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I have had this issue on and off for months, I thought I had it beat a couple times but I think both times were a fluke and what I thought I did to fix it was not a solution at all. For some reason it seems like I am the only one with this exact problem. It would sure be great if someone can help me figure it out.

Problem:

If a table launched in PinballX also runs the backglass in exe mode, it will crash usually as soon as the shaker motor tries to run, the tables crash with a B2SSetData error. This is if launched in PINBALLX ONLY

Error: (See also attachment)

Line xxxx:

Index was Out of range. Must be non-Negative and less than the size of the collection. Parameter Name: Index

example error line (from VPT Script): Controller.B2SSetData nr, State

Tables Affected:

Medieval Madness (as soon as the drawbridge tries to come down)

Apollo 13 (crashes during self text/rocket/shaker at startup)

Many, many others. Too many to name.

Workarounds found:

1. If I set the backglass to "Start Normally" - ie NOT in EXE Mode, this problem goes away but performance is terrible as expected.

2. If I use Hyperpin or any other method to launch the table the problem disappears. - Not what I want to do.

All recent versions of VPinball incl physmod have been tested.

Other Info:

This is a dedicated cabinet not being used for any other purpose

Windows 8.1 64Bit

Geforce GTX 460 (2)

PinballX 1.98 being used, issue exists on all versions tried back to 1.95

I currently have all Codecs uninstalled to eliminate that as a variable (I have tried Klite and Shark007 before)

Everything else up to date.

I'd appreciate any wisdom that can be sent my way, thanks in advance.

log.txt

PinballX.ini

post-28360-0-20883500-1427640706_thumb.j

  • 3 weeks later...
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