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allknowing2012

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Everything posted by allknowing2012

  1. Win 7 Premium - I doubt he has the CD to reinstall from - nor the ability to accomplish such a task. I am working it remove via teamviewer.
  2. No such luck. Tried uninstalling and clean out and reinstall 1.1 3.5 and 4.0 cleanup shows them all being installed. Is there any debug version of setup.exe or pinballx that I can run to diagnose what is missing/corrupt/screwed up on this pc?
  3. I will try that and report back...
  4. It is .. I ran the .net (4) full installer and it said to repair or remove. I chose the repair option. Is it somewhat safe to uninstall/reinstall .net? It warned that it may break already existing programs.
  5. Trying to help out an internet user.. All the .exe are returning the same error. This is the latest download version - new install directory. Are there any dependencies that I might need to install/resinstall. Any debug/logs I can see? Problem signature: Problem Event Name: APPCRASH Application Name: Settings.exe Application Version: 1.0.5347.308 Application Timestamp: 53f68a69 Fault Module Name: KERNELBASE.dll Fault Module Version: 6.1.7601.17514 Fault Module Timestamp: 4ce7bafa Exception Code: e0434f4d Exception Offset: 0000b727 OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033
  6. When adding a game or description from the pick list, is it easy enough to allow a double click or enter key to select the highlighted choice. This would be instead of or in addition to clicking the select button. Thanks..
  7. You should have avatar.vpx game in your vp10 pinballx folder within the game manager. When you select that game it will then use vp10.exe and hence load the .vpx file. It will of course pull only one video since that name matches both the .vpt & the .vpx file name. gtxjoe's script will show it tried to load .vpx file if it cant first find the file as a .vpt file. Double check your entry within the game manager to be sure it really does match what the game name that is on the disk.
  8. gtxjoe, found a case for a guy where he has no dmd, has a real one so the capture doesnt grab anything (which is correct) If DMD_width > 0 but the script still expects to find a .f4v file so it can skip over during subsequent runs. IfExist, %MediaOutPath%\%MediaSubDir%\DMD Videos\%Description%.f4v I think that needs some sort of (or DMD_width = 0) in there...
  9. "How do you do it on your setup?" - I kill the rebuild script after the table -- so I can kill the backglass and then restart :-) Took a while but it made it through them all now. So it should be pretty painless going forward. I was doing it with carney's script before, but I had to remember what tables needed it and which ones didnt.. Some advice .. dont overcomplicate it too much. "KISS" for the non-programmers out there that just want the media :-) Heck a "PRO" version and "LE" version .. hahaha...
  10. Turns out the issue for me was the taskkill lines after the capture Run, taskkill /IM ffmpeg.exe /F,,UseErrorLevel It was a bit too eager and it was killing the ffmpeg before it could complete the capture file cleanly. I simply commented them out and it had no problem doing the remaining tables. The program closes itself under normal circumstances anyways. Another option might be to increase the sleep, 5000 to say sleep, 10000. I also added a Beep at the end of each table capture so I can hear it working away :-) soundbeep, 1000, 700
  11. I too have hit or miss on vids .. they dont render. I re-run a number of times to eventually get it .. but havent been able to get thru all of them yet. "@allknowing2012 - How were you naming your videos before this? The reasons for the re-recording of videos, could be that the script found media missing for a table. If 1 video or even 1 image, if you enabled that, is missing, it will re-record all media for that table. Next time, it will be skipped. Let me know if table skipping is working for you on subsequent runs. " Skipping does work .. my vids are named (game).avi whereas you are checking for (description).avi
  12. b2s.exe issue .. those backglasses (ie before directb2s came out) dont stop when you kill vp.exe. I have to use a kill.bat script in pinballx to handle them. Assuming everyone has that issue ??? Any of them .. acdc/rush/abracadabra/surfer/sure shot.
  13. Yes thanks for taking this to the next level! Now we have somewhere to point people to who are missing their background vids and screenshots. I ran into issues with those dreaded old b2s.exe backglasses, but with the "only do missing stuff" option, its only a pain the first time thru. The program is redoing many of my vids since the naming didn't match the description. Thanks okay .. again, one time thru pain and suffering. I have a few vids that come back corrupt from the ffmpeg issues - I havent tracked that down - if its perhaps related to the non "even" x/y resolution settings or what. In any case its pretty simple to see those bad files in file explorerer, delete them and re-run the script again. It usually gets the second time thru.
  14. B2S backglasses are really directb2s backglasses. You can find them at your favourite visual pinball websites or google :-) for example, google, "addams family directb2s". Pinballx doesnt host them here that I am aware of.
  15. Could this be some MS Surface glitch - I never realized this was your platform.. is this applicable?
  16. Ideally something that just runs against tables that you dont already have a video for. I like to add tables then go back and add the media .. sometimes I forget to add it to my todo notes. I wouldn't want to run all 200-300 tables each time, I doubt anyone would. :-) Is that "easy" ? Without adding more and more extra stuff to the cabinet?
  17. Tom, Are these the sounds that are pulled in with the game manager? If not what sounds are available to be pulled in there?
  18. Is this just the backglass (directb2s) thats not exiting? If so there might be a fix for that .. you add the exit code in the scripts. Many tables forgot to do that.
  19. I had this issue .. best to turn off the default keys (checkbox) in key preferences in VP .. then you can see and set exactly what each key does in VP and avoid any conflicts. I had a conflict with the default pause key exiting right out of vp if held for a couple seconds.
  20. You are right! I forgot .. it wasnt working for futurepinball. The screen sizes were bigger but the real problem seemed to be that future pinball would take control of the ahk stuff and just stop it or something.
  21. I had to override the default keys in vpinmame - i was noticing that the exit button would shut down the emulator even when I was simply in visual pinball.exe. By overriding the default buttons for vpinmame (inside of visual pinball preferences) i was able to make it such that pinballx controlled the exit button entirely. Seems to be working so far.
  22. hide dmd and hide backglass just mean to hide the static or video images, that you were seeing during the table selection, during game play. *Normally* it doesnt matter if you hide them as the real dmd/backglass will show up and overtop the ones that were shown during the menu mode. I find it is nice to hide them since the menu videos may be a bit bigger or wider and show around the edges of the game while I am playing it.
  23. Just a note to say u don't have to compile to an exe you can run the .ahk files just fine if u have windows setup to always run them with autohotkey. While debugging I found it easier to run the ffmpeg commands by hand first to test. When I was ready I ran a batch file that contained Grabscreen.ahk "table1.vpt" Grabscreen.ahk "table2.vpt" Etc I can run the above command each time I add a new table. I created Similar akh scripts for pm5.exe and futurepinball.exe
  24. I took out my killb2s (a script to pskill the old B2S stuff) .. just to clean up the logs. Attached is the log -- still with no Return to Game.. but clean of the errors in the log. So this is start pinball, select game wait press Exit button show instructions, show flyers, select return to game. log.txt
  25. Not sure how to test this outside of Pinballx - isnt Return to Game simply supposed to close the menu and return to the game? Using just VP, the exit button does nothing. In Pinballx - I can press Exit Button, select flyer - see the flyer, press Start, it returns to pause menu. Select Instructions, press Start, shows then press start, returns to pause menu. Select Exit Game, press start button, Exists game &- returns to *Games Menu* (Correct) If I Select Return to Game - it Exits Game and returns to Games menu (Wrong) log file contains a nasty error PinballX.ini log.txt
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