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DDH

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  1. Thanks BrandonLaw, just what I needed. I did all of the active backglasses, force feedback and MX effects almost on the day and now finally get around to adding them to my front end!
  2. I meant using the DOFLinx right-click menu to test the running of a B2S backglass just in case there is an issue with some part of that setup.
  3. I run PinballX, FX2 / 3 and DOFLinx (obviously ) as standard on my cabinet, so I am sure your setup will work. I have the backglass disabled and the DMD repositioned to a third screen. There are two parts to think about here; 1) The loading of the B2S correctly 2) FX2 Starting up OK Is this a matter of focus? ie if you Alt-Tab do you find the running game? If so there are options for this as well (FX2_FOCUS=) Here are a couple of suggested tests to help diagnose where the issue may be; 1) Set DEBUG=1 in DOFLinx.INI and use the right-click Test B2S option to try loading and running an effect within a B2S backglass. (Note this test routine does use the FX3 B2S path for its back glasses - same test though) 2) If you start FX2 from a command line with the arguments to start a game immediately what do you get? 3) Set DEBUG=2 and run the entire sequence, this will log all the activities from DOFLinx through the sequence - I doubt there will be anything telling, but it will help more than the very short DEBUG=0 log you have so far.
  4. Thanks @joyrider3774 I've just finished the B2S active backglasses and full force feedback for all three tables. I will be uploading the new DOFLinx and backglasses over at www.vpforums.org shortly.
  5. As usual, while making stuff work and after spending most of my time running FX3 games via the grid, I just realised that I hadn't setup a heap of games to run direct from PinballX! I'm struggling to find wheels (or anything else) for the Williams Volume 3 pack - Theatre of Magic, Champion Pub and Safe Cracker. Anyone got any leads for me? Only a few days until Williams Volume 4 ..... back to those active backglasses for me!
  6. Working here too - wow, a real flurry, hen a fix!
  7. FYI. I just got this from Support at Zen Studios " thank you for reporting this, we have just been made aware of this issue ourselves today. We are looking into it, if there is a way for us to solve this, or contact Steam to make use of the really cool cabinets a lot of you have built " While we all try to find a way through this by adapting to the changes, I also suggest everyone contacting [email protected] and reporting this bug that makes pinball cabinet use of the Zen Studios product so difficult. I suggest being firm, but treating it as a bug that stops what we all bought and enjoy from working. I hope they can help to get it sorted out.
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