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  • 2 weeks later...
Posted

Will we be able to play this in arcade mode with 2 monitor support?

The talk is not only 2 monitor support, but also a separate DMD making it 3 active devices :)

Posted

In case anyone missed it a real Pinball DMD will be supported using the PinDMD interface. 3-screens will be sdupported as well if you don't' have a real DMD.

  • 2 weeks later...
Posted

To all who pledged they sent out the install links for the original table from 97.

Anyone figure out how to get this table to play on a cabinet?

  • 2 years later...
Posted

hey guys, dragging up an old thread, I just bought the new Steam Version and it plays beautifully in portrait.

I can get it to load (sort of) in pinballx, but I can not get pinballx, or any code in an ahk script to close or exit ProPinball.exe to get back to Pinballx, with out pinballx getting crazy on the wrong monitors...

can someone please help me work on getting timeshock to load and exit cleanly in pinballx? I would be so grateful!

Posted

I have been using an ahk script to launch the kickstarter version which I think is the same as the steam one (they sent a steam key recently for it)

To exit I have my pinballX exit key remapped to a taskill command and it works perfectly along with display changer2 to manage the rotation.

My cab is not handy right now, but I can dig out what I use tomorrow if you like?.

Posted

How well does it work with multiple monitor setups? Also, has anyone tried the versions from gog.com?

Posted

Haven't tried it yet, but as far as I know there is no cab support just yet which means single monitor, playfield. Of course, PinballX can be used to display a static backglass, keys can be re-mapped. DMD may possibly be mirrored as I did for SlamIt: Big Score, but there would be some small amount of latency which could make video modes flaky to play.

GOG versions from 20 years ago, those are all landscape orientation so I don't think would be as suitable for cabs.

There is a nice VP version of The Web with DMD and original soundtrack, an effort explicitly allowed but not directly supported by the Pro Pinball license holder.

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