instead of the set up.

If you don't mind I'd like to ask you just one more question - how many buttons did you decide to settle with for your machine? I was going to go with 1 joystick and 8 buttons + start/select for each player - which would satisfy most games, however part of the reason I wanted a custom control scheme for each game was in case I wanted to include any games that had D-Pad buttons, since I don't have enough for all four with my current layout and don't want to add 12 buttons per player. Have you experianced any problems with the d-pad issue, for n64/playstation games?

Thanks for your help so far, and as far as batch files go it's a thought - another thought I had was using autoit to create a macro to simply load using the emulators load control feature, but if I can get the system working by simply using the same control scheme for the entire emulator i'd be happy to just stick with it. Another idea I suppose is installing multipule n64 emulators - so you can have control scheme "A" "B" and "C", and then I could then categorize certain games into certain schemes, such as "The action game scheme" "The D-Pad scheme" ect. - the problem is the number of emulators is in fact limited, but hey, creative solutions never hurt anyone eh?

Again, thanks for the help!

Posted
That helped a lot, thanks. In building my machine a big concern of mine was that the button config was going to be a problem since different n64 or playstation games use different button set ups - so I felt that if I had went from a game like Mario Party to SSB the same control scheme may be disoreinting. Thanks for sharing your personal experiance with this though, you raise a good point since the control scheme would be the same for every n64 or playstation game you'd have to simply learn the games controls instead of the set up.

If you don't mind I'd like to ask you just one more question - how many buttons did you decide to settle with for your machine? I was going to go with 1 joystick and 8 buttons + start/select for each player - which would satisfy most games, however part of the reason I wanted a custom control scheme for each game was in case I wanted to include any games that had D-Pad buttons, since I don't have enough for all four with my current layout and don't want to add 12 buttons per player. Have you experianced any problems with the d-pad issue, for n64/playstation games?

Thanks for your help so far, and as far as batch files go it's a thought - another thought I had was using autoit to create a macro to simply load using the emulators load control feature, but if I can get the system working by simply using the same control scheme for the entire emulator i'd be happy to just stick with it. Another idea I suppose is installing multipule n64 emulators - so you can have control scheme "A" "B" and "C", and then I could then categorize certain ga

mes into certain schemes, such as "The action game scheme" "The D-Pad scheme" ect. - the problem is the number of emulators is in fact limited, but hey, creative solutions never hurt anyone eh?

Again, thanks for the help!

i like the way u think lol

reminds me of me

i actually went to pc worls and bought 4 gamepads £10 each 13 buttons on each took them apart and wired the buttons to the terminals easy but i settled for 9 buttons plus a start button,,

BUT

i am redoing the controll centre because i want more buttons,,i worked around the dreamcast as that needs like 13-14 buttons,,

the d-pad i wired to the buttons example

+

+u+

L d r

+++

i tend to cope with that

i have thought of adding removable controllers,

here is my arcade machine old picture

ive actually got guns now and a motorise keyboard that comes out the side (very noisy lol)

and u definatly want to rewire a keybourd controller for extra buttons

i got f5 f7 q z esc enter

f5 because most emulators have that has save state and f7 is load state verry usefull feature

esc to exit all emulators and return back to gameex

enter for pc games as with q and z

there just extra buttons that i set into the config menu on each game,,,(definatly worth having)

the power button is basicly the on off button on my pc

and i have put colored fans in it now it got very hot

any problems with anything m8 give us a shout

gerble1000 ;)

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