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[RESOLVED] Error Message while in a game


Chaos.Tiki

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I found if I hit a couple keys in some games I will get a random gameex error message.

Im not sure what exactly causes it but I can get it to happen in a few games, particularly in Smash Bros Crusade when I hit some buttons while in a match.

Here is the error message.

02:19:11.9 7/28/2012: Opening Configuration File

02:19:11.9 7/28/2012: GameEx: Version 12.78: Starting Log

02:19:11.9 7/28/2012: Operating System Platform: Win32NT

02:19:11.9 7/28/2012: Operating System Name: Windows XP

02:19:11.9 7/28/2012: Operating System Version: 5.1.2600

02:19:11.9 7/28/2012: Getting CPU and RAM info

02:19:11.9 7/28/2012: Intel® Pentium® 4 CPU 3.00GHz, 1534MB

02:19:11.9 7/28/2012: 2.99Ghz

02:19:11.9 7/28/2012: Running Randomize()

02:19:12.0 7/28/2012: Loading PlugIns

02:19:12.0 7/28/2012: Checking for applications to Launch On Startup

02:19:12.0 7/28/2012: Running Misc startup tasks

02:19:12.0 7/28/2012: Setting Menu types

02:19:12.0 7/28/2012: Getting Configuration Values

02:19:12.0 7/28/2012: Using Theme: TIKI MASTER v2

02:19:12.0 7/28/2012: Checking for alternate Image Directory for Theme: TIKI MASTER v2

02:19:12.0 7/28/2012: Launching HideOS.exe

02:19:12.0 7/28/2012: Initialising Video/MNG DLL's

02:19:12.0 7/28/2012: Arcade Mode is on

02:19:12.0 7/28/2012: GameEx will check for media insertion (may affect performance)

02:19:12.0 7/28/2012: Hiding Taskbar

02:19:12.0 7/28/2012: Is Media Center running?

02:19:12.0 7/28/2012: Checking/Creating LCD Registry values

02:19:12.0 7/28/2012: Check Media Center Exit/Start Mode

02:19:12.0 7/28/2012: Media Center Mode 2

02:19:12.1 7/28/2012: Video previews on. Warning: Only recommended on modern systems

02:19:12.1 7/28/2012: Custom Keyboard Input enabled: Getting custom codes

02:19:12.1 7/28/2012: Snap Delay set to: 2

02:19:12.1 7/28/2012: Get other settings

02:19:12.1 7/28/2012: Desktop set to Hide ICONS and set Background to Black

02:19:12.1 7/28/2012: Set: Find emulator artwork on best match basis

02:19:12.1 7/28/2012: Using DirectInput for keyboard input

02:19:12.1 7/28/2012: Start work for Form

02:19:12.1 7/28/2012: Getting Original Screen Size

02:19:12.1 7/28/2012: Opening Database Connection

02:19:12.3 7/28/2012: Initializing Component

02:19:12.4 7/28/2012: MAME Path is: C:\Emulators\Mame32

02:19:12.4 7/28/2012: Cannot Find MAME Path: MAME Disabled

02:19:12.4 7/28/2012: Loading Controls.ini map file

02:19:12.5 7/28/2012: Applying Language/Text

02:19:12.5 7/28/2012: Text/Language: English

02:19:12.5 7/28/2012: Loading Language/Text

02:19:12.6 7/28/2012: Loading Custom Emulators

02:19:12.6 7/28/2012: Loading Emulator 3: [Arcade] Arcade (MAME)

02:19:12.6 7/28/2012: Loading Emulator 12: [Console] Atari 5200 (Atari++)

02:19:12.6 7/28/2012: Loading Emulator 18: Nintendo 64

02:19:12.6 7/28/2012: Loading Emulator 19: [Console] Nintendo N64 Glitched Goodness

02:19:12.6 7/28/2012: Loading Emulator 21: Nintendo NES

02:19:12.6 7/28/2012: Loading Emulator 25: Super NES

02:19:12.6 7/28/2012: Loading Emulator 28: Sega Genesis

02:19:12.6 7/28/2012: Loading Emulator 34: [Console] Sony Playstation (pSX)

02:19:12.6 7/28/2012: Loading Emulator 39: Game Boy Advance

02:19:12.6 7/28/2012: Loading Emulator 42: Normal Mario Bros 3

02:19:12.6 7/28/2012: Loading Emulator 47: All Other Fan Games

02:19:12.6 7/28/2012: Loading Emulator 48: Sonic Classic

02:19:12.6 7/28/2012: Loading Emulator 49: Normal Mario Bros

02:19:12.7 7/28/2012: Loading Emulator 50: Xeno Fighters R

02:19:12.7 7/28/2012: Loading Emulator 51: Mame 1

02:19:12.7 7/28/2012: Loading Emulator 52: Mame 2

02:19:12.7 7/28/2012: Loading Emulator 53: Not Tetris 2

02:19:12.7 7/28/2012: Loading Emulator 54: Mario 3 Bowser Fight

02:19:12.7 7/28/2012: Loading Emulator 55: Neo Sonic Universe

02:19:12.7 7/28/2012: Loading Emulator 56: Distorted Travesty 1

02:19:12.7 7/28/2012: Loading Emulator 57: Castlevania 2 Revamp

02:19:12.7 7/28/2012: Loading Emulator 58: Distorted Travesty 2

02:19:12.7 7/28/2012: Loading Emulator 59: Metroid AM 2 Tech Demo

02:19:12.7 7/28/2012: Loading Emulator 60: Normal Mario Bros 2

02:19:12.7 7/28/2012: Loading Emulator 61: One player fan games

02:19:12.7 7/28/2012: Loading Emulator 62: Super Mario War

02:19:12.7 7/28/2012: Loading Emulator 63: MariO

02:19:12.7 7/28/2012: Loading Emulator 64: Megaman Rocks

02:19:12.7 7/28/2012: Loading Emulator 65: Left 4 Dead Pixelforce

02:19:12.7 7/28/2012: Loading Emulator 66: Halo Pixelforce

02:19:12.7 7/28/2012: Loading Emulator 67: Team Fortress Arcade

02:19:12.7 7/28/2012: Loading Emulator 68: Super Smah Bros Crusade

02:19:12.7 7/28/2012: Loading Emulator Group 1: Fan Games

02:19:12.7 7/28/2012: Loading Emulator Group 2: Arcade

02:19:12.7 7/28/2012: Loading Emulator Group 3: Nintendo N64

02:19:12.7 7/28/2012: Using Version 3 Themes Animations

02:19:12.7 7/28/2012: Retrieving resolution setting

02:19:12.7 7/28/2012: Using General Font: Joystix

02:19:12.7 7/28/2012: Using Title Font: Joystix

02:19:12.7 7/28/2012: GameEx will try to reduce CPU usage

02:19:12.8 7/28/2012: Initialising Direct3D

02:19:13.0 7/28/2012: Applying GameEx is Loading Image

02:19:13.0 7/28/2012: Setting Resolution to 1280x1024 32 bit color

02:19:13.0 7/28/2012: Creating Surfaces

02:19:13.4 7/28/2012: Creating Primary Surface - Full Screen Mode

02:19:13.4 7/28/2012: Creating Back Buffer

02:19:13.4 7/28/2012: Version 2 Theme being used. Loading.

02:19:13.4 7/28/2012: Loading Button Data

02:19:13.4 7/28/2012: Loading Font Data

02:19:13.4 7/28/2012: Loading Layout Data

02:19:13.4 7/28/2012: Loading Taskbar Data

02:19:13.4 7/28/2012: Loading graphic Surfaces

02:19:13.4 7/28/2012: Display is running at: 1280x1024 32bit color, 60hz

02:19:13.4 7/28/2012: Adapter: Intel® 82865G Graphics Controller

02:19:13.4 7/28/2012: Max texture size: 2048x2048

02:19:13.4 7/28/2012: Available texture memory: 50MB

02:19:13.5 7/28/2012: Initialising Bass Audio Library

02:19:13.5 7/28/2012: Creating Surfaces Misc and Dialogs

02:19:13.6 7/28/2012: Creating Surfaces Volume

02:19:13.6 7/28/2012: Creating Surfaces Arrows

02:19:13.6 7/28/2012: Creating Surfaces GameEXlogo Text

02:19:13.6 7/28/2012: Creating Surfaces Toolbar

02:19:13.7 7/28/2012: Creating Surfaces Toolbar Controls

02:19:13.7 7/28/2012: Creating Surfaces Backgrounds

02:19:13.7 7/28/2012: Creating Surfaces GameEx Logo

02:19:13.7 7/28/2012: Creating Surface Unselected

02:19:13.7 7/28/2012: Creating Surfaces Snaps

02:19:13.7 7/28/2012: Creating Surfaces Menu and List Bars

02:19:13.8 7/28/2012: Creating Fonts

02:19:13.8 7/28/2012: Creating Game Font

02:19:14.4 7/28/2012: Creating Game Font Faded

02:19:15.4 7/28/2012: Creating Title Font

02:19:15.4 7/28/2012: Restoring Title Font From Cache

02:19:15.6 7/28/2012: Creating Font Black

02:19:15.8 7/28/2012: Creating Font Black Small

02:19:16.0 7/28/2012: Fonts Created Succesfully

02:19:16.1 7/28/2012: 8MB Video Memory Used

02:19:16.9 7/28/2012: MAME CMD options: -nowindow -joy -skip_gameinfo

02:19:16.9 7/28/2012: Loading music

02:19:17.0 7/28/2012: Initialising DirectInput for Gamepad support

02:19:17.2 7/28/2012: Using Device Logitech Cordless RumblePad 2

02:19:17.2 7/28/2012: Using Device MotioninJoy Virtual Game Controller

02:19:17.2 7/28/2012: Using Device MotioninJoy Virtual Game Controller

02:19:17.5 7/28/2012: Initialising DirectInput for Keyboard support

02:19:17.8 7/28/2012: Loading Start Page

02:19:17.9 7/28/2012: Initializing MCE Remote

02:19:17.9 7/28/2012: Playing intro sound file

02:19:18.0 7/28/2012: Initialization OK! Starting GameEx!

02:19:18.0 7/28/2012: Testing Main Loop Once: Processing Frame

02:19:18.6 7/28/2012: Testing Main Loop Once: Main Loop ran successfully

02:19:47.1 7/28/2012: Validating: Emulator_3: Snap Path: C:\Assets\MAME\Snaps

02:19:47.1 7/28/2012: Validating: Emulator_3: Control Panel Path: C:\Assets\MAME\Controls

02:19:47.1 7/28/2012: Validating: Emulator_3: Title Snap Path: C:\Assets\MAME\Titles

02:19:47.1 7/28/2012: Validating: Emulator_3: Box Art Path: C:\Assets\MAME\Boxes

02:19:47.1 7/28/2012: Validating: Emulator_3: Cart Art Path: C:\Assets\MAME\Cartridges

02:19:47.1 7/28/2012: Validating: Emulator_3: Manual Path: C:\Assets\MAME\Manuals

02:19:47.1 7/28/2012: Validating: Emulator_12: Snap Path: C:\Assets\Atari 5200\Snaps

02:19:47.1 7/28/2012: Validating: Emulator_12: Control Panel Path: C:\Assets\Atari 5200\Controls

02:19:47.1 7/28/2012: Validating: Emulator_12: Database: [Console] Atari 5200

02:19:47.1 7/28/2012: Validating: Emulator_12: Title Snap Path: C:\Assets\Atari 5200\Titles

02:19:47.1 7/28/2012: Validating: Emulator_12: Box Art Path: C:\Assets\Atari 5200\Boxes

02:19:47.1 7/28/2012: Validating: Emulator_12: Cart Art Path: C:\Assets\Atari 5200\Cartridges

02:19:47.1 7/28/2012: Validating: Emulator_12: Manual Path: C:\Assets\Atari 5200\Manuals

02:19:47.1 7/28/2012: Validating: Emulator_18: Custom Background: theme_background_nintendo 64.png

02:19:47.1 7/28/2012: Validating: Emulator_18: Snap Path: C:\Assets\Nintendo N64\Snaps

02:19:47.1 7/28/2012: Validating: Emulator_18: Control Panel Path: C:\Assets\Nintendo N64\Controls

02:19:47.1 7/28/2012: Validating: Emulator_18: Database: [Console] Nintendo N64

02:19:47.1 7/28/2012: Validating: Emulator_18: Title Snap Path: C:\Assets\Nintendo N64\Titles

02:19:47.1 7/28/2012: Validating: Emulator_18: Box Art Path: C:\Assets\Nintendo N64\Boxes

02:19:47.1 7/28/2012: Validating: Emulator_18: Cart Art Path: C:\Assets\Nintendo N64\Cartridges

02:19:47.1 7/28/2012: Validating: Emulator_18: Manual Path: C:\Assets\Nintendo N64\Manuals

02:19:47.1 7/28/2012: Validating: Emulator_19: Snap Path: C:\Assets\Nintendo N64\Snaps

02:19:47.1 7/28/2012: Validating: Emulator_19: Control Panel Path: C:\Assets\Nintendo N64\Controls

02:19:47.1 7/28/2012: Validating: Emulator_19: Database: [Console] Nintendo N64

02:19:47.1 7/28/2012: Validating: Emulator_19: Title Snap Path: C:\Assets\Nintendo N64\Titles

02:19:47.1 7/28/2012: Validating: Emulator_19: Box Art Path: C:\Assets\Nintendo N64\Boxes

02:19:47.1 7/28/2012: Validating: Emulator_19: Cart Art Path: C:\Assets\Nintendo N64\Cartridges

02:19:47.1 7/28/2012: Validating: Emulator_19: Manual Path: C:\Assets\Nintendo N64\Manuals

02:19:47.1 7/28/2012: Validating: Emulator_21: Custom Background: theme_background_nintendo nes.png

02:19:47.1 7/28/2012: Validating: Emulator_21: Snap Path: C:\Assets\Nintendo NES\Snaps

02:19:47.1 7/28/2012: Validating: Emulator_21: Control Panel Path: C:\Assets\Nintendo NES\Controls

02:19:47.1 7/28/2012: Validating: Emulator_21: Database: [Console] Nintendo NES

02:19:47.1 7/28/2012: Validating: Emulator_21: Title Snap Path: C:\Assets\Nintendo NES\Titles

02:19:47.1 7/28/2012: Validating: Emulator_21: Box Art Path: C:\Assets\Nintendo NES\Boxes

02:19:47.1 7/28/2012: Validating: Emulator_21: Cart Art Path: C:\Assets\Nintendo NES\Cartridges

02:19:47.1 7/28/2012: Validating: Emulator_21: Manual Path: C:\Assets\Nintendo NES\Manuals

02:19:47.1 7/28/2012: Validating: Emulator_25: Custom Background: theme_background_snes.png

02:19:47.1 7/28/2012: Validating: Emulator_25: Snap Path: C:\Assets\Nintendo SNES\Snaps

02:19:47.1 7/28/2012: Validating: Emulator_25: Control Panel Path: C:\Assets\Nintendo SNES\Controls

02:19:47.1 7/28/2012: Validating: Emulator_25: Database: [Console] Nintendo SNES

02:19:47.1 7/28/2012: Validating: Emulator_25: Title Snap Path: C:\Assets\Nintendo SNES\Titles

02:19:47.1 7/28/2012: Validating: Emulator_25: Box Art Path: C:\Assets\Nintendo SNES\Boxes

02:19:47.1 7/28/2012: Validating: Emulator_25: Cart Art Path: C:\Assets\Nintendo SNES\Cartridges

02:19:47.1 7/28/2012: Validating: Emulator_25: Manual Path: C:\Assets\Nintendo SNES\Manuals

02:19:47.1 7/28/2012: Validating: Emulator_28: Custom Background: theme_background_sega genesis.png

02:19:47.1 7/28/2012: Validating: Emulator_28: Snap Path: C:\Assets\Sega Genesis\Snaps

02:19:47.1 7/28/2012: Validating: Emulator_28: Control Panel Path: C:\Assets\Sega Genesis\Controls

02:19:47.1 7/28/2012: Validating: Emulator_28: Database: [Console] Sega Genesis

02:19:47.1 7/28/2012: Validating: Emulator_28: Title Snap Path: C:\Assets\Sega Genesis\Titles

02:19:47.2 7/28/2012: Validating: Emulator_28: Box Art Path: C:\Assets\Sega Genesis\Boxes

02:19:47.2 7/28/2012: Validating: Emulator_28: Cart Art Path: C:\Assets\Sega Genesis\Cartridges

02:19:47.2 7/28/2012: Validating: Emulator_28: Manual Path: C:\Assets\Sega Genesis\Manuals

02:19:47.2 7/28/2012: Validating: Emulator_34: Snap Path: C:\Assets\Sony Playstation\Snaps

02:19:47.2 7/28/2012: Validating: Emulator_34: Database: [Console] Sony Playstation

02:19:47.2 7/28/2012: Validating: Emulator_34: Title Snap Path: C:\Assets\Sony Playstation\Titles

02:19:47.2 7/28/2012: Validating: Emulator_34: Box Art Path: C:\Assets\Sony Playstation\Boxes

02:19:47.2 7/28/2012: Validating: Emulator_34: Cart Art Path: C:\Assets\Sony Playstation\Cartridges

02:19:47.2 7/28/2012: Validating: Emulator_34: Manual Path: C:\Assets\Sony Playstation\Manuals

02:19:47.2 7/28/2012: Validating: Emulator_39: Snap Path: C:\Assets\Nintendo Game Boy Advance\Snaps

02:19:47.2 7/28/2012: Validating: Emulator_39: Control Panel Path: C:\Assets\Nintendo Game Boy Advance\Controls

02:19:47.2 7/28/2012: Validating: Emulator_39: Database: [Handheld] Nintendo Game Boy Advance

02:19:47.2 7/28/2012: Validating: Emulator_39: Title Snap Path: C:\Assets\Nintendo Game Boy Advance\Titles

02:19:47.2 7/28/2012: Validating: Emulator_39: Box Art Path: C:\Assets\Nintendo Game Boy Advance\Boxes

02:19:47.2 7/28/2012: Validating: Emulator_39: Cart Art Path: C:\Assets\Nintendo Game Boy Advance\Cartridges

02:19:47.2 7/28/2012: Validating: Emulator_39: Manual Path: C:\Assets\Nintendo Game Boy Advance\Manuals

02:19:47.2 7/28/2012: Validating: Emulator_49: Snap Path: C:\Assets\Fan Games\Snaps

02:19:47.2 7/28/2012: Validating: Emulator_49: Title Snap Path: C:\Assets\Fan Games\Titles

02:19:47.7 7/28/2012: Restoring Emulator from Cache: 42

02:19:47.8 7/28/2012: Restoring Emulator from Cache: 47

02:19:47.8 7/28/2012: Restoring Emulator from Cache: 48

02:19:47.8 7/28/2012: Restoring Emulator from Cache: 49

02:19:47.8 7/28/2012: Restoring Emulator from Cache: 50

02:19:47.9 7/28/2012: Restoring Emulator from Cache: 53

02:19:47.9 7/28/2012: Restoring Emulator from Cache: 54

02:19:47.9 7/28/2012: Restoring Emulator from Cache: 55

02:19:47.9 7/28/2012: Restoring Emulator from Cache: 56

02:19:48.0 7/28/2012: Restoring Emulator from Cache: 57

02:19:48.0 7/28/2012: Restoring Emulator from Cache: 58

02:19:48.0 7/28/2012: Restoring Emulator from Cache: 59

02:19:48.1 7/28/2012: Restoring Emulator from Cache: 60

02:19:48.1 7/28/2012: Restoring Emulator from Cache: 61

02:19:48.2 7/28/2012: Restoring Emulator from Cache: 62

02:19:48.2 7/28/2012: Restoring Emulator from Cache: 63

02:19:48.2 7/28/2012: Restoring Emulator from Cache: 64

02:19:48.3 7/28/2012: Restoring Emulator from Cache: 65

02:19:48.3 7/28/2012: Restoring Emulator from Cache: 66

02:19:48.4 7/28/2012: Restoring Emulator from Cache: 67

02:19:48.4 7/28/2012: Restoring Emulator from Cache: 68

02:20:00.8 7/28/2012: Running: cmd.exe /c C: C:\Documents and Settings\Administrator\Desktop\Games\Fan Games\Pixel Left For Dead\Left 4 Dead.exe

02:20:00.9 7/28/2012: Shutting down display

02:21:02.8 7/28/2012: Writing Stats

02:21:03.0 7/28/2012: Plugin: Game Exit

02:21:03.0 7/28/2012: Plugin: Process Commands

02:21:03.1 7/28/2012: Initialising Audio

02:21:03.1 7/28/2012: Relaunching HideOS

02:21:03.4 7/28/2012: Restoring Window

02:21:03.4 7/28/2012: Reinitializing Graphics System

02:21:08.9 7/28/2012: Returning to GameEx

02:21:20.5 7/28/2012: Running: cmd.exe /c C: C:\Documents and Settings\Administrator\Desktop\Games\Fan Games\Smash Crusade\SSBC.exe

02:21:20.7 7/28/2012: Shutting down display

02:23:19.6 7/28/2012: Warning: Display is running in full screen compatibility mode.

02:23:21.7 7/28/2012: Exception: Closing Game

02:23:22.0 7/28/2012: 21 Consecutive Exceptions Occured

02:23:22.0 7/28/2012: Object reference not set to an instance of an object.

02:23:22.0 7/28/2012: at Direct2D.Direct2d.Device.BeginScene(Boolean Clear, Color ClearColour)

02:23:22.0 7/28/2012: at GameEx.GameEx.mainform.c(Boolean A_0)

02:23:22.0 7/28/2012: at GameEx.GameEx.mainform.dw()

02:23:22.0 7/28/2012: Trying reinitialising the display after sleeping for 4 seconds

02:23:22.0 7/28/2012: Exception count will be dropped to 15

02:23:26.1 7/28/2012: Exception initializing display

02:23:26.1 7/28/2012: Error in the application.

02:23:26.1 7/28/2012: at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)

02:23:26.1 7/28/2012: at Direct2D.Direct2d.Device.a(Form A_0, Int32 A_1, Int32 A_2, Boolean A_3, Boolean A_4, Boolean A_5, Boolean A_6, Int32 A_7)

02:23:26.1 7/28/2012: at Direct2D.Direct2d.Device..ctor(Form FormHandle, Int32 Width, Int32 Height, Boolean Windowed, Boolean VSync, Boolean Display16Bit, Boolean SecondaryDisplay)

02:23:26.1 7/28/2012: at GameEx.GameEx.mainform.a(Boolean A_0, Boolean A_1, Boolean A_2, Boolean A_3, Int32 A_4, Int32 A_5, Int32 A_6, Boolean A_7, Boolean A_8)

02:23:26.1 7/28/2012: at GameEx.GameEx.mainform.a(Boolean A_0, Boolean A_1, Boolean A_2, Boolean A_3, Int32 A_4, Int32 A_5, Int32 A_6, Boolean A_7)

02:23:26.1 7/28/2012: at GameEx.GameEx.mainform.a(Boolean A_0, Boolean A_1, Boolean A_2, Boolean A_3, Int32 A_4, Int32 A_5, Int32 A_6)

02:23:26.1 7/28/2012: at GameEx.GameEx.mainform.c(Boolean A_0, Boolean A_1, Boolean A_2, Boolean A_3)

02:23:26.1 7/28/2012: at GameEx.GameEx.mainform.dw()

02:23:26.1 7/28/2012: --**--

02:23:26.1 7/28/2012: 21 Consecutive Exceptions Occured: Exiting

02:23:26.1 7/28/2012: Closing database connection

02:23:26.1 7/28/2012: First Exception:

02:23:26.1 7/28/2012: Object reference not set to an instance of an object.

02:23:26.1 7/28/2012: at GameEx.GameEx.mainform.c(Boolean A_0, Boolean A_1, Boolean A_2)

02:23:26.1 7/28/2012: at GameEx.GameEx.mainform.dw()

02:23:26.1 7/28/2012: Last Exception:

02:23:26.1 7/28/2012: Object reference not set to an instance of an object.

02:23:26.1 7/28/2012: at Direct2D.Direct2d.Device.BeginScene(Boolean Clear, Color ClearColour)

02:23:26.1 7/28/2012: at GameEx.GameEx.mainform.c(Boolean A_0)

02:23:26.1 7/28/2012: at GameEx.GameEx.mainform.dw()

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I didnt get the crash from left 4 dead, but I did get the crash from Team Fortress Arcade

[Emulator]

Enabled=True

STARTPAGENAME=Super Smah Bros Crusade

TITLETEXT=Super Smash Bros Crusade

WorkingPath=C:\Emulators\Fan Games\Super Smash Crusade

RomPath=C:\Emulators\Fan Games\Super Smash Crusade

ROMFilter=*.lnk

Command="[rompath]/[romfile]"

DATABASE=

MAPFile=

configFile=

ControlPanelPath=

StartPageLogo=

SnapPath=

TitlePath=

BoxPath=

CartPath=

ManualPath=

lastgame=

LaunchAfter=start "" "C:\Documents and settings\administrator\desktop\XPADDER\Xpadder.exe" "C:\Documents and settings\administrator\desktop\XPADDER\blank logitek.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\notetris joy1.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\notetris joy2.xpadderprofile" /M

LaunchBefore=start "" "C:\Documents and settings\administrator\desktop\XPADDER\Xpadder.exe" "C:\Documents and settings\administrator\desktop\XPADDER\blank logitek.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\Smash Crusade Joy 1.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\Smash Crusade Joy 2.xpadderprofile" /M

CustomBackground=

[Emulator]

Enabled=True

STARTPAGENAME=Left 4 Dead Pixelforce

TITLETEXT=Left 4 Dead Pixelforce

WorkingPath=C:\Emulators\Fan Games\Pixel Left 4 Dead

RomPath=C:\Emulators\Fan Games\Pixel Left 4 Dead

ROMFilter=*.lnk

Command="[rompath]/[romfile]"

DATABASE=

MAPFile=

configFile=

ControlPanelPath=

StartPageLogo=

SnapPath=

TitlePath=

BoxPath=

CartPath=

ManualPath=

lastgame=

LaunchAfter=start "" "C:\Documents and settings\administrator\desktop\XPADDER\Xpadder.exe" "C:\Documents and settings\administrator\desktop\XPADDER\blank logitek.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\notetris joy1.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\notetris joy2.xpadderprofile" /M

LaunchBefore=start "" "C:\Documents and settings\administrator\desktop\XPADDER\Xpadder.exe" "C:\Documents and settings\administrator\desktop\XPADDER\Pixel Left 4 Dead Logitek.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\Pixel Left 4 Dead Joy1.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\Pixel Left 4 Dead Joy2.xpadderprofile" /M

[Emulator]

Enabled=True

STARTPAGENAME=Team Fortress Arcade

TITLETEXT=Team Fortress Arcade

WorkingPath=C:\Emulators\Fan Games\Team Fortess Arcade

RomPath=C:\Emulators\Fan Games\Team Fortess Arcade

ROMFilter=*.lnk

Command="[rompath]/[romfile]"

DATABASE=

MAPFile=

configFile=

ControlPanelPath=

lastgame=

LaunchAfter=start "" "C:\Documents and settings\administrator\desktop\XPADDER\Xpadder.exe" "C:\Documents and settings\administrator\desktop\XPADDER\blank logitek.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\notetris joy1.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\notetris joy2.xpadderprofile" /M

LaunchBefore=start "" "C:\Documents and settings\administrator\desktop\XPADDER\Xpadder.exe" "C:\Documents and settings\administrator\desktop\XPADDER\Team Fortress Arcade P3.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\Team Fortress Arcade P1.xpadderprofile" "C:\Documents and settings\administrator\desktop\XPADDER\Team Fortress Arcade P2.xpadderprofile" /M

CustomBackground=

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Ok so I might have a bit more of an idea reguarding this problem. Seems an "In game" menu appears when i push the "L" key a couple times. Some of my games crash when i push it and some of them go to that menu where i can resume the game. gamex crashes but those games it crashed on are still working in the background.

How can I disable that command, or at least shift it over to another key?

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Hi Chaos.Tiki

It sounds like the In Game Key may be causing you some headaches. The help text seems to back this up.

This is the virtual key code that when pressed will display the in game menu when playing a game. So you can do things such as view the manual and control panel. NOTE: It wil not work with all emulators and systems.

You can find this setting in the Setup Wizard on the Input Settings screen under the Keyboard Input section. It appears that it may still cause issues if you attempt to disable the key outright, so you're probably better off setting it to a rarely used key.

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Im pretty sure the L key is pre-configured when first setting up GameEx.

I used to have exactly the same issue, and changed my key and then it worked ok, it did cause an issue when I removed the specific key to nothing, follow nulls advice and should be good to go. :)

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