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Posted

I'm sure that this function is operating as intended, but I am proposing that the features this enables be split up as separate options when configuring. I noticed that when enabled it allows you to jump from letter to letter in order with the keys specified in the custom controls file but it also allows pressing any key and jumping straight to that letter. I have found the first noted feature useful, and the second annoying since I have to tell player 2 to stop messing with the controls whenever we are selecting a game.

Would it make sense to make these two different features instead of combined? It also might be neat to have the player 1 controls mapped to player 2 also so that either player 1 or 2 could select the game and then have game ex revert the player 2 controls back to it's original mapping when entering a game. But that may be more work than it's worth.

Just some food for thought. Thanks!

Posted
I'm sure that this function is operating as intended, but I am proposing that the features this enables be split up as separate options when configuring. I noticed that when enabled it allows you to jump from letter to letter in order with the keys specified in the custom controls file but it also allows pressing any key and jumping straight to that letter. I have found the first noted feature useful, and the second annoying since I have to tell player 2 to stop messing with the controls whenever we are selecting a game.

Would it make sense to make these two different features instead of combined? It also might be neat to have the player 1 controls mapped to player 2 also so that either player 1 or 2 could select the game and then have game ex revert the player 2 controls back to it's original mapping when entering a game. But that may be more work than it's worth.

Just some food for thought. Thanks!

Well you can always create an autohotkey script to remap p2 controls when GAMMEX IS THE ACTIVE APP.

like if p2 up is I then the script would look like this

I::

this way in emus it would work fine but when gameex is going the controls would do nothing

Posted

I also have the problem that when I use the next and prev track buttons defined in the custom controls ini, which I have set as k and l, Game Ex will jump to the next game starting with L or with K. To me it would make sense to be able to disable this while still allowing Shift Paging and Shift Volume.

I'm pretty sure these are disabled when you disable alpha paging, or am I wrong on that?

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