It can be added, but then again, it would be impossible to run it without keyboard... anyhow.. here'e how HyperPin is doing it. As we all know, hyperpin is using FPlaunch to launch the tables. Now, the latest mod version of fplaunch is Fplaunch 1.295 WIP 10 adds support for jukebox. Please head over to http://vpuniverse.com/forums/topic/315-fplaunch-1295-wip-10/ and download the latest fplanch. Then take a look into the file fplaunch.ahk and just search for dwjukebox (or jukebox) then you'll see a few lines of code that handles the processing of a .bat file (also included in the zip) which is just a basic batch file containing code to run the actual dwjukebox.exe software. Now, part two... In order to actually be able to show the jukebox in PinballX table list and blend nicely into the interface (and start it) , one has to make a .vpt file called jukebox.vpt and delete all the script code in it. The newly created vpt table is added to Visual Pinall.xml database just like a regular table. Then it can be selected in PinballX table menu. Selecting the file, the launcher parses the instructions and instead running the .vpt table (which acts only as a fronted puppet) runs the batch code. hope this helps! Thanks in advance