First, I just have to say GameEx is awesome! Now for my feature request. 7zip support is a wonderful feature to have, and necessary with large libraries. Unfortunately, the time it takes to decompress goes up proportionately to the source file size, and in some cases this can take a significant chunk of time (30-60 seconds). A 50MB source file decompressed to a temp folder may wind up at 250+ MB. If you're accessing files over the network, that results in a lot of time lost waiting on the file list to show up, especially when only one file (if that) is ultimately going to be launched. I would love to see 7zip support integrated via the DLL they provide so that the file list can be accessed natively (without the need to decompress the entire contents). Then, once a file is selected for launch, only that file would actually need to be extracted. This would improve launch performance significantly, especially in a networked environment. If this would take too much time to implement right now, it would be nice if a small optimization could be made so that the 7zip file was only extracted when you first open the set. I notice when I close down an emulator and return to GameEx, it seems to extract the entire 7zip again even though it just did it before launching the title. This means I have to wait on launch and on exit, which degrades the experience. Overall though, stupendous work!