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AndyMcDandy

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Everything posted by AndyMcDandy

    These wheel images look great. Ty.
  1. Hi Mike, would you happen to have all the table images?
  2. Magic Pixel has, for the most part, abandoned the PC version to focus on the partnership with AtGames where they supply the Zaccaria tables, history collection tables and other custom-made tables.
  3. Hi @Tom Speirs, I hope you are doing well and just checking in to see if there are any updates on this topic.
  4. I have Windows 10 but only because there is no Linux support of PinballX.
  5. That sounds cool. I look forward to checking it out.
  6. That is cool. I've been testing VPX Standalone to get ready for when I finally convert my pinball cab from Windows to Linux. I just tried the Arcade Edition, and it feels much smoother than the last time I gave the GameEx Windows-only version a try. Do you also plan to convert the setup wizard from exe to unity?
  7. I'm ready to beta-test it when needed. My main system is running Linux Mint 64bit.
  8. I would love a Linux Flatpack version of PinballX.
  9. I simply just went in to my mouse settings and changed the cursor back to default.
  10. Just load in to Visual Pinball and save the table.
  11. You are awesome. Changed to 'NO' and no more changing of my screenres.txt. Thank you so much.
  12. Hello all, I discovered that whenever I run a table through PinballX, the DMD X-axis setting in the screenres.txt gets changed from 1366 to 16000 resulting in backglasses that have built-in Full-DMD to not be displayed. Load tables directly with Visual Pinball and the screenres.txt file does not change and the Full-DMD shows up. I have looked everywhere I could think of to find that 16000 number with no luck. I am at a lost as to where PinballX is getting that number from and why it is even changing the screenres.txt. Anyone have ideas? Thanks.
  13. I'm fine with sticking to static images if I have to.
  14. Strange. The video is MP4 and play's fine in db manager. Is it possible there is a setting in pinballx setup that is currently off which I may have overlooked?
  15. I know it has been requested a couple of times already, I to would like to see an option to not hide mouse cursor. Even if it is a manual change in the pinballx.ini file. With more and more people looking to add backgrounds to their DMD to fill in the empty space, mouse cursor is needed to resize/locate scoring.
  16. In DB Manager, if you set the DMD to a video file, removing the check mark to keep the DMD onscreen will still result in the DMD going blank. That option only appears to work for images.
  17. Alright, I now see what is happening. The background must be an image, not a video. Now the fun part, trying to resize the scoring.
  18. Sorry for late reply, trying to get an Arkanoid PCB working. So I checked Pinballx.ini and dmd is set to 600 high, DMDDevice.ini is set to 256 high. @Mike_da_SpikeI wasn't sure if it was something that could be added to DB Manager to make the use of Full DMD easier. There is no [romname] but I do see [virtualdmd] with "enable=true" but wouldn't that completely remove a tables dmd leaving no scoring visible at all?
  19. Hmmm, it might be. I'll have to turn it on and see.
  20. You might be right. I thought when the DMD pops up when a table starts, only the text area would have a black background and not take up the entire screen.
  21. Don't believe so. The full-dmd images/videos I downloaded from VPUniverse.
  22. I tried the method of leaving DMD on when table launches in DB Manager but the game DMD still override the image/video DMD I set. I tried editing dmddevice.ini where I change the default background to false, in hope the DMD presented by the tables would be blank but no change. Like you, I do not want to deal with PinUp. Hopefully one day Tom and Mike_da_Spike will bring a Full-DMD feature to PinballX.
  23. You are the man! I am downloading both GameEx Arcade and the GameEx Arcade Core latest updates. Looking forward to installing them tomorrow. Thanks Tom.
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