h8sh8
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check out here... http://www.screenshotarchive.com/screenshots.htm
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Yeah same here. That would be great.
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check out this website - over 2000 commercials... http://reklamy.gry-online.pl/indexENG.html (click the chapter links near bottom)
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Would it be GameEx or the Emus that need to support 7z? I did a comparison of Zip vs 7z... F-Zero X (for N64) all 17 Good roms in one file: (E, U, J, hacks, bad roms etc) Extracted = 272mb Zip = 210mb (done with WinRar set at 'Best' compression) 7z = 12mb!!! For N64 games 7z is pretty impressive.
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They need to go in the following gameex sub-folder, in whichever theme you are using - for example in the folder 'Themes' --> 'Default - Default' --> 'Media' --> 'Logos'. In the gameex config.ini you also need to put the file name. Eg. amiga.png would be in the config as StartPageLogo=amiga (If you want to use videos, they go in the same folder). I've you are using GameEx with a higher monitor resultion than default, you might want to make to pics larger to suit. I think any size will work, but it's probably best to open up some of the existing logos and use the same sizes to save resizing within gameex. If you do a picture that is the equal number of pixels for height and width, it will distort the image, so best not to make it a square picture. To make them, for pngs, it probably best to use Macromedia Fireworks (png is the native format for FW), though pngs will work in Photoshop also. I've not tried making pics with transparency myself, but I assume the pic is either left on a layer unflattened, or has an alpha channel.
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I don't understand what you're doing, but Tom put me on to an excellent free app called AutoIT (when I was trying to get non command line emus working). Might be a long-shot, but it may help. But anyway, it's real easy to figure out the scripting (for people like myself who don't know what they're doing). You can do stuff like make it wait til certain windows are active, or end the script once other windows are no longer active, launch other programs, it can use ini files, automate the keyboard or mouse, create a gui, and you can make exes with it to for people without AuotIT - there's heaps more stuff you can do with it, and heaps more technical stuff you can do which I have no idea about. The help file is very good as it has detailed descriptions and examples of all the commands. The only problem I've had, which I haven't figured out yet, is if I use it in the emu configs "AlsoLaunch" line, and I have paths in the script, it seems to still try and use the GameEx path, instead of the one in the script, but if used as if it's a rom or emu in the "Command" line, it doesn't do this. May be worth checking out, if you haven't already. But again, I don't really know what you want to do.
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With Zinc, you might need to change the line in "renderer.cfg" to... FullScreen = 1 ; Fullscreen mode: 0/1 Pretty sure it's set at 0 by default. Can't remember if there was anything else that had to be changed, sorry mate, hopefully that's all.
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I used get the same crash problem (with it loading fine straight after crashing without fail), and still get the same problem in the log.txt, but I think for me they were 2 seperate problems, so this may be no help at all... Does your log.txt look something like this... 19:31:47.6 8/04/2005: Icon Path is: C:\Emulation\System\Arcade\MAME\Pictures\icons 19:31:47.6 8/04/2005: Marquee Path is: C:\Emulation\System\Arcade\MAME\Pictures\marquees 19:31:47.6 8/04/2005: Attempting to load game list 19:31:47.8 8/04/2005: Loading last used Game List 19:31:47.9 8/04/2005: Initialising Bass Audio Library 19:31:48.7 8/04/2005: Loading Music Play List 19:31:48.7 8/04/2005: Creating DirectSound Device 19:31:48.7 8/04/2005: Trying: Primary Sound Driver 19:31:48.7 8/04/2005: Loading Sound Files 19:31:48.8 8/04/2005: DirectSound Device Created Successfully 19:31:48.8 8/04/2005: Creating ICONS 19:32:01.7 8/04/2005: Initialising DirectInput for Gamepad support 19:32:03.4 8/04/2005: ERRORS DETECTED: EXITING if it does, and you have a mame icon path set up, try removing the path and see it that works. I have a problem with the icons path for some reason. I also used to have GameEx load every second time after crashing too, but sorry, I can't remember what I did to fix it (which wouldn't have been much at all). I'm using a newer version now, so I either re-installed gameex, installed a newer version, or it was the icon path thing that fixed it. But testing the icons again now (with v3.48), it's a bit different as the music from my playlist plays, and hideos can be seen, but I get the log.txt behind it and it crashes every time. Previously it was only log.txt on its own. I can't remember if the icon thing fixed the crashing every 2nd time when it used to happen to me. Tom - sorry I didn't mention the crash and load every second time when I could have given more detail too - just thought it was me messing around with the ini causing it - which I've done quite a bit.
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It's pretty damn good hey. I'm stoked Killer Instinct and Donkey Kong now work properly.
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Music is working for me using the playlist.txt with Service Pack 1, but I haven't tried the actual jukebox menu section - don't know if it's different or not.
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David, cheers for the ads - yeah the Atari one is pretty funny/cheesy. And also the "Nintendon't" genesis one Found some Commordore ones - the C64 Australian ads are pretty funny - they even have a song on them (on the waterslide one): "Are you keeping up with the commodore? Cos the Commodore is keeping up with you" hehe - the funny thing is though that I can remember hearing that song when I was a kid (I'm from Australia)... Commodore Amiga 500, Amiga 1000, 600/CDTV, CD32 http://www.commodorebillboard.de/Commercia...Commercials.htm Commodore 64, Vic20 http://www.commodorebillboard.de/Commercia...ialsEnglish.htm
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You can do custom folders for a 'classics' folder (using a 'other emulator' slot), but it's probably not exactly what you're after - there'd be no second info page for 'classics' - you can do multiple emulators in one menu however. It's a fair bit of work to set up though for the method I used, which is creating a bat file for each game. As far as i could figure out, all the preset menus can be turned off except 'All Mame Games', 'Favourites', and 'Multiplayer', so you could get want you want (with those 4 sections you mentioned), but with Multiplayer still showing. check out this thread: "Custom Folders?" http://www.gameex.info/forums/index.php?showtopic=72 just to update to what I said at that thread, the mame games do work this way. Tom also mentioned to me to check out AutoIT which is great for scripts for automatic stuff and more (http://www.gameex.info/forums/index.php?showtopic=100 towrds bottom of thread), and though I haven't tried for doing this, I reckon you could get around what I mentioned with emulators that need 'send keys' options not working with bat files, by using AutoIT scripts instead of bat files, or along with the bat files for sending the keys.
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Sorry getting back to you so late. I couldn't see anything I thought would cause problems. The only differences I could see that I have are none of my roms are in zip files, and for SNES and Genesis, I've got showdesktop set as true, but from memory I don't think that caused problems for me having it as false. Sorry I can't be any help, but was worth a try anyway. I've attached my ini file if you want to check it out. I guess if you haven't done so already, you could just try different combinations of unzipped/zipped and fullscreen/windowed (in emulator and gameex). I'm sure GameEx worked for me from the start without changing anything special for WinXP, so not sure what else to say sorry mate. The "PAUSE" and "press any key to continue" will not show up if you set "Debug=false" but don't think that would cause it to not work - it's just so you can see what the "Command=" line is doing. I have my Gens one currently set to true and its still working no problems. GameEx_ini.txt
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This may not help at all, but you might be able to narrow down some of the possibilities. I don't have the same problems and are using a SBLive. I'm using a P4 2.8 / 256mb ram with WinXP pro and I have mp3s playing in the background. I also made my own background pic at a higher res (1600x1800) and have tried using videos instead of screenshots. I've sometimes had a quite few apps running too (Firefox with 10-15 tabs open for example).
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If you could post your configs, I could compare with mine - I'm using the same emulators (latest versions) and WinXP pro and they're working for me. Though I also got my configs from the uploads, so I may not be any help.
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Tom, just wondering if the AlsoLaunch command can also use the "[Rom Path]/[Rom File]" thing in it? I got the Sega Saturn emu working using the AutoIT, but it needs bat files for each game to work. Been trying to find a way around needing to create the bat files - just thinking if AlsoLaunch can use the rom name and not have it in the command section, it might help to auto list all the games instead of using bat files. I'm trying to have a script in the command, and the virtual drive creation in the alsolaunch using the cue file as the rom. If I swap it around it works, but I can't get gameEx to come back from launching Alcohol120% unless it's from a bat file, but then that cause more problems. I tried getting the rom names from the runitgame.bat and altering that info in a new file to create the virtual drives, and it works doing that outside gameex, but inside, it's messing with HideOS I think (even if the desktop is showing) and I end up with my mp3 songs playing over the game sound. (which is sort of cool tho ) But anyway, just wondering if you or anyone else would have any suggestions. Cheers. It's not a major problem, it working fine for me with the seperate bat files. Can post that if anyone wants, but you'll need AutoIt to alter the scripts for your own set-up.
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Just an update with the Model 2 files, make sure you copy you're model 2 'Emulator.ini' to the 'Autorun' folder (or whatever you called the folder with the exe files) - you get graphics glitches otherwise. Also I have noticed that Dead Or Alive wont load from GameEx with the current setup. House Of The Dead and Sega Touring Car work fine though (these are the only 3 roms I have) - not sure why this is - they are all set up the same except the mouse click position, but Dead or Alive doesn't even load the emu. It works fine outside GameEx if launched from the Dead Or Alive exe though. Any suggestions? Check out scripts comparing DOA and HOTD - they're exactly the same except for the names and mouse co-ords. The only other difference is the () used in the "Dead or Alive (Model " name. Could this be messing with GameEx?
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That AutoIT is much better (and easier). Hey, got the Model 2 emulator working in gameEx. Only drawback is you need to exit with Alt-F4, and must have the desktop showing. But it works great for me - the games play in fullscreen, but you can see the desktop before they load. check out this zip file http://uploads.tomspeirs.com/files/Model2%...or%20GameEx.zip - I've also made the exe files for people without AutoIT. I've done scripts for each game, so hopefully there's hardly any setup to be done. Let me know if any problems. If anyone modifies the scripts to run better, would be good to hear what you've done. Cheers
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Cool, thanks Tom, will definitely check out AutoIt (I wasn't aware of it). I'm a total newbie at all this sort of stuff. Don't really know what I'm doing with AlsoLaunch yet, but will look into that aswell. cheers mate.
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been trying to figure out a way to get these working. So far got a NeoGeo CD working fully and Atari Jaguar (with the latest Project Tempest) working but with an extra key needed to exit, and a Sega Saturn one working except for one slight problem, which I'm hoping someone can help me out with. I've been using Windows Script. I know nothing at all about scripting or programming, other than some very basic html stuff, so I know there others out there can do much much more than I have. The following scripts are very basic as you'll see. I'll post everything I've worked out so hopefully someone else can take it further and get other emus working. The Sega Model 2 emulator I reckon would work too, if anyone knows how to either simulate a mouse double-click, or assign a keyboard shortcut as a double-click then send that key - you cant press enter to run the games with the model 2 emu (well I couldn't anyway). Sorry if I go into too much detail, or offend people who may know all this already. I didn't know any of it beforehand, so hopefully it'll help others like myself. Better to have too much info, than not enough. It all for the good in the end NEOGEO CD Emulator ver.0.6.0 (011228) NOTE: "Alcohol 120%" is needed for creating a virtual drive with this script - I assume the Alcohol step could be skipped if you have your games on cd, or a different virtual drive creator - Alcohol is not free - but luckily there is a 30 day trial . I've only tried it running off hard-drive so I can have a list of all the games in GameEx. I've not tried a game with iso & mpg files - don't know if that works - it might work but without sound at a guess - try a bin/cue file if not. The following script will create a virtual drive with the selected game copied to it, wait for 15000 whatevers (15 seconds I think) to give it time to copy the files, then launch the emulator. The emulator will only play games from cds or virtual drives. Each new game you launch will overwrite the previously created virtual drive. Change the length of time where it says "Wscript.Sleep 15000" if you're having problems - it might be launching the emulator before the virtual drive is ready. eg. for the game Bust-A-Move make this in Notepad and save as Bust-A-Move.vbs (or whatever name you want) and obviously change the path names to suit. Set WshShell = WScript.CreateObject("WScript.Shell") WshShell.Run "C:\Alcohol120\AxCmd.exe 1: /M:C:\Emulation\System\NeoGeo\NeoGeoCD\Emulators\neogeocd060_011228\bustamove.iso" Wscript.Sleep 15000 ReturnCode = WshShell.Run("C:\Emulation\System\NeoGeo\NeoGeoCD\Emulators\neogeocd060_011228\neogeocd.exe", 1, True) Wscript.quit use the vbs file as if it were the rom. I have Alcohol in a folder with no spaces in the path - I believe you'd need double quotes ""like this"" surrounding it to work if you want spaces (have not tried this) - single quotes don't work (I did try that). Probably best to search for examples on doing it with double quotes - I did see how to do it somewhere, but had changed folder names to not use spaces by that stage. The return code part of the script with the "1, True" is what makes the script wait until you close the emulator (with ESC). Otherwise the vbs script will run straight through to the end and return to GameEx when the emu loads. It took me a while to get that part. Here's the the gameex.ini config I used for NeoGeo CD: Enabled=True StartPageName=NeoGeo CD TitleText=NeoGeo CD StartPageLogo= RomFilter=*.vbs RomsInFolders=False ROMPath=C:\Emulation\System\NeoGeo\NeoGeoCD\Emulators\neogeocd060_011228 SnapPath= WorkingPath=C:\Emulation\System\NeoGeo\NeoGeoCD\Emulators\neogeocd060_011228 MapKeys=False WaitBeforeKeys= SendKeys= ReplaceDash=False ReplaceUnder=True Capitals=False RemoveBrackets=False AlsoLaunch= ShowDesktop=False Debug=false MapFile= Command="[ROMPath]\[RomFile]" OLDatZip= I had all files in the same folder (iso/vbs/emulator) the vbs definitely has to be in the emulator folder, not sure about the iso, but I assume it could go anywhere. You'll need to edit the emulators config file "neogeocd.ini" and change it to... [Video Settings] FullScreen = yes think thats about it for neo geo cd - it's easier than it may look. SEGA SATURN - "Cassini" Emulator The best I can figure out is to get this one to work and play a game and get back to GameEx with ESC, but when I quit GameEx, there's still multiple versions a Cassini open. I know why this is, but just not how to get around it. Alcohol 120% is needed for this too (see above for other alcohol info) I'll try to explain so people who don't use Sega Saturn might still be able to help - it's mainly a script problem I think... At the moment the script for this is making the virtual drive and launching cassini. It then sends the keys to press to launch the game - no problems here. The only thing is that with Cassini it first loads a window with the config, then the game appears in another window (or possibly the same window but resized), then when quitting the game it goes back to the config window. So when ESC is pressed it's escaping to both the config and GameEx (therefore mutiple Cassini configs after quitting GameEx). I tried without mapping keys from GameEx, and I can press ESC (close game) TAB/TAB/ENTER (to close Cassini config) ALT-F4 (to close the explorer window of the virtual drive that was made). Then it's stuck and wont go to GameEx (which I assume is stuck on the paused bat file which cant be seen. If you see in the NeoGeo script the returncode part and ",1 True" part are used to basically pause the script until the emulator quits. But with Cassini I can figure out how to do this because it needs the send keys commands. The returncode is done when launching the emu, so the script would pause before sending the keys to launch the game. And also because I have no idea what I am doing - stuffed if I know what to do Also because I can't use the returncode, I need a different way to stop it going straight back to GameEx. So I have a bat file which just loads the vbs file then pauses the bat file. The vbs runs through and ends, but the bat file remains stopping GameEx return before it's wanted. I'm thinking these could be possible ways around it - I did "attempt" these if you could call it that , but again, it's way beyond my knowledge of scripting. - have return code somehow later in script - have something saying if "sega saturn" (game) window is open to loop the focus on that window, else quit vbs if focus is on Cassini (config) window. - Have GameEx "AlsoLaunch" the vbs, and launch a Cue file as Rom, and Alcohol as the Emulator. (Don't really know how to use GameEx Also Launch config) but anyway, here's the script... save as 'SegaSaturn.vbs' Set WshShell = WScript.CreateObject("WScript.Shell") Wscript.Sleep 7000 WshShell.Run "C:\Emulation\System\Sega\Saturn\Emulators\Cassini\Sega_Saturn_Emulator.exe" Wscript.Sleep 1000 WshShell.SendKeys "{tab 5}" Wscript.Sleep 100 WshShell.SendKeys "{down 4}" Wscript.Sleep 100 WshShell.SendKeys "{tab 7}" Wscript.Sleep 100 WshShell.SendKeys "{enter}" Wscript.Sleep 5000 WScript.Quit a bat file example for Die Hard Arcade (one of these is needed for each game - these are loaded instead of roms in GameEx) save as whateveryouwant.bat C: cd c:\Alcohol120 AxCmd.exe 1: /M:"C:\Emulation\System\Sega\Saturn\ISOs\Games\Die_Hard_Arcade.cue" cd C:\Emulation\System\Sega\Saturn\ISOs\Games\AutoScripts Sega_Saturn.vbs PAUSE GameEx config..... Enabled=True StartPageName=Sega Saturn TitleText=Sega Saturn StartPageLogo= RomFilter=*.bat RomsInFolders=False ROMPath=C:\Emulation\System\Sega\Saturn\ISOs\Games\AutoScripts SnapPath= WorkingPath=C:\Emulation\System\Sega\Saturn\ISOs\Games\AutoScripts MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=False ReplaceUnder=True Capitals=False RemoveBrackets=False AlsoLaunch= ShowDesktop=False Debug=false MapFile= Command=cmd.exe /c "[ROMPath]\[RomFile]" OLDatZip= Make sure games are running in Cassini outside GameEx first using bin/cue files. If you're looking for Cassini - try zophar.net there is apparently a command line option for cassini (cassini -i) which is meant to open a cd, but I could not get this to work - it had a message box of jumbled characters and "CD-Rom" in there somewhere, maybe I do need to use an actual cd for this (which I did not try) - I'd prefer having all my games on hard-drive so they're listed in gameEx. ATARI JAGUAR - "Project Tempest v0.95" Emulator This'll probably work for all Project Tempest version 0.9 and higher NOTE: to exit games you need to press ALT-F4 and then ESC explained most of it above already example for "Alien Versus Predator (1994)(Atari Corp).jag" tosec named rom make a vbs file called "Alien Versus Predator (1994)(Atari Corp).vbs" (it could named anything aslong as the bat has the file name in it) copy this in the vbs file... Set WshShell = WScript.CreateObject("WScript.Shell") Wscript.Sleep 1500 WshShell.Run "C:\Emulation\System\Atari\Jaguar\Emulators\PTv095\PT.exe" Wscript.Sleep 3000 WshShell.SendKeys "%fo" Wscript.Sleep 400 WshShell.SendKeys "Alien Vs Predator +(9)1994+(0)+(9)Atari Corp+(0).jag{enter}" note: +(9) = "(" left bracket with send keys +(0) = ")" right bracket note: change the sleep times to suit your computer - best to try larger amounts and bring it down from there. The vbs script basically goes File OPen and types in the files name (which is on the last line) - change the file name in here for each game. copy this into a bat file... "Alien Vs Predator (1994)(Atari Corp).vbs" PAUSE I named the bat file Alien_Versus_Predator.bat GameEx Config... Enabled=True StartPageName=Atari Jaguar TitleText=Atari Jaguar StartPageLogo= RomFilter=*.bat RomsInFolders=False ROMPath=C:\Emulation\System\Atari\Jaguar\ROMs\Games SnapPath=C:\Emulation\System\Atari\Jaguar\Pictures\Front Cover WorkingPath=C:\Emulation\System\Atari\Jaguar\ROMs\Games MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=False ReplaceUnder=True Capitals=False RemoveBrackets=False AlsoLaunch= ShowDesktop=True Debug=False MapFile= Command=cmd.exe /c "[ROMPath]\[RomFile]" OLDatZip= Remember to exit games with press ALT-F4 and then ESC (hopefully someone can fix this) Think that's all - let me know if it makes no sense Oh yeah, the model 2 emu wouldn't need all this messing around - if someone can figure out a automatic mouse double click it'll work - no alcohol and all that crap!! There's probably easier ways to do all this - please post if you know of or find any better or easier ways. Is there any scripts or programs that would make doing the files needed for each game any quicker or easier?? Hope the info is some help - sorry about the amount of reading.
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Commercials is a great idea. Hehehe, 80's consoles ads must be pretty funny seeing em now. That's cool about the mpgs working, and your mpg package would be great.
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I don't know of a way to filter zsnes, but I think there's a dat file around called - the best of GoodSnes or something - that might help. Sorry can't remember where to find it. If your roms are named with Good dat filenames, you could try searching the roms folder for something like this for example... [b;[a;[o;[h;(pd;(j; and then move them to another folder - I definitely recommend moving the files as they don't work anyway. I still have to go through and manually move roms after doing this, but searching them is a good start.
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Double Dragon didn't show for me either - it's because the Japanese one is the original - the US and World versions are the clones, so if you had the japanese filter on (like I did) it wont show. NBA Jam TE is also a clone of NBA Jam, so that wont show up. Some of the many Street Fighters are like this where the game is different, but still a clone. Trog also - the prototype (clone) is pretty much a different game but using the same graphics. One thing I did (as I didn't want clones showing like yourself, but wanted some games where the clones were needed), was have the Mame Games completely unfiltered and showing text in brackets (to see what was what), and then add heaps games to my favorites and use that as the main Mame menu - I renamed the favourites as Mame Games, and the original Mame menu as a "-" (couldn't get a space to work for the name). Then later I will update the list with the bracketed text removed, and it will look better once again (haven't got to this stage yet though). Also if you don't use it already, I'd recommend using MAME32 if even just for the games list for seeing what are the clones/not working games if it can't be worked out just from the bracketed text.
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I've not had one problem at all with GameEx, other than self-inflicted ones (messing around trying to get other emulators to work, doing my own themes etc). GameEx is awesome.
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I captured a video using SnagIt with the Microsoft Video 1 codec as an avi, and that works fine. Not sure of the resolution, but it would be whatever Narc opens to in a window by default (sorry I deleted it as I was just testing it out). The video would want to be converted to mpg though as it was 20mbs+ for a few secs as avi. Regarding the videos of systems, I was thinking of doing the same and capturing videos of each systems loadup/bios screen - not sure if they're all shown in the emus, but I know some are, or can be loaded. Or for like N64, where there's a different N64 logo on some of the games I thought I'd just find the most generic one - I can only remember the Conker's Bad Fur Day one where Conker chainsaws the N64 logo in half and replaces it with the Rare logo, but anyway. Also thought of trying to find 3d models of each console and animate each one in the order I have them in gameEx so each console would replace the previous, but of course if I changed the order, it would mess things up - plus I highly doubt I could find 3d models of each console, let alone even one console, I certainly wouldn't attempt creating 3d models myself - would look cool though (if anyone else wants to do it ).




