paulohotline Posted December 30, 2015 Share Posted December 30, 2015 Hey guys, is there a way to disable the key presses/mouse clicks provided by the integrated process?I have setup all 66 PBA tables on the Grid setting in the game manager and anything after "1" The Adam Family's" is a crap shoot the key presses go to the right game. I have successfully selected Twilight Zone and StarTrek once but most times it gets stuck on the "My Tables" screen. I can make a video if it helps.Most times it ends up in exit game and the app crashes as it exits Pinball X and leaves me in Portrait Mode. I would just like to shut this function off and select the game manually. Link to comment Share on other sites More sharing options...
Draco1962 Posted December 30, 2015 Share Posted December 30, 2015 I split this from the other topic, while related, not quite relevant as this more in line as a feature request to allow for modifying the functionality. That said, you may want to read this post by RockyRocket regarding the Camera Mod that is more in line with what you are looking to do. Link to comment Share on other sites More sharing options...
paulohotline Posted December 30, 2015 Author Share Posted December 30, 2015 Hello, thanks for the quick response. I have read that post already and my PinballX is setup properly. It's just that there is a delay occurring that is causing the keystrokes to mess up. It's most likely due to me using PBAFreeCamMod with TPA.So there is no way to shut that functionality off? If it worked fine, I would leave it alone, perhaps a video would help?Note: I have tried testing the delay from -1 to 29 seconds, it makes no difference.[PinballArcade]Enabled=TrueWorkingPath=C:\Games\PBAFreeCamModExecutable=pbafreecammod.exeProcess=PinballArcade11.exeParameters=[TABLEFILEWOEXT]WaitFor=5 Log: PinballX Support File Data 10:50:12.9 12/30/2015: PinballX - Version 2.110:50:13.0 12/30/2015: Windows 7 Professional Service Pack 1 64-bit (15.9GB)10:50:13.0 12/30/2015: Loading Settings10:50:13.0 12/30/2015: Initialize Component10:50:13.0 12/30/2015: Initialize Display10:50:14.1 12/30/2015: Loading PlugIns10:50:14.2 12/30/2015: Created DirectX BackGlass Window10:50:14.3 12/30/2015: Hiding Cursor10:50:14.3 12/30/2015: Hiding Taskbar10:50:14.4 12/30/2015: PinDMD2 Intialized10:50:14.4 12/30/2015: CPU: Intel® Core™ i7 CPU 960 @ 3.20GHz10:50:14.4 12/30/2015: GPU 1: NVIDIA GeForce GTX 98010:50:14.4 12/30/2015: GPU 2: NVIDIA GeForce GTX 56010:50:14.4 12/30/2015: Displays: 210:50:14.6 12/30/2015: Load Game List10:50:14.6 12/30/2015: Loading Database: Pinball FX210:50:14.6 12/30/2015: Loading Database: Future Pinball10:50:14.6 12/30/2015: Loading Database: Visual Pinball10:50:14.6 12/30/2015: Loading Database: Visual Pinball PH510:50:14.6 12/30/2015: Loading Database: Visual Pinball PH210:50:14.6 12/30/2015: Loading Database: Visual Pinball 1010:50:14.6 12/30/2015: Loading Custom Database: PFX2 All10:50:14.6 12/30/2015: Loading Custom Database: PFX2 Marvel10:50:14.6 12/30/2015: Loading Custom Database: PFX2 Star Wars10:50:14.6 12/30/2015: Loading Custom Database: TPA Pinball10:50:14.7 12/30/2015: Loading Custom Database: Future Pinball BAM10:50:14.7 12/30/2015: Loading Custom Database: Future Pinball DOF10:50:14.7 12/30/2015: Loading Custom Database: Future Pinball Original10:50:14.7 12/30/2015: Loading Custom Database: VP 9.910:50:14.7 12/30/2015: Loading Custom Database: VP PM5 Mod10:50:14.7 12/30/2015: Loading Custom Database: VP1010:50:14.8 12/30/2015: Finding and matching artwork and videos10:50:19.5 12/30/2015: Loading Game Statistics and Scores10:50:19.6 12/30/2015: Main display running full screen windowed.10:50:19.7 12/30/2015: Loading Surfaces10:50:19.9 12/30/2015: Finished Loading Surfaces10:50:19.9 12/30/2015: Initialize Audio10:50:20.0 12/30/2015: Set Keyboard Controls10:50:20.0 12/30/2015: Initialize Joystick10:50:20.3 12/30/2015: 1 Joystick Attached10:50:20.3 12/30/2015: Started10:50:26.8 12/30/2015: Exiting10:50:26.8 12/30/2015: Showing Taskbar10:50:26.8 12/30/2015: Unhiding Mouse Cursor10:50:26.8 12/30/2015: Disposing Plugins10:50:26.8 12/30/2015: Saving Settings10:50:26.8 12/30/2015: Bye Link to comment Share on other sites More sharing options...
paulohotline Posted December 30, 2015 Author Share Posted December 30, 2015 Hey Tom, I tried your updated PinballX.exe as I am having the same issue with cursor jumps. It worked great the first 2 tests with Twilight Zone and StarTrek, then the 3rd time it got stuck on the "My Tables" page and ended up getting stuck on Exit. It has mostly getting stuck since then. Not sure if anyone else is having this issue that is using the PBAFreeCamMod, but its a show stopper for me. Adam's Family which is on Grid 1 seems to work fine most of the time.[PinballArcade]Enabled=TrueWorkingPath=C:\Games\PBAFreeCamModExecutable=pbafreecammod.exeProcess=PinballArcade11.exeParameters=[TABLEFILEWOEXT]WaitFor=5 Log: PinballX Support File Data 10:50:12.9 12/30/2015: PinballX - Version 2.110:50:13.0 12/30/2015: Windows 7 Professional Service Pack 1 64-bit (15.9GB)10:50:13.0 12/30/2015: Loading Settings10:50:13.0 12/30/2015: Initialize Component10:50:13.0 12/30/2015: Initialize Display10:50:14.1 12/30/2015: Loading PlugIns10:50:14.2 12/30/2015: Created DirectX BackGlass Window10:50:14.3 12/30/2015: Hiding Cursor10:50:14.3 12/30/2015: Hiding Taskbar10:50:14.4 12/30/2015: PinDMD2 Intialized10:50:14.4 12/30/2015: CPU: Intel® Core i7 CPU 960 @ 3.20GHz10:50:14.4 12/30/2015: GPU 1: NVIDIA GeForce GTX 98010:50:14.4 12/30/2015: GPU 2: NVIDIA GeForce GTX 56010:50:14.4 12/30/2015: Displays: 210:50:14.6 12/30/2015: Load Game List10:50:14.6 12/30/2015: Loading Database: Pinball FX210:50:14.6 12/30/2015: Loading Database: Future Pinball10:50:14.6 12/30/2015: Loading Database: Visual Pinball10:50:14.6 12/30/2015: Loading Database: Visual Pinball PH510:50:14.6 12/30/2015: Loading Database: Visual Pinball PH210:50:14.6 12/30/2015: Loading Database: Visual Pinball 1010:50:14.6 12/30/2015: Loading Custom Database: PFX2 All10:50:14.6 12/30/2015: Loading Custom Database: PFX2 Marvel10:50:14.6 12/30/2015: Loading Custom Database: PFX2 Star Wars10:50:14.6 12/30/2015: Loading Custom Database: TPA Pinball10:50:14.7 12/30/2015: Loading Custom Database: Future Pinball BAM10:50:14.7 12/30/2015: Loading Custom Database: Future Pinball DOF10:50:14.7 12/30/2015: Loading Custom Database: Future Pinball Original10:50:14.7 12/30/2015: Loading Custom Database: VP 9.910:50:14.7 12/30/2015: Loading Custom Database: VP PM5 Mod10:50:14.7 12/30/2015: Loading Custom Database: VP1010:50:14.8 12/30/2015: Finding and matching artwork and videos10:50:19.5 12/30/2015: Loading Game Statistics and Scores10:50:19.6 12/30/2015: Main display running full screen windowed.10:50:19.7 12/30/2015: Loading Surfaces10:50:19.9 12/30/2015: Finished Loading Surfaces10:50:19.9 12/30/2015: Initialize Audio10:50:20.0 12/30/2015: Set Keyboard Controls10:50:20.0 12/30/2015: Initialize Joystick10:50:20.3 12/30/2015: 1 Joystick Attached10:50:20.3 12/30/2015: Started10:50:26.8 12/30/2015: Exiting10:50:26.8 12/30/2015: Showing Taskbar10:50:26.8 12/30/2015: Unhiding Mouse Cursor10:50:26.8 12/30/2015: Disposing Plugins10:50:26.8 12/30/2015: Saving Settings10:50:26.8 12/30/2015: Bye Link to comment Share on other sites More sharing options...
Ginsonic Posted December 30, 2015 Share Posted December 30, 2015 Hey Tom, I tried your updated PinballX.exe as I am having the same issue with cursor jumps. It worked great the first 2 tests with Twilight Zone and StarTrek, then the 3rd time it got stuck on the "My Tables" page and ended up getting stuck on Exit. It has mostly getting stuck since then. Not sure if anyone else is having this issue that is using the PBAFreeCamMod, but its a show stopper for me. Adam's Family which is on Grid 1 seems to work fine most of the time.Did you try to raise the WaitFor parameter ?5 seems a bit low, start with 15, you can lower it afterwards, if it works then. Link to comment Share on other sites More sharing options...
paulohotline Posted December 30, 2015 Author Share Posted December 30, 2015 Hello, I have tried changing the delay from -1 to 29 and it makes no difference. It still takes a long time to get started and still gets stuck. Will wait to hear back some suggestions. Link to comment Share on other sites More sharing options...
Draco1962 Posted December 30, 2015 Share Posted December 30, 2015 Have you tried it without the Camera Mod enabled? Also, if you are using the Camera Mod following the instructions for setup in PinballX, you have to setup Pinball Arcade under Other Systems. Instructions here. I would advise against trying to run the mod from within the intergrated Pinball Arcade support as there may be a confilict between it and the mod causing your issue. Link to comment Share on other sites More sharing options...
paulohotline Posted December 30, 2015 Author Share Posted December 30, 2015 Other Systems will not rotate to portrait, therefore not an option for The Pinball Arcade. One of the main reason I could not use it in my cab before. TPA playable now in a cab with the Camera Mod, otherwise forget it too. Link to comment Share on other sites More sharing options...
bloodydrake Posted December 30, 2015 Share Posted December 30, 2015 (edited) Other Systems will not rotate to portrait, therefore not an option for The Pinball Arcade. One of the main reason I could not use it in my cab before. TPA playable now in a cab with the Camera Mod, otherwise forget it too.You can rotate the display within the custom settings area, just use "display" to do it. You can get it from herehttp://noeld.com/programs.asp#Displayput the display.exe in the pinballx folder.then use the launch before and after like below, but reverse which one is which..i use this for VP9 since my monitor is in portrait mode by default and it has to be landscape for VP9( thank god VPX fixes that and now all 3 pinball ones I use TPA VPX and PFX2 allow portrait, but I digress).now PinballX will switch your monitor orientation before NoEx's camera mod launches and will return to landscape when you quit.For now I personally can't get the auto table selection to work..but its the least important part to me , picking the table manually isn't a big deal, we're probably about 1 to 2 months from the new UI launching and then its gonna have to all be tweaked to work with that(I'm praying it doesn't break the camera mod).I should get around to updating the Mod documentation to include the above section but been working on DX11 Camera Mod Table videos.Hope this helpsEdit: removed part that was old and forgot not needed now Edited December 30, 2015 by bloodydrake 1 Link to comment Share on other sites More sharing options...
Draco1962 Posted December 31, 2015 Share Posted December 31, 2015 My point is that the OP was regarding Pinball Arcade using the integrated support without using the mod in addition to it. I do not think that your issue is the same and, if using the mod, it should be setup using an Other Systems slot. Please try it as the mod document suggests and report back.I will be splitting out these posts and combining them with the other topic that was split so that the integrity of the issue as started in the OP is maintained. Link to comment Share on other sites More sharing options...
rockyrocket Posted December 31, 2015 Share Posted December 31, 2015 Yep I can confirm that my PBA/free camera mod combo is in an "other systems" slot ,mostly because the whole built in support slipped right passed me .And secondly because to get the backglass to fill my second 1080p screen I need to not only rotate screen one but change the res of screen two and use Display changer2 for this along with Ahk (can dig out my set up info if needed).Not sure if the integral support could be leveraged to auto navigate once PBA has loaded via the camera mod?.Guess if you used the launch before option to do the screen changing stuff first it could work?. Link to comment Share on other sites More sharing options...
Tom Speirs Posted December 31, 2015 Share Posted December 31, 2015 Discussing the camera mod breaks the forum rules but try the latest version of PBX. Link to comment Share on other sites More sharing options...
Draco1962 Posted December 31, 2015 Share Posted December 31, 2015 @Tom - I am not sure that discussion of the Camera Mod app is a violation as it is created much the same as Nukelauncher to add missing functionality and not as a hack or mod to circumvent DRM or other copy protection. Link to comment Share on other sites More sharing options...
Tom Speirs Posted December 31, 2015 Share Posted December 31, 2015 A hack is against the rules even if it does not break copy protection but if it does not patch the original executable or Steam its fine with me. I thought it did.Ill assume you just don't understand the technicals, but its not like NukeLauncher.If your saying its fine though Ill assume its like BAM. Link to comment Share on other sites More sharing options...
Draco1962 Posted December 31, 2015 Share Posted December 31, 2015 Not a patch, just a separate executible. I was using Nukelauncher in the broad sense of defining a helper application that runs outside of the application adding functionality without patching or otherwise modifying the program. Since it was mentioned in a few posts and I have done some reading on the various forums including the Pinball Arcade Fans forum, I interpretted it much the same as you did regarding BAM. Link to comment Share on other sites More sharing options...
Draco1962 Posted December 31, 2015 Share Posted December 31, 2015 Hi Tom - I have tested but no luck invoking the DX11 pinballarcade11.exe (without having to rename it to pinballarcade.exe to trick it into loading). The default applaunch parameters will invoke pinballarcade.exe only (Steam does not have an appid assigned separately for the DX11 executible). Do you have the parameters we should use? Link to comment Share on other sites More sharing options...
Tom Speirs Posted December 31, 2015 Share Posted December 31, 2015 I've not had a chance to try it yet but it makes sense. PinballX checks for the pnballarcade11.exe as the process name to check. So it should work with the camera mod. Link to comment Share on other sites More sharing options...
Draco1962 Posted December 31, 2015 Share Posted December 31, 2015 OK, I am either a little confuzzled, daft, or both regarding the reference to BAM mod. Do you mean the Camera Mod? Link to comment Share on other sites More sharing options...
Tom Speirs Posted December 31, 2015 Share Posted December 31, 2015 yes. Link to comment Share on other sites More sharing options...
Draco1962 Posted December 31, 2015 Share Posted December 31, 2015 Thanks! I don't use the cam mod, but may give it a go so that I can use the DX11 tables instead. Link to comment Share on other sites More sharing options...
paulohotline Posted December 31, 2015 Author Share Posted December 31, 2015 Draco, the camera mod gives you the perfect view for playing in a cab. Make sure you download the default cams for every table so you have a starting point that you can tweak for each table. It has really made TPA finally usable in a cab This is also the only way I could get DX11 version of TPA to launch with PinballX. Link to comment Share on other sites More sharing options...
rockyrocket Posted December 31, 2015 Share Posted December 31, 2015 If your saying its fine though Ill assume its like BAM.From my understanding it works just like BAM, tom.Pinball arcade are completely fine with it from what I can see as the support/release thread is on their forum....http://pinballarcadefans.com/forumdisplay.php/112-FreeCamera-ModGuess it saves them some dev time . 1 Link to comment Share on other sites More sharing options...
jupiter Posted January 1, 2016 Share Posted January 1, 2016 Just to confirm that the camera mod does not modify the TPA code that is distributed. It just intercepts DiectX calls and injects it's code to take control of the in game camera, etc.In one of the interviews with Farsight it was even mentioned and they were fine with it, and FS employees have mentioned it in the posts in the TPA forums. 1 Link to comment Share on other sites More sharing options...
paulohotline Posted January 2, 2016 Author Share Posted January 2, 2016 Hello I just downloaded and installed the latest PinballX 2.11 and it still gets stuck on the autoselect of tables using the CameraMOD executable.For the next release, can you add a "tick" to the Pinball Arcade setup page to disable this feature? Thanks much! Link to comment Share on other sites More sharing options...
Ginsonic Posted January 2, 2016 Share Posted January 2, 2016 I could post my PBA loading solution here if desired.PBA is started (together with FreeCamMod) in a custom emulator slot using a AHK loading script, where you can set all parameters (delays, keypresses..) in an INI file. 1 Link to comment Share on other sites More sharing options...
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