Hi, I worked on a different approach - the vbs idea and the scripts looked a little complicated, and it seems to be little outdated as often the audio tracks are compressed with the APE lossless compressor - or I have missed the appropriate lines in the code. Furthermore, ePSXe seems to refuse to open CUE sheets if audio tracks are on the disc - that´s why I use daemon tools and set the appropriate drive letter within ePSXe before. This is my DOS-bat-file, that I have put as ePSXe.bat into my ePSXe directory: EDIT: THE FOLLOWING SCRIPT IS OUTDATED, SEE POST #26 BELOW @echo %1 @echo %2 set directory=%1 set directory=%directory:~1,-1% set file=%2 set file=%file:~1,-1% mkdir %temp%\Gameex_temp copy "%directory%\*.*" %temp%\Gameex_temp ..\packiso\unpackiso "%temp%\Gameex_temp "c:\Program Files\Daemon Tools Lite\daemon.exe" -mount 0,"%temp%\Gameex_temp\%file%" start/wait "C:\Program Files\GameEx\Emulators\epsxe\epsxe.exe" -nogui -analog ping -n 5 localhost > nul "c:\Program Files\Daemon Tools Lite\daemon.exe" -unmount 0 ping -n 5 localhost > nul rmdir /s /q %temp%\Gameex_temp The script is called using ePSXe.bat "[rompath]" "[romfile]" Notice the missing "/" - maybe the script can be modified to separate the directory from the file name. The filter is *.cue You might wonder because of the ping - this is a replacement for a missing wait or sleep command in DOS. For decompression, unpackiso is being used that I found in the Packiso package from http://www.mediafire.com/?tmytyvw3izw. Unpackiso seems to analyse the directory and create and call appropriate *.bat files for unpacking the bin as well as audio tracks if they are present. Of course, you could extend my script to call 7za, unecm and sox directly without the help of unpackiso - but why reinventing the wheel? As you can see, I have put the packiso directory next to my emulator directories (which is "c:\program files\gameex\emulators" in my case - please adjust!). To avoid that, on mounting the CUE, the contents of the disc are being displayed, disable the notification of disc changes in the properties of the corresponding drive in the daemon tools. EDIT: Just found out that GameEx also supports mounting ISOs - I will have to check if CUE is also supported. Like the VBS solution, this does not change anything on the original files - a copy is being made to a temporary folder where it is uncompressed and finally started from - that´s why you will need around 1,4 GByte space on your %temp%´s drive (which in most cases is C:\) - you might easily adjust this... There is one thing though that I don´t like and where I need help on: When using the debug mode, the command line window is being opened and I can see the progress, if I disable it, everything is being done in the background - I would like to see the progress... Any hints on how to display at least a status message? Showing the output of the *.bat would also be enough...