Like I said, still in planning. Might be moving to a new job that pays literally twice as much, so might be upgrading the whole design. Actual working coin doors and aimtraks, the works.
Excellent! It's still in planning so I can wait. Also gotta figure out what I'm gonna do for the one three player light gun game in existence, Laser Ghost.
Huh. I was using touch because using mouse mode makes the pointer (EDIT: "flip") out in windows when there are two guns, but apparently in GameEx it only pays attention to the first one it sees. Now I just need to find a way to make my targets bigger. Selecting a game is okay if I 'change view' until it's icons, but the 'play game' menu is still hard to use. Any way to make that icons?
Nah, wiimotes with a software called Touchmote. Want aimtraks, can't exactly afford them.
I think so. Do I have to do anything other than turning it on in it's menu? The one after the inputs?
Actually, I'm pretty sure it's enabled because shooting buttons makes them work, I just can't get the menus to behave.
I've got dual guns working in Mame, but apparently GameEx is another story. I can make the guns present as a touch device in GameEx, but they don't work unless I enable mouse too. but for some reason when I do that the menu scrolls all the way to the right on load for no discernable reason. Can anyone explain what I'm doing wrong?