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Michael
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Everything posted by Michael
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tested on ------------------------------ Pentium 4 Quad 9550 2gb ram 9800gt 512mb GFX card ------------------------------ windows vista x64 sp1 i havnt yet tried on my media centre this spec is lower AMD 6000+ 2gb ram nvidia 8600 gfx card also on vista x64 i will let you know how it runs on this. from what i have read on the net Dolphin works a lot better in any 64bit OS
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i will just repost can delete this thread then
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I have been playin playing with game cube emulator (Dolphin) and i have it working in gameex, i havnt noticed a config for it so il post mine. to get dolphin in full screen simply choose "options" GFX Settings and tick fullscreen. I have only got 1 game at present this is Sonic heros and it is playable for me. Enabled=True STARTPAGENAME=Nintendo GameCube TITLETEXT=Nintendo GameCube StartPageLogo=GameCube ROMFilter=*.gcz <-----filter for compressed dolphin images RomPath=C:\Users\Michael\Desktop\Dolphin_1546\games RomsInFolders= SnapPath= TitlePath= BoxPath= CartPath= ManualPath= ControlPanelPath= InstructionsPath= WorkingPath=C:\Users\Michael\Desktop\Dolphin_1546 MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=False ReplaceUnder=True Capitals=False RemoveBrackets=True ShowDesktop=True Debug=False MAPFile= AlsoLaunch= Command=DolphinWx.exe -e [ROMPath]\[RomFile] LaunchBefore= LaunchAfter= configFile=[Mapping Off] Exit (Process Close) ExcludedFiles= CustomBackground= PlayMusic=False DontShowInfo= PlaySelectionMusic=False SelectionMusicFolder= PCGame=False DATABASE=[Console] Nintendo GameCube UseDbName= GamesIn7Zips=False PlayInScreenSaver=False ShowMostPlayed=True RandomMostPlayed=True CDCheck=False CDCheckFile= CustomArtName1= CustomArtPath1= CustomArtName2= CustomArtPath2= CustomArtName3= CustomArtPath3= [GENERAL] DumbyValue=
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I have recently upgraded my gameex/media centre pc to Vista x64. i have been running windows XP and using the MCE remote as controler and using the IR receiver in my Antec fusion case. this worked with no problems. Basicly the only problem i have is exiting emulators. With my XP setup i simply pressed the Clear key (Escape) on the remote, this closed the emulator and returned to gameex. With my new vista setup i just get a message on the LCD saying Key not defined. is there a way of defineing the Clear key to the Escape key, like it was in XP. The remote is MCE 2005 version case is Antec Fusion 430 Media Center PC Case with IR receiver OS windows Vista X64 Thanks Michael
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I have just got a new pc and intend upgrading my gameex pc, using my old pc. at present i dual boot xp and vista i use gameex on the xp install and use vista for the media centre so i can record tv etc i have spent a long time seting up all the emulators on xp, and basicly im wondering if it is easy to change to vista. Thanks Michael
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configFile=Project 64 V2 <<surly that shouldnt be there
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Im not quite sure whats wrong in the config file, but if i change the config file to the backup one it all works as it should. I can post the config file if it helps?
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I just broke the advanced config i know how i did it as well basicly i got a new theme and pasted in theme folder, while the config app was running showing display options. And now i get the following error when i try and view the display option Unhandled exception has occured in your application InvalidArgument=value '651' is not valid for 'Selectedindex' parameter name: selectedindex See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: InvalidArgument=Value of '651' is not valid for 'SelectedIndex'. Parameter name: SelectedIndex at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at h.a(String A_0, String A_1) at h.i(Object A_0, EventArgs A_1) at System.Windows.Forms.UserControl.OnLoad(EventArgs e) at System.Windows.Forms.UserControl.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.ControlCollection.Add(Control value) at d.d() at d.h(Object A_0, EventArgs A_1) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- GameExConfig Assembly Version: 1.0.1.0 Win32 Version: 1.0.1.0 CodeBase: file:///C:/Program%20Files/GameEx/GameExConfig.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- Interop.WMPLib Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/GameEx/Interop.WMPLib.DLL ---------------------------------------- System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.DirectX.DirectInput Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/Program%20Files/GameEx/Microsoft.DirectX.DirectInput.DLL ---------------------------------------- Interop.DvdCore Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/GameEx/Interop.DvdCore.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. if i click continue i just get a blank screen
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ahh i see thanks tempest69. i was thinking it was kinda the same thing
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I have just setup Zinc in gameex under advanced MAME settings i made sure Use Zinc option was set to yes and then wondered why Zinc wasnt showing up under MAME... I then remebered an option in enable/disable features called Show/Hide Zinc. so i set this to show Zinc and then it works. Basicly i was thinking Couldnt these to options be made into one option (Use Zinc) or is there a reason for the two options i havnt picked up on
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I just started trying to make snaps for Future Pinball the config works fine. But when i try and create snaps when {ESC} is pressed it takes the screen shot then opens the next table but doesnt close the one it had open, its still running in task manager i noticed after about 6 had run it started laging with sounds it had used about 50% of my RAM 100% cpu usage (only realised because the LCD on my keyboard shows cpu and ram usage) also the screen shots are 1280x1050 and about 3mb per file, This isnt realy a problem can just photoshop script them
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Is there a version for Future Pinball or something simaler? DOH.... i should get my eyes tested missed the drop down menu
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Id say no it would most likely make the game work slow if it was possible, is there no options to change the resolution ingame? or even a commandline to change the resolution
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wow that was fast!! and thanks sorted it your a star
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I have just upgraded mame from version 0.105 to 0.123 and when i launch any game in gameex i get an error 16:30:49.1 18/02/2008: GameEx: Version 9.11: Starting Log 16:30:49.1 18/02/2008: Operating System Platform: Win32NT 16:30:49.1 18/02/2008: Operating System Name: Windows XP 16:30:49.1 18/02/2008: Operating System Version: 5.1.2600 16:30:49.1 18/02/2008: Checking for versions of .net Framework installed 16:30:49.1 18/02/2008: .net Framework 1.1 Installed 16:30:49.1 18/02/2008: .net Framework 2.0 Installed 16:30:49.1 18/02/2008: AMD Sempron(tm) Processor 2800+, 1023MB 16:30:49.1 18/02/2008: 1.6Ghz 16:30:49.2 18/02/2008: Running Randomize() 16:30:49.2 18/02/2008: Loading PlugIns 16:30:49.2 18/02/2008: Checking for applications to Launch On Startup 16:30:49.2 18/02/2008: Running Misc startup tasks 16:30:49.2 18/02/2008: Setting Menu types 16:30:49.2 18/02/2008: Opening Configuration File 16:30:49.2 18/02/2008: Getting Configuration Values 16:30:49.2 18/02/2008: Using Theme: Default - Hybrid Blue - Widescreen 16:30:49.2 18/02/2008: Checking for alternate Image Directory for Theme: Default - Hybrid Blue - Widescreen 16:30:49.2 18/02/2008: Launching HideOS.exe 16:30:49.2 18/02/2008: Initialising Video/MNG DLL's 16:30:49.2 18/02/2008: Hiding Taskbar 16:30:49.2 18/02/2008: Is Media Center running? 16:30:49.2 18/02/2008: Checking/Creating LCD Registry values 16:30:49.2 18/02/2008: Check Media Center Exit/Start Mode 16:30:49.2 18/02/2008: Media Center Mode 2 16:30:49.3 18/02/2008: Video previews on. Warning: Only recommended on modern systems 16:30:49.3 18/02/2008: Warning: DirectDraw blitting set to NOT wait 16:30:49.3 18/02/2008: Snap Delay set to: 6 16:30:49.3 18/02/2008: Get other settings 16:30:49.3 18/02/2008: Reading MAME hall of fame 16:30:49.4 18/02/2008: Start work for Form 16:30:49.4 18/02/2008: Getting Original Screen Size 16:30:49.4 18/02/2008: Opening Database Connection 16:30:49.5 18/02/2008: Initializing Component 16:30:49.7 18/02/2008: Retrieving resolution setting 16:30:49.7 18/02/2008: Creating Radio Station Genres 16:30:49.9 18/02/2008: Succesfully created station genres 16:30:49.9 18/02/2008: Initialising Windows Media Player Component 16:30:49.9 18/02/2008: MAME Path is: F:\emu\Emulators\Mame 16:30:49.9 18/02/2008: MAME EXE file is: mameUI32.exe 16:30:49.9 18/02/2008: ROM Paths are: F:\emu\ROMS\Mame\1-G;F:\emu\ROMS\Mame\H-M;F:\emu\ROMS\Mame\N-R;F:\emu\ROMS\Mame\S-Z;F:\emu\ROMS\Mame\CHDS;F:\emu\ROMS\Mame\N-R 16:30:49.9 18/02/2008: Catver.ini is located at: C:\Program Files\GameEx\DATA\catver.ini 16:30:49.9 18/02/2008: controls.ini is located at: C:\Program Files\GameEx\data\controls.ini 16:30:49.9 18/02/2008: History.dat is located at: C:\Program Files\GameEx\DATA\history.dat 16:30:49.9 18/02/2008: nplayers.ini is located at: C:\Program Files\GameEx\DATA\nplayers.ini 16:30:49.9 18/02/2008: MAMEinfo.dat is located at: C:\Program Files\GameEx\DATA\mameinfo.dat 16:30:49.9 18/02/2008: Loading Controls.ini map file 16:30:49.9 18/02/2008: Snap Path is: F:\emu\Emulators\Mame\snap 16:30:49.9 18/02/2008: AVI Snap Path: Not Found 16:30:49.9 18/02/2008: Flyer Path is: F:\emu\Emulators\Mame\flyers 16:30:49.9 18/02/2008: Cabinet Path is: F:\emu\Emulators\Mame\cabinets 16:30:49.9 18/02/2008: Title Path is: F:\emu\Emulators\Mame\titles 16:30:49.9 18/02/2008: PCB Path is: F:\emu\Emulators\Mame\pcb 16:30:49.9 18/02/2008: Artwork Preview Path is: F:\emu\Emulators\Mame\artwork 16:30:49.9 18/02/2008: Panel Path: Not Found 16:30:49.9 18/02/2008: Manual Path: Not Found 16:30:49.9 18/02/2008: Icon Path is: F:\emu\Emulators\Mame\icons 16:30:49.9 18/02/2008: Marquee Path is: F:\emu\Emulators\Mame\marquees 16:30:50.0 18/02/2008: Loading Custom Emulators 16:30:50.0 18/02/2008: Loading Emulator 1: Nintendo NES 16:30:50.0 18/02/2008: Loading Emulator 2: Super Nintendo 16:30:50.1 18/02/2008: Loading Emulator 3: Nintendo 64 16:30:50.2 18/02/2008: Loading Emulator 4: Game Boy 16:30:50.2 18/02/2008: Loading Emulator 5: Game Boy Colour 16:30:50.3 18/02/2008: Loading Emulator 6: Game Boy Advanced 16:30:50.4 18/02/2008: Loading Emulator 7: Sega Mega Drive 16:30:50.4 18/02/2008: Loading Emulator 8: Sega Master System 16:30:50.5 18/02/2008: Loading Emulator 9: Sega Game Gear 16:30:50.6 18/02/2008: Loading Emulator 10: Sega 32x 16:30:50.7 18/02/2008: Loading Emulator 11: Sega Mega CD 16:30:50.7 18/02/2008: Loading Emulator 12: Sega Saturn 16:30:50.8 18/02/2008: Loading Emulator 13: Dreamcast 16:30:50.9 18/02/2008: Loading Emulator 14: Playstation 16:30:51.0 18/02/2008: Loading Emulator 15: Atari 2600 16:30:51.1 18/02/2008: Loading Emulator 16: Atari 7800 16:30:51.2 18/02/2008: Loading Emulator 17: Atari Lynx 16:30:51.2 18/02/2008: Loading Emulator 18: Neo Geo Pocket 16:30:51.3 18/02/2008: Loading Emulator 19: Neo Geo CD 16:30:51.4 18/02/2008: Loading Emulator 20: Turbo Graphics 16 16:30:51.5 18/02/2008: Loading Emulator 21: Pinball 16:30:52.1 18/02/2008: Using 2D Animations 16:30:52.1 18/02/2008: Using General Font: Microsoft Sans Serif 16:30:52.1 18/02/2008: Using Title Font: Microsoft Sans Serif 16:30:52.1 18/02/2008: Attempting to load game list 16:30:52.9 18/02/2008: Initialising DirectDraw 16:30:53.0 18/02/2008: Applying GameEx is Loading Image 16:30:53.0 18/02/2008: Creating DirectDraw Device 16:30:53.0 18/02/2008: Using Device: Primary Display Driver 16:30:53.2 18/02/2008: 245mb video memory available 16:30:53.4 18/02/2008: Setting Resolution to 1440x900 16 bit color 16:30:53.7 18/02/2008: Creating DirectDraw Surfaces 16:30:53.7 18/02/2008: Creating Primary Surface - Full Screen Mode 16:30:53.8 18/02/2008: Creating Back Buffer 16:30:53.8 18/02/2008: Loading graphic Surfaces 16:30:53.8 18/02/2008: Display is running at: 1440x900 16bit color, 60hz 16:30:54.0 18/02/2008: Creating Surfaces Misc and Dialogs 16:30:54.1 18/02/2008: Creating Surfaces Volume 16:30:54.1 18/02/2008: Creating Surfaces Arrows 16:30:54.1 18/02/2008: Creating Surfaces GameEXlogo Text 16:30:54.1 18/02/2008: Creating Surfaces Toolbar 16:30:54.1 18/02/2008: Creating Surfaces Backgrounds 16:30:54.8 18/02/2008: Creating Surfaces Toolbar Controls 16:30:54.8 18/02/2008: Creating Surfaces GameEx Logo 16:30:54.8 18/02/2008: Creating Surface Unselected 16:30:54.8 18/02/2008: Creating Surfaces Home & Exit 16:30:54.8 18/02/2008: Creating Surfaces Snaps 16:30:54.8 18/02/2008: Creating Surfaces Menu and List Bars 16:30:54.9 18/02/2008: Creating Fonts 16:30:54.9 18/02/2008: Creating Game Font 16:30:55.0 18/02/2008: Creating Menu Font 16:30:55.0 18/02/2008: Restoring Menu Font From Cache 16:30:55.1 18/02/2008: Creating Font Black 16:30:55.3 18/02/2008: Creating Font Black Small 16:30:55.4 18/02/2008: Creating Game Font Faded 16:30:55.5 18/02/2008: Creating Title Font 16:30:55.6 18/02/2008: Restoring Title Font From Cache 16:30:55.9 18/02/2008: Fonts Created Succesfully 16:30:55.9 18/02/2008: 205mb video memory left available 16:30:55.9 18/02/2008: Creating instance of global keyboard hook 16:30:55.9 18/02/2008: Text/Language: English 16:30:55.9 18/02/2008: Applying Language/Text 16:30:56.0 18/02/2008: Initialising Bass Audio Library 16:30:56.5 18/02/2008: MAME CMD options: -triplebuffer -nowindow -joy -skip_gameinfo 16:30:56.5 18/02/2008: Loading last used Game List 16:30:56.5 18/02/2008: Loading Start Page 16:30:56.5 18/02/2008: Setting Music Volume 16:30:56.5 18/02/2008: Creating DirectSound Device 16:30:56.5 18/02/2008: Trying: Primary Sound Driver 16:30:56.5 18/02/2008: Loading Sound Files 16:30:56.6 18/02/2008: DirectSound Device Created Successfully 16:30:56.6 18/02/2008: Creating ICONS 16:30:56.6 18/02/2008: Restoring Cached ICONS from File 16:30:57.0 18/02/2008: Initialising DirectInput for Gamepad support 16:30:57.2 18/02/2008: Using Device XBCD XBox Gamepad 16:30:57.2 18/02/2008: Using Device XBCD XBox Gamepad 16:30:57.2 18/02/2008: Playing intro sound file 16:30:57.2 18/02/2008: Initializing MCE Remote 16:30:57.2 18/02/2008: Initialization OK! Starting GameEx! 16:30:57.3 18/02/2008: Testing Main Loop Once: Processing Frame 16:30:57.9 18/02/2008: Testing Main Loop Once: Main Loop ran successfully 16:31:12.2 18/02/2008: 21 Consecutive Exceptions Occured 16:31:12.2 18/02/2008: Error in the application. 16:31:12.2 18/02/2008: at Microsoft.DirectX.DirectDraw.Surface.DrawInternal(tagRECT* destRectangle, Surface sourceSurface, tagRECT* srcRectangle, DrawFlags flags, DrawEffects& bltEffects) at Microsoft.DirectX.DirectDraw.Surface.Draw(Rectangle destRectangle, Surface sourceSurface, Rectangle srcRectangle, DrawFlags flags) at l.dm() at l.aq() at l.cc() at l.at() 16:31:12.2 18/02/2008: Trying reinitialising the display after sleeping for 4 seconds 16:31:12.2 18/02/2008: Exception count will be dropped to 15 16:31:21.3 18/02/2008: --**-- 16:31:21.4 18/02/2008: 21 Consecutive Exceptions Occured: Exiting 16:31:21.4 18/02/2008: Closing database connection 16:31:21.4 18/02/2008: First Exception: 16:31:21.4 18/02/2008: Error in the application. 16:31:21.4 18/02/2008: at Microsoft.DirectX.DirectDraw.Surface.DrawInternal(tagRECT* destRectangle, Surface sourceSurface, tagRECT* srcRectangle, DrawFlags flags, DrawEffects& bltEffects) 16:31:21.4 18/02/2008: at Microsoft.DirectX.DirectDraw.Surface.Draw(Rectangle destRectangle, Surface sourceSurface, Rectangle srcRectangle, DrawFlags flags) 16:31:21.4 18/02/2008: at l.dm() 16:31:21.4 18/02/2008: at l.aq() 16:31:21.4 18/02/2008: at l.cc() 16:31:21.4 18/02/2008: at l.at() 16:31:21.4 18/02/2008: 16:31:21.4 18/02/2008: It was detected you experienced a DirectX error. 16:31:21.4 18/02/2008: Please note the following for possible solutions to your problem: 16:31:21.4 18/02/2008: 1. Ensure you have the latest version of DirectX installed. 16:31:21.4 18/02/2008: 2. Ensure you have the latest Manufacturer provided video card drivers. 16:31:21.4 18/02/2008: NOTE: Windows/Microsoft Update does not contain the latest. 16:31:21.4 18/02/2008: NOTE: Manufacturer normally means ATI, NVidia, or Intel. Not the brand. 16:31:21.4 18/02/2008: www.ati.com www.nvidia.com 16:31:21.4 18/02/2008: 3. If you do not have a modern video card try the following. 1. Turn off advanced Graphics. 2. Try a lower resolution. 3. Try turning on and using 16-bit colour 16:31:21.4 18/02/2008: 4. Ensure any required video codecs are installed. 16:31:21.4 18/02/2008: 5. Try a different theme, or try running the theme at the resolution it was designed for 16:31:21.4 18/02/2008: 16:31:21.4 18/02/2008: Last Exception: 16:31:21.4 18/02/2008: Error in the application. 16:31:21.4 18/02/2008: at Microsoft.DirectX.DirectDraw.Surface.DrawInternal(tagRECT* destRectangle, Surface sourceSurface, tagRECT* srcRectangle, DrawFlags flags, DrawEffects& bltEffects) 16:31:21.4 18/02/2008: at Microsoft.DirectX.DirectDraw.Surface.Draw(Rectangle destRectangle, Surface sourceSurface, Rectangle srcRectangle, DrawFlags flags) 16:31:21.4 18/02/2008: at l.dm() 16:31:21.4 18/02/2008: at l.aq() 16:31:21.4 18/02/2008: at l.cc() 16:31:21.4 18/02/2008: at l.at() 16:31:22.4 18/02/2008: Exiting GameEx! 16:31:22.5 18/02/2008: Saving Settings 16:31:23.8 18/02/2008: Disposing Plugins 16:31:23.8 18/02/2008: Checking for applications to Launch On Exit MAME works fine outside gameex. the previous version of MAME also worked fine i have all windows updates with the latest Nvidia display drivers after i select the game the control pannel shows then screen goes black for a second or so and the control pannel come back on for a second or 2 then gameex errors.
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I have looked on the net and found how to reduce the timeout when windows looks for the server this works better not the best solution but its a lot more barable now thanks everyone for your help and ideas
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after a bit of tweaking i managed to get it to map the drives via a batch file in startup but when i shelled gameex it failed to work so it looks like its back to were i started
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im now thinking just add a batch file into startup folder may do the trick
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It should be faster as there all on the same server so it should take 1/5 of the time (in theory) as im pritty sure windows waits for each of the 5 drives to timeout if it dosnt find the server. I have been playing about in VB and as it stand i have made a program that displays a message box if it gets a ping reply from the server
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i have a feeling gameex dosnt support UNC paths i may be wrong also will gameex pick up if i map drives while gameex is running?
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I have just worked out why my gameex pc is slow at booting into windows xp sometimes. Its because i have 5 mapped drives and when the server is turned off it waits for them (i think to timeout) if i press [ESC] key it seems to cancel and continue loading windows What im looking for is some way of making windows not wait for all 5 drives to loads or in this case fail i have an idea that should speed the proccess up but i dont know how to do it The idea... Ping the server if it gets a reply then loads the mapped drives other wise it dosnt and jsut continues loading windows any ideas for if anyone could point me in the right direction. I do know fairly basic visual basic programming just dont know how to check for a ping reply might even be worth adding into a feature request if other people have the same problem Thanks Michael
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I have decided to go for the IPAC, Ipac link < is that the one i would want, and is a reliable source? Or if anyone has one spare and wants to sell im sure we can come to sone arangment Thanks Michael
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whats a wizkey? i tried googleing but didnt see anything with the i-pac can anyone confirm it will work in pre windows (vista boot manager) as i dont want to go and buy one to find it dosnt work
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hmm i might try and modify an old keyboard so i can have 3 buttons on the front of my media centre case. or would a number pad keyboard work so i wouldnt need a full keyboard?