BrettAug Posted April 22, 2014 Share Posted April 22, 2014 Yup tried with setting both ways, false/true, tried file matching I just at a loss, not sure why it is not working.I can still show normal backglass png, just no vids, and I can open any of the vids (mp4 or fv4) as a playfield and it shows up and plays there just fine, just wont play in the DMD or Backglass, it just seems like it does not like the other 2 monitors, but then at the same time it will show normal pics as a DMD or backglass just fine. Link to comment Share on other sites More sharing options...
bardiya Posted April 22, 2014 Share Posted April 22, 2014 Hi,I can't figure out how to make it work with Steam :I launch PinballXI select the tableIt opens Pinball FX2 via Steam.exeIt selects the wright table so I think both script and xml are OKBut I can't come back to PinballX wheel, keys I define in PinballX don't work.And if i quit the game, it crashes or I still have a Pinball FX2 process running.How should it work once Im in Pinball FX2 ? Im confused. Link to comment Share on other sites More sharing options...
open6l Posted April 22, 2014 Share Posted April 22, 2014 Finally found some time to create DMD videos for all the tables. They are up on the FTP. Enjoy. 1 Link to comment Share on other sites More sharing options...
BrettAug Posted April 23, 2014 Share Posted April 23, 2014 Thanks you are the best, I love your work.Anyway to request some English instructions cards, kind of like what Hack-Tarus has on their French site. I have used a few of his, even in French it is nice as it is a vid playing and showing the important sections of the game, just wish I could find a English version. 1 Link to comment Share on other sites More sharing options...
open6l Posted April 23, 2014 Share Posted April 23, 2014 So I did up a quick instruction guide for "Marvel - Blade" and "Marvel - Avengers". It's "ShoryukenToTheChin's Table Guides" from over at the ZenStudios forum. I basically packaged up the pdf to swf. I zipped the 2 files on the FTP under the instructions folder (called Marvel - Blade.zip and Marvel - Avengers.zip). Unzip the contents to your instructions folder and see how it goes. It's 30 pages for Blade and 18 for Avengers (his guides are extremely thorough). As it stands I don't believe PinballX can read multiple pages from swf (it would keep the directories a bit more organized). I've also posted a really basic instruction version (of Zen - Plants vs Zombies) using the Table Guides in-game on the FTP to compare and see which is more ideal. Let me know if you want more 1 Link to comment Share on other sites More sharing options...
open6l Posted April 23, 2014 Share Posted April 23, 2014 Ended up doing the whole set. They are individually zipped under the media/instructions/#open6l folder on the FTP. Be sure to extract each file into your instructions folder (you should have filename.swf, filename 1.swf, filename 2.swf etc for each table).Also make sure the naming matches your own media naming. 2 Link to comment Share on other sites More sharing options...
BrettAug Posted April 23, 2014 Share Posted April 23, 2014 Sweet tis why you are the best. Link to comment Share on other sites More sharing options...
open6l Posted April 25, 2014 Share Posted April 25, 2014 Full media for Star Wars tables on the ftp site. 1 Link to comment Share on other sites More sharing options...
Zeiram Posted April 25, 2014 Share Posted April 25, 2014 Are the new tables out already? Link to comment Share on other sites More sharing options...
zeenon Posted April 29, 2014 Share Posted April 29, 2014 New ahk script with 4 new SW tables: (Note I'm using the table names from the data dir so may need to rename the table titles)#SingleInstance forceSetTitleMatchMode 2DetectHiddenWindows On;SendMode InputSetWorkingDir %A_ScriptDir%;#Include, Gdip.ahkTable = %1% ;Variable from PinballX;hyperini = %A_ScriptDir%\Settings.ini;IniWrite, %1%, %hyperini%, LastLoad, table;Run, PinFXKeys.ahkWinWait, ahk_class PxWindowClassWinActivate, ahk_class PxWindowClassWinWaitActive, ahk_class PxWindowClassGosub %table%Process, WaitClose, Pinball FX2.exe;WinClose , PinFXKeysExitApp;Table SelectionSTARWARS_Han_Solo:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Enter Down}, Send {Enter Up}ReturnSTARWARS_Droids:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnSTARWARS_Episode_4:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnSTARWARS_Light_VS_Dark:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnSTARWARS_Episode_6:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnSTARWARS_SFA:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnSTARWARS_Darth_Vader:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnSTARWARS_Episode_5:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnSTARWARS_CloneWars:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnSTARWARS_Boba_Fett:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnFootball:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_DrStrange:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_CaptainAmerica:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_FantasticFour:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_CivilWar:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_Avengers:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_FearItSelf:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_InfinityGauntlet:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_WWH:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_Thor:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_MoonKnight:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_GhostRider:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_XMen:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_Blade:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_IronMan:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_SpiderMan:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMARVEL_Wolverine:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnPlantsVsZombies:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnSplosionMan:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnEarthDefense:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnMars:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnExcalibur:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnParanormal:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnLooter:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnAtlantis:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnBiolab:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnPasha:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnRome:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnShaman:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnTesla:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnEldorado:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnV12:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Right Down}, Send {Right Up}Sleep, 20Send {Enter Down}, Send {Enter Up}ReturnCitadel:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Down Down}, Send {Down Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Return 3 Link to comment Share on other sites More sharing options...
horseyhorsey Posted May 19, 2014 Share Posted May 19, 2014 Lol that script's getting looooooong! Link to comment Share on other sites More sharing options...
striggell Posted May 20, 2014 Share Posted May 20, 2014 For an auto hot key noob like myself is there anything I need to do with the exe and ahk files I've downloaded? I saw a comment in an earlier post about "re-registering" the ahk file.I've got all the files in the correct places, can see the tables etc in pinball x but when I select a table it's just taking me to the normal pinball fx2 menu where I have to select a table etc. This is making me think that my AHK file isn't working. Link to comment Share on other sites More sharing options...
rockyrocket Posted May 20, 2014 Share Posted May 20, 2014 Lol that script's getting looooooong! Ha yes it is , here is what I am using - works no better or worse than yours but is a tad shorter:) .... #NoEnv#SingleInstance forceSetTitleMatchMode 2DetectHiddenWindows On;SendMode InputSetWorkingDir %A_ScriptDir%Table = %1% ;Variable from PinballXWinWait, ahk_class PxWindowClassWinActivate, ahk_class PxWindowClassWinWaitActive, ahk_class PxWindowClassGosub %table%Process, WaitClose, Pinball FX2.exeExitApp;Table Selection;#1Zen-SWHS:down=0right=0Goto Navigation;#2Zen-SWDR:down=0right=1Goto Navigation;#3Zen-SWNH:down=0right=2Goto Navigation;#4Zen-SWMOTF:down=0right=3Goto Navigation;#5Zen-SWROTJ:down=0right=4Goto Navigation;#6Zen-SWSA:down=0right=5Goto Navigation;#7Zen-SWDV:down=0right=6Goto Navigation;----------------------------------------------------------;#8Zen-SWESB:down=1right=0Goto Navigation;#9Zen-SWCW:down=1right=1Goto Navigation;#10Zen-SWBF:down=1right=2Goto Navigation;#11Zen-Football:down=1right=3Goto Navigation;#12Zen-DStrange:down=1right=4Goto Navigation;#13Zen-CaptAmer:down=1right=5Goto Navigation;#14Zen-FFour:down=1right=6Goto Navigation;----------------------------------------------------------;#15Zen-Civil:down=2right=0Goto Navigation;#16Zen-Avengers:down=2right=1Goto Navigation;#17Zen-FearItself:down=2right=2Goto Navigation;#18Zen-InfinityGauntlet:down=2right=3Goto Navigation;#19Zen-Hulk:down=2right=4Goto Navigation;#20Zen-Thor:down=2right=5Goto Navigation;#21Zen-MoonKnight:down=2right=6Goto Navigation;----------------------------------------------------------;#22Zen-GhostRider:down=3right=0Goto Navigation;#23Zen-XMen:down=3right=1Goto Navigation;#24Zen-Blade:down=3right=2Goto Navigation;#25Zen-IronMan:down=3right=3Goto Navigation;#26Zen-SpiderMan:down=3right=4Goto Navigation;#27Zen-Wolverine:down=3right=5Goto Navigation;#28PlantsVsZombies:down=3right=6Goto Navigation;----------------------------------------------------------;#29Zen-MSplosion:down=4right=0Goto Navigation;#30Zen-EarthD:down=4right=1Goto Navigation;#31Zen-Mars:down=4right=2Goto Navigation;#32Zen-Excal:down=4right=3Goto Navigation;#33Zen-Para:down=4right=4Goto Navigation;#34Zen-Epic:down=4right=5Goto Navigation;#35Zen-Secrets:down=4right=6Goto Navigation;----------------------------------------------------------;#36Zen-Biolab:down=5right=0Goto Navigation;#37Zen-Pasha:down=5right=1Goto Navigation;#38Zen-Rome:down=5right=2Goto Navigation;#39Zen-Shaman:down=5right=3Goto Navigation;#40Zen-Tesla:down=5right=4Goto Navigation;#41Zen-ElDorado:down=5right=5Goto Navigation;#42Zen-V12:down=5right=6Goto Navigation;----------------------------------------------------------;#43Zen-Sorc:down=6right=0Goto NavigationNavigation:Sleep, 11000Send {Enter Down}, Send {Enter Up}Sleep, 20Send {Enter Down}, Send {Enter Up}Sleep, 500loop, %Down%{Send {Down Down}, Send {Down Up}Sleep, 20}loop, %Right%{Send {Right Down}, Send {Right Up}Sleep, 20}Send {Enter Down}, Send {Enter Up}Sleep, 1000Send {Enter Down}, Send {Enter Up}ReturnReturnNot originally my layout, but it works. 1 Link to comment Share on other sites More sharing options...
horseyhorsey Posted May 22, 2014 Share Posted May 22, 2014 Yeah that`s a bit more compact. From djvj hs module? Link to comment Share on other sites More sharing options...
rockyrocket Posted May 22, 2014 Share Posted May 22, 2014 Yeah that`s a bit more compact. From djvj hs module?No, I do not know who originally created the base layout - I found it on the FTP under a folder called "my working version" and changed it to my needs.I have had a quick play with DJVJ`s script to try and make this work from an .INI, but so far have not got this to work - maybe above my pay grade.Need to learn more about Ini structure I think. Link to comment Share on other sites More sharing options...
horseyhorsey Posted May 23, 2014 Share Posted May 23, 2014 Ah, yes. I must admit it only worked once through HS. After that , I had played a couple of times but have to choose manually. Wasn't important enough to warrant time messing about with. Link to comment Share on other sites More sharing options...
connorsdad Posted May 27, 2014 Share Posted May 27, 2014 How are you guys selecting the football tables? I have all the media associated correctly but I can't figure out an ahk to automate the selection of each team. Am I right in thinking you have it selecting "football" for each table and then navigate the menu manually? Great info in this thread btw, it got me up an running in no time Link to comment Share on other sites More sharing options...
rockyrocket Posted May 28, 2014 Share Posted May 28, 2014 How are you guys selecting the football tables? I have all the media associated correctly but I can't figure out an ahk to automate the selection of each team. Am I right in thinking you have it selecting "football" for each table and then navigate the menu manually? Great info in this thread btw, it got me up an running in no time Exactly yes, that one sub menu is a pain.I like PinballX to skip past the one player option straight to the game usually, but with the football sub menu that then means manual navigation again.Do you like the footy tables by the way?.Over time I now notice that I only really play the star wars ones, and have removed the others. Link to comment Share on other sites More sharing options...
connorsdad Posted May 28, 2014 Share Posted May 28, 2014 How are you guys selecting the football tables? I have all the media associated correctly but I can't figure out an ahk to automate the selection of each team. Am I right in thinking you have it selecting "football" for each table and then navigate the menu manually? Great info in this thread btw, it got me up an running in no time Exactly yes, that one sub menu is a pain. I like PinballX to skip past the one player option straight to the game usually, but with the football sub menu that then means manual navigation again. Do you like the footy tables by the way?. Over time I now notice that I only really play the star wars ones, and have removed the others. Not really played much to be honest, just getting everything setup for my vpin build at the moment. Link to comment Share on other sites More sharing options...
Zedekiah Posted May 29, 2014 Share Posted May 29, 2014 I'm trying to get PinballX running reliably with PinballFX2. I have no problems running PinballFX2 on steam standalone. I had everything working (.xml all loaded with hotkey script). It worked fine until I switched from desktop monitor to dual screen with TV as my main monitor. I can still run PinballFX2 fine directly through steam but if I try to launch it from PinballX, I get the following error:Cannot create d3d deviceAdapter:0, DevType: 1Driver: aticfx32.dllDescription: ATI Radeon HD 4600 SeriesVendorId: 00001002DeviceId: 00009498SubSysId: 10021002Revision: 00000000Size: 1024x768, Window: 000f005c FullScreen: true PresenationInterval: 1HW: 88760868 D3DERR_DEVICELOST Device lostSW: 88760868 D3DERR_DEVICELOST Device lostIt's running on an old work computer that is:Windows 7Intel Core 2 Quad Q8400 @ 2.66GHz4GBATI Radeon 4600 HDI've trying most of the suggested to fix this found online and the steam forums with no luck. Is it just that my video card can't handle it?Thanks in advance. Link to comment Share on other sites More sharing options...
zamzam974 Posted June 5, 2014 Share Posted June 5, 2014 hi,when launching the new star wars tables my back glass image does not stay up when i start the table, just get a black screen.it is working fine with all the other tables. i have downloaded all back glass from the ftp.any pointers will be helpful.thank you Link to comment Share on other sites More sharing options...
open6l Posted June 5, 2014 Share Posted June 5, 2014 Open game manager and make sure option to hide backglass is NOT check marked for those tables. 1 Link to comment Share on other sites More sharing options...
zamzam974 Posted June 5, 2014 Share Posted June 5, 2014 thank you open6l,that was exactly the issues i had. you are the man.another question i had was about the football tables. how people launch the separate team from pinballx. i guest the script need modification somehow.not too sure , didnt see anyone doing it so far.thanks to everyone who makes awesome tools for the pinhead community.edit: never mind the question, i messed around the the ahk and figured it out for one of them didn't think it was that simple Link to comment Share on other sites More sharing options...
zamzam974 Posted June 5, 2014 Share Posted June 5, 2014 script worked only for football 1 table but not the others because Zen for some reason memorize the last football table location instead of a default one, so the script doesnt work if i play a different football table.anyone has a way around that so Zen stay at the same location when selecting the team.thank you 1 Link to comment Share on other sites More sharing options...
connorsdad Posted June 5, 2014 Share Posted June 5, 2014 script worked only for football 1 table but not the others because Zen for some reason memorize the last football table location instead of a default one, so the script doesnt work if i play a different football table. anyone has a way around that so Zen stay at the same location when selecting the team. thank you No way to do it at the moment, the way I and I'm sure everyone else has it configured is to apply the same bit of code to every football table in the ahk. Link to comment Share on other sites More sharing options...
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