Rainman Posted July 18, 2013 Share Posted July 18, 2013 Can you not just do it as a custom system? How does HyperSpin do it?It can be added, but then again, it would be impossible to run it without keyboard... anyhow.. here'e how HyperPin is doing it.As we all know, hyperpin is using FPlaunch to launch the tables. Now, the latest mod version of fplaunch is Fplaunch 1.295 WIP 10 adds support for jukebox.Please head over to http://vpuniverse.com/forums/topic/315-fplaunch-1295-wip-10/ and download the latest fplanch. Then take a look into the file fplaunch.ahk and just search for dwjukebox (or jukebox) then you'll see a few lines of code that handles the processing of a .bat file (also included in the zip) which is just a basic batch file containing code to run the actual dwjukebox.exe software.Now, part two... In order to actually be able to show the jukebox in PinballX table list and blend nicely into the interface (and start it) , one has to make a .vpt file called jukebox.vpt and delete all the script code in it. The newly created vpt table is added to Visual Pinall.xml database just like a regular table. Then it can be selected in PinballX table menu. Selecting the file, the launcher parses the instructions and instead running the .vpt table (which acts only as a fronted puppet) runs the batch code.hope this helps! Thanks in advance Quote Link to comment Share on other sites More sharing options...
Tom Speirs Posted July 18, 2013 Share Posted July 18, 2013 I still cant see why it just can't be added as a custom system and using an xpadder profile or script. Quote Link to comment Share on other sites More sharing options...
Tom Speirs Posted July 18, 2013 Share Posted July 18, 2013 PS: You can setup custom systems/emulators in PinballX. Its not all hard coded. Quote Link to comment Share on other sites More sharing options...
Tom Speirs Posted July 19, 2013 Share Posted July 19, 2013 PS 2: Maybe someone will help you with it hopefully but the functionality should already be in PinballX. Quote Link to comment Share on other sites More sharing options...
horseyhorsey Posted July 19, 2013 Share Posted July 19, 2013 It can be added, but then again, it would be impossible to run it without keyboard... anyhow.. here'e how HyperPin is doing it.As we all know, hyperpin is using FPlaunch to launch the tables. Now, the latest mod version of fplaunch is Fplaunch 1.295 WIP 10 adds support for jukebox.Please head over to http://vpuniverse.com/forums/topic/315-fplaunch-1295-wip-10/ and download the latest fplanch. Then take a look into the file fplaunch.ahk and just search for dwjukebox (or jukebox) then you'll see a few lines of code that handles the processing of a .bat file (also included in the zip) which is just a basic batch file containing code to run the actual dwjukebox.exe software.Now, part two... In order to actually be able to show the jukebox in PinballX table list and blend nicely into the interface (and start it) , one has to make a .vpt file called jukebox.vpt and delete all the script code in it. The newly created vpt table is added to Visual Pinall.xml database just like a regular table. Then it can be selected in PinballX table menu. Selecting the file, the launcher parses the instructions and instead running the .vpt table (which acts only as a fronted puppet) runs the batch code.hope this helps! Thanks in advance Like Tom says, all you need to do is make add it to custom system. Create an xml and you will see it in your menu. If I get a bit of time today I'll take a look. Quote Link to comment Share on other sites More sharing options...
Rainman Posted July 19, 2013 Share Posted July 19, 2013 OK guys thanks for the input... so basic approach would be this: I need to create a folder inside Database and Media called Jukebox and then try to connect PinballX to the custom batch file that starts the jukebox.exe file? Quote Link to comment Share on other sites More sharing options...
Darkmeteor Posted July 22, 2013 Share Posted July 22, 2013 I would like to be able to edit all of the text that is displayed in PinballX, that is the "featuring xx tables" and all the menu items when choosing a table. I tried looking in files and folders and I can't find anything to edit that, so it is hardcoded in the executable I suppose. Quote Link to comment Share on other sites More sharing options...
horseyhorsey Posted July 23, 2013 Share Posted July 23, 2013 Got myself some time to play some pinballx and got thinking when I looked in the information tab.I don't know about anyone else but I was thinking that it would be really good to build a database like mame info from IPDB. All this information & trivia for table can then be shown in the information tab.http://www.ipdb.org/search.pl?any=dracula&search=Search+Database&searchtype=quick 1 Quote Link to comment Share on other sites More sharing options...
Lyanheart Posted July 25, 2013 Share Posted July 25, 2013 Since I've been playing a lot of old EM tables lately, I've found myself annoyed that many of them don't have a high score feature. Some have a little "sticky note" somewhere that records high scores. So I'm wondering if a high score tracking feature could be added and dispalyed/edited from the Table Info screen. I've started a little discussion about high scores on these EM tables on vpforums also to toss some ideas around. I'm wondering if something could be added to the script of the VP tables to export the score to a text file when the game ends, and this could be displayed by the frontend. Quote Link to comment Share on other sites More sharing options...
evilantal Posted July 25, 2013 Share Posted July 25, 2013 excellent call horseyhorsey on the info database!also...some options on where the year/manufacturer/system info is displayed (center, bottom right, bottom left, upper right, upper left). And maybe the size? Quote Link to comment Share on other sites More sharing options...
spootdev Posted July 25, 2013 Share Posted July 25, 2013 Got myself some time to play some pinballx and got thinking when I looked in the information tab.I don't know about anyone else but I was thinking that it would be really good to build a database like mame info from IPDB. All this information & trivia for table can then be shown in the information tab.http://www.ipdb.org/search.pl?any=dracula&search=Search+Database&searchtype=quickI have a partial db (sqlite3) of this for a project I'm working on. Having a full one isn't a bad idea.......I'll look into full db dump eventually. Quote Link to comment Share on other sites More sharing options...
greatflash Posted July 25, 2013 Share Posted July 25, 2013 Just a quick note. A database is in the works that holds all the info and trivia including the theme of the table along with its type, players, designer, year, etc. This will be integrated in some way with PBX at some point, all going well. 1 Quote Link to comment Share on other sites More sharing options...
horseyhorsey Posted July 25, 2013 Share Posted July 25, 2013 AWESOME news! Quote Link to comment Share on other sites More sharing options...
punter1 Posted July 26, 2013 Share Posted July 26, 2013 Now that Flyer is on playfield and Instructions are on backglass, combine them into one menu item so they are displayed at the same time. Quote Link to comment Share on other sites More sharing options...
Sir Cheddar Posted August 11, 2013 Share Posted August 11, 2013 I'm starting to switch over from my heavily modified HP installation to pbx and would like to request two things:1) An option to disable the info bar at the bottom or an option to make it not display the table description2) An option to disable the table description in the (very useful) information areaThe reason I ask for this, I misused the table descriptions in my XML file to change sorting to my preference.I sort all recreations by manufactoring year and month. The originals are sorted by type (Bowler, Music Template, Pinball Game recreation), then alphabetically. Everything has a letter in front so I can skip up and down by 5 years.So my descriptions look funny. And they are missing all blanks and special characters. I got rid of everything that isn't alphanumeric while hunting for an bug in HP.d0199410RedAndTedsRoadShowWilliamsd0199411TheShadowBallye0199501MaryShelleysFrankensteinSegae0199502BaywatchSegae0199503DirtyHarryWilliamse0199503StargateGottliebYou get the idea Quote Link to comment Share on other sites More sharing options...
Tom Speirs Posted August 11, 2013 Share Posted August 11, 2013 Ill consider it but you know you can add custom lists to PinballX, right? Quote Link to comment Share on other sites More sharing options...
Sir Cheddar Posted August 11, 2013 Share Posted August 11, 2013 Thank you for considering it Custom lists are an useful feature but (assuming alphabethical sorting by description can't be disabled) I can not do with them what I can do with my current config now - going seamlessly from EM to EE to SS.If you sort alphabetically "Big Daddy (Williams 1963)" goes next to "Big Bang Bar (Capcom 1996)". They don't belong together.Tables like "Gorgar (Williams 1979)" and "Rolling Stones (Bally 1980)" are a much better match, but you won't see them together if you filter by decades. Quote Link to comment Share on other sites More sharing options...
SEALen Posted August 12, 2013 Share Posted August 12, 2013 I would like to be able to edit all of the text that is displayed in PinballX, that is the "featuring xx tables" and all the menu items when choosing a table. I tried looking in files and folders and I can't find anything to edit that, so it is hardcoded in the executable I suppose.Yes, this would be very usefull. Especially if you'd like to translate to another languge. Quote Link to comment Share on other sites More sharing options...
Gilrock Posted August 18, 2013 Share Posted August 18, 2013 Just tried out PinballX and it looks pretty nice. It seems to enter and exit my tables a little cleaner than I had been getting. The only bummer is having to reimport all my media but luckily my pin is fairly new and I don't have a ton of tables yet.I see several others asking for different filter options in the menu and that's why I was looking at this thread. I wanted to be able to filter down to only VP or FP tables. My suggestion would be to make the menu XML driven to let each one of us customize the filters for what we want. Like have something like this...not sure if this is even XML but something close to that for us to customize:<Menu Item> <Title>FP Tables</Title> <Filter>System</Filter> <Value>Future Pinball</Value></Menu Item><Menu Item> <Title>VP Tables</Title> <Filter>System</Filter> <Value>Visual Pinball</Value></Menu Item><Menu Item> <Title>80's Tables</Title> <Filter>Year</Filter> <Value>1980</Value></Menu Item>Thanks,Gil 1 Quote Link to comment Share on other sites More sharing options...
Gilrock Posted August 18, 2013 Share Posted August 18, 2013 Small request (Love the FE btw) . When the FE looks into the "tables" folder, is there any way it could look in sub folders also? I like to keep the tables in their own folder when the come with other stuff. Rules, read me file, music, textures....etc.ThanksI like to second this request as something really needed. FP tables like to have a boatload of associated files and I'm reluctant to move them all up into the Tables level.Gil Quote Link to comment Share on other sites More sharing options...
Tom Speirs Posted August 18, 2013 Share Posted August 18, 2013 You know PinballX does support zips so you could zip them up. It will automatically extract the files. Quote Link to comment Share on other sites More sharing options...
Gilrock Posted August 18, 2013 Share Posted August 18, 2013 You know PinballX does support zips so you could zip them up. It will automatically extract the files.Nope I didn't know that. I've only used the program a couple hours. I can use that technique for now but I'm betting Future Pinball is not going to like that method if I need to run a table directly in FP. I just discovered Future Pinball yesterday and spent like 5 hours figuring out bug workarounds and tweaks to get it up and running. So for now I'm constantly running tables in FP removing HUD's from the playfield and fixing table alignments. But I really appreciate this tip....I'll start zipping them up after I think I'm done messing with a table.Nice job on the program...I dropped you guys a donation.Thanks,Gil Quote Link to comment Share on other sites More sharing options...
Tom Speirs Posted August 18, 2013 Share Posted August 18, 2013 Thanks for the donation. I am going to add support for launching/testing games from the game list manager in the future so that will help test and setup tables in the future. Quote Link to comment Share on other sites More sharing options...
Tom Speirs Posted August 18, 2013 Share Posted August 18, 2013 Nope I didn't know that. I've only used the program a couple hours. I can use that technique for now but I'm betting Future Pinball is not going to like that method if I need to run a table directly in FP. I just discovered Future Pinball yesterday and spent like 5 hours figuring out bug workarounds and tweaks to get it up and running. So for now I'm constantly running tables in FP removing HUD's from the playfield and fixing table alignments. But I really appreciate this tip....I'll start zipping them up after I think I'm done messing with a table.Nice job on the program...I dropped you guys a donation.Thanks,GilIve just released 1.55 which allows launching of tables from the game list manager using the same method as the front end. This should be very useful for testing and setup. Quote Link to comment Share on other sites More sharing options...
Gilrock Posted August 18, 2013 Share Posted August 18, 2013 Hi Tom. Thanks for the update. The only other thing I ran into yesterday was when I drop a new table in the FP Tables directory it wouldn't show up in the list when trying to add it as a new game unless I closed and reopened the program. You could get fancy and let the interface be a drop target for the table. Thanks,Gil Quote Link to comment Share on other sites More sharing options...
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