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incubus158

GameEx Lifetime Member
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Everything posted by incubus158

  1. OK thanks kroton181. My script is running as we speak at home capturing EXEs, COMs, and BAT files that run each game as well as capturing screenshots and creating gameex map files and ini's. Currently I am through the P's and only have about 900 folders to process. I think I just get frustrated because I am more of a programmer and expect people to be excited about programming like I do. I have been using gameex since the 3.0 releases and it does just keep getting better and better. It makes me love videogames like I used to because I have my setup soo sweet and organized. I will post a new thread when my DOS thing is ready with 2300 games integrated.
  2. yeah but the current functionality might possibly be broken.... has anyone gotten this to work recently?
  3. Tom, I dont know if you took this into account, but I noticed that when I specify the N64 database function on the N64 emulator, I noticed that the BoxArt and CartScan sections disappeared. Can you make sure that they show up in your unit testing for the next release? Also ... I think you should sticky a section where people can collaborate on creating a database for each emulator! On top of that I believe you should have filtered by multiplayer games in the MDB, since there is a field specifying how many players there are, it would be easy to impliment. I know this post might be classified into the "enhancements section" but this definitely is a bug when it doesnt show up the old legacy box carts and cart scans when the database functionality is turned on. Thanks for the effort on this release Tom. I am reluctant to release my DOSBox full emulator set configuration and screenshots since no know on the boards are interested in my projects. I will just keep my pimp ass gameex configuration to myself! Sorry everyone.....you will just have to deal with not having you thousands of DOSBox games integrated with screenshots in gameex. tough luck....but most people on these boards have no motivation to having a sweet setup... No one on the boards was interested in my project at all and found no value in it. So I just wont release it at all. Just me and my bro dan, will enjoy launching all DOS games from gameex with ease!
  4. I recently was reading my February EGM magazine and it game me a cool idea for a gameex emulator entry. I always enjoy coming up with new "filters" or "queries" in gameex and I made this up so everyone can set it up on their machines too. I basically created two hundred autohotkey scripts and a gameex map file that will run the top 200 games of all time. In order to set it up, first define the system emulator you wnt to use inside the individual text files (IE Change !nintendo_exe.txt and !nintendo_roms.txt with where yours are located). Once that is done, you should click on the "!1Run Me after checking all the emulator paths (verifies All Roms).ahk". This will read into your rom configuration and will verify whether or not the game will run when the EXE is called. This is very helpful to the success of this project and makes everyones life a lot easier. If you find that a rom is missing (which you probably will especially in the PSX), you can either: -Edit the original AHK file with your new name and recompile. (You will have to rename it to the way I did with underscores and a 4 digit number) -You can simply make a copy of the game and rename it to what the program wants it to be (in GOOD format) This project took me about a week to do (COMPLETE WITH RENAMED SCREENSHOTS) and I was able to have such a quick turn around by creating AHK scripts that basically create other AHK scripts and also append code to the verify roms AHK. If you want to create your own favorites list compilation, you can use this methodology too. I realize that I could have simply made a favorites list, but wheres the fun in that? I dont even think that is distributable? Hopefully this inspires others to post their projects on gameex and not just gameex.ini configs. I cant wait for nights project to come out (Of which I am assisting in too)! Also keep other project ideas alive by posting regularly. Here I have uploaded screenshots to all game manuals to accompany the PDFs Having sweet organized gameex projects just make our systems that much more pimp! (HMM, NOW ONLY IF THESE MESSAGE BOARDS WERE SETUP IN A HIERARCHY COULD I EASILY FIND ALL GAMEEX SUPPORTING PROJECTS... TOM CAN WE EVER GET THIS?) I have another huge project involving DOS games that I will unveil soon with full configurations and full screenshots of two thousand DOS games. More to come! HERE IT IS!!! Please let me know of any successes or failures. Like Tom, all I want is a few people to use it and a couple of thank you's or something if you like the setup. Example INI: Enabled=True STARTPAGENAME=EGM Top 200 Games of Their Time TITLETEXT=Top 200 StartPageLogo=!egm-top200 ROMFilter= RomsInFolders=True RomPath=E:\Games\[Greatest Games Of All Time] SnapPath=E:\Games\[Greatest Games Of All Time]\snap WorkingPath=E:\Games\[Greatest Games Of All Time]\ MapKeys= WaitBeforeKeys= SendKeys= ReplaceDash=True ReplaceUnder=True Capitals=True RemoveBrackets=False ShowDesktop=True Debug=False MAPFile=E:\Games\[Greatest Games Of All Time]\!1greatest_games.map AlsoLaunch= Command=[RomFile] OLDatZip= TitlePath= BoxPath= LaunchBefore= LaunchAfter= CartPath= PS - You will notice that I didnt/wasnt able to create the entire list to its integrity because of some systems that are unemulated. So I just inserted some of my favorite games. :-D Edit: Another note, please bear in mind that I use Process.exe to kill the emulator whne ESCAPE is pressed. Since gameex is tracking the EXE that runs the game. I never made it configurable to kill specific emulators. I hard coded it. Here are the emulators that will be killed: Nestopia.exe - NES Project64.exe - N64 Stella.exe - Atari ePSXe.exe - PSX zsnesw.exe - SNES gens.exe -Genesis VisualBoyAdvance.exe - GBA, GB and GBC
  5. Just vanished when it happened. But that was v553. It seems to work good now in 555!
  6. Yeah I have these rotating in my GameEx movies. I filtered out only the games that I enjoyed playing and they rotate every 15 minutes. Giving me great variety. They are perfect for gameex cause they are short, they are retro and they actually promote any games within your system. The quality of them isnt sooo great though in full screen. GameEx doesnt play them as smooth as I would want.
  7. Its cool you are not being a jerk about it CrispyXUK. All this stuff is for fun anyways, its not like the themes are sold or anything. If that was the case you would have the right to get mad. Welcome to the community. GameEx is the bomb!
  8. OMG Tom... thanks for implimenting that custom textual description for each game. I cant wait to have the community share these. We have been needing new things in the emulated games section. The last new thing has been since around 3.14 when you included sections for carts and boxscans. We need the same kind of options on our emulators as we do with mame to make this the pimpest game system ever! Please remind everyone of this fix on your next release.
  9. one test of mine even threw me completely out of gameex after it was finished changing my theme. It basically killed gameex, but the theme was there for the next time.
  10. Tom does this build at all fix the text translation bug where it just plain doesnt work anymore. Can you test it out on your machine to see if the text gets translated. It used to work? Maybe I am jsut retarded. I am sure it will take you 5 seconds to fix.
  11. I love the fact how these boards just let topics drift into the blue lagoon of pages 2 and beyond, where no one reads them if no one updates them. We need to have a hierarchy of sections where we can post relevant subjects and issues rather than one pool with all kinds of topics.
  12. anyone have any ideas on why this is happening?
  13. Hey heres an easy request.... I would love it if you fixed the [TEXT] sector of the INI. I used to be able to specify what I wanted to call things within the system. Now its DEAD broke. Try it for yourself with your default.gameex.ini file in your latest version. Try changing text.... not going to happen. :-(
  14. I have been having problems too running dos games still. One of my threads Tom helped me out big time noticing that my ini's LunchBefore and LaunchAfter was duped because I was replacing all too much. Now I need help again. Windows EXE's run fine. And when I run anything DOS oriented I see a cmd.exe running but no game. I tried running runitgame.bat with a dos game written to it and it runs fine outside of gameex. I also tried setting debug to TRUE and it also runs fine as well. Setting it to false does nothing and I must escape back into gameex or kill the cmd process. Tom, I have been running DOS games fine since 3.16 and have never had a problem, now gameex is flaking out when trying to run a simple command. [Emulator_243] Enabled=True STARTPAGENAME=Airball_(1987)(Micro Deal) TITLETEXT=Airball_(1987)(Micro Deal) StartPageLogo=Airball_(1987)(Micro Deal) ROMFilter= RomsInFolders=False RomPath=E:\Games\[More Great Computer Games]\Airball_(1987)(Micro Deal) SnapPath=E:\Games\[More Great Computer Games]\Airball_(1987)(Micro Deal) WorkingPath=E:\Games\[More Great Computer Games]\Airball_(1987)(Micro Deal) MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=True ReplaceUnder=True Capitals=True RemoveBrackets=False ShowDesktop=True Debug=True MAPFile=E:\Games\[gameexprograms]\generic_game.map AlsoLaunch= Command=airball.exe OLDatZip= TitlePath= LaunchBefore= LaunchAfter=
  15. For my VP games, I just used a frontend (I think was called VPLauncher) it went through my images and even though they didnt have the same name as the ROMs and then I just call that interface from gameex. Yeah great idea and great way to rename. Did you say those snaps you used are in the GOOD format? If so maybe you can upload them to somewhere like this http://www.insightz.net/ or http://www.bigupload.com/ or the thousands of other free upload places out there.
  16. Are we suggesting that each person validate whether they have the complete collection of every screenshot for every US release and then we find places to upload them? Like I said before, www.freewebtown.com will be perfect with a gig of memory space. What is the easiest way to validate that we have all the screenshots. Cause someone should first analyze whether screenshotarchive.com has all the US releases. I will also get my DOS games screenshots archive.... but it might take me months to do. I havent been running my script as much and have been getting lazy lately. Anyone at all get that script running? We could definitely get it done faster if we work together.
  17. Sorry bout that Tom.... I edited it out. Not that I want to be a jerk or anything either, I just want to bring up the obvious contradictory thought of how gameex actually does promote piracy as well. You know I love the software, but it has increased my love for emulation.... increasing my desire to collect and organize games.... you know? I know that GameEx can be used entirely legal if you used strictly public domain roms, but wheres the fun in that? I write software 50 hours a week as well. I want to keep my job too and do not want people stealing my software. But video games are a type of software too and having one commercial rom on your hard drive is technically a copyright infringement. I mean, in order for you to write the code for GameEx, you did technically have to have illegal roms to unit test your code. Theres just a fine line is all I am saying. Just curious of your thoughts on the subject.
  18. Yeah I think you are right. Really I can create the same thing using autohotkey and I can compile that into an EXE. Because yea you are right, you would want to use this thing every so often to get your emulators organized. I guess I would suggest to still use the script with the trial version. But if you just use it with a trial version when you are ready to re-organize your emulators, then you might never have to use it again. Cause once my emulators are organized the way I want them to be, I probably wouldnt have a need for such a script. I will look into compiling an EXE though. The algorithm is simple enough. And autohotkey is FREE! Thats probably why people havent said much about the scripts.... they would work great if the software was free. Yeah the money should go to Tom instead of some f'ing corporation.
  19. http://www.runmichigan.com/uploadfiles/Dav...aken/update.rar woops.... i forgot the most important system.... super nes. Also I uploaded all of my screenshots for the emulator page logos. These have all the emulators and their favorites, manual pages and regular shots (if you dont feel like using photoshop on your images). http://www.runmichigan.com/uploadfiles/Dav...ator_images.rar I suggest we all just use a webserver like freewebtown.com to upload stuff to. They allow a gig of upload space and a gig of bandwidth for FREE. I cant wait to see other peoples images and stuff.
  20. To kick start some peoples quest to have some sweet screenshots. Here are all the screenshots of the PDFs game manuals that are floating around out there on the internet. http://www.gamemanuals.net. (I would suggest going through the pages of manuals and using a tool like flashgot where you can essentially leech all the documents) Now most of these arent named to the GOOD format like most of our gameex systems. And I am not about to go and rename all the PDFs into the good format, unless Tom programs a Game Manuals section for each ROM. But if you got all the manuals from that site, these screenshots will work great in gameex. Here is a sample game ini for your game manuals. [Emulator_2] Enabled=True STARTPAGENAME=---------------4-Bit Games----------------------- TITLETEXT=4-Bit Games StartPageLogo= ROMFilter= RomsInFolders=True RomPath=E:\Games\[Killer Instinct]\KI1 SnapPath=E:\Games\[Killer Instinct]\KI1 WorkingPath=E:\Games\[Killer Instinct]\KI1 MapKeys= WaitBeforeKeys= SendKeys= ReplaceDash=True ReplaceUnder=True Capitals=True RemoveBrackets=False ShowDesktop=True Debug=False MAPFile=E:\Games\[Killer Instinct]\KI1\ki.map AlsoLaunch= Command=SpiderMan.exe OLDatZip= TitlePath= BoxPath= LaunchBefore= LaunchAfter= CartPath= [Emulator_3] Enabled=True StartPageName=+ Atari 2600 Games TitleText=2600 StartPageLogo=2600 RomFilter=*.bin RomsInFolders=False ROMPath=E:\Games\[Atari 2600]\roms SnapPath=E:\Games\[Atari 2600]\snap WorkingPath=E:\Games\[Atari 2600] MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=True ReplaceUnder=True Capitals=True RemoveBrackets=False AlsoLaunch= ShowDesktop=True Debug=False MapFile=E:\Games\[Atari 2600]\atari.map OLDatZip= Command=stella.exe "[ROMPath]\[RomFile]" TitlePath= BoxPath=E:\Games\[Atari 2600]\boxscans LaunchBefore= LaunchAfter= CartPath=E:\Games\[Atari 2600]\cartscans configFile= ExcludedFiles= CustomBackground= [Emulator_4] Enabled=True StartPageName=--Atari Favorites TitleText=2600 Favorites StartPageLogo=2600-fav RomFilter=*.bin,*.a26 RomsInFolders=False ROMPath=E:\Games\[Atari 2600]\roms SnapPath=E:\Games\[Atari 2600]\snap WorkingPath=E:\Games\[Atari 2600] MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=True ReplaceUnder=True Capitals=True RemoveBrackets=False AlsoLaunch= ShowDesktop=True Debug=False MapFile=E:\Games\[Atari 2600]\atari-fav.map OLDatZip= Command=stella.exe "[ROMPath]\[RomFile]" TitlePath= BoxPath=E:\Games\[Atari 2600]\boxscans LaunchBefore= LaunchAfter= CartPath=E:\Games\[Atari 2600]\cartscans configFile=Visual Pinball ExcludedFiles= CustomBackground=bak.avi [Emulator_5] Enabled=True StartPageName=--Atari 2600 Game Manuals TitleText=2600 Game Manuals StartPageLogo=2600-man RomFilter=*.pdf RomsInFolders=False ROMPath=E:\Games\[Atari 2600]\Manuals\ SnapPath=E:\Games\[Atari 2600]\Manuals\snap\ WorkingPath=C:\Program Files\Adobe\Acrobat 7.0\Reader\ MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=True ReplaceUnder=True Capitals=True RemoveBrackets=False AlsoLaunch= ShowDesktop=True Debug=False MapFile= OLDatZip= Command=AcroRd32.exe "[ROMPath]\[RomFile]" TitlePath= BoxPath= LaunchBefore= LaunchAfter= CartPath= configFile= ExcludedFiles= CustomBackground= Heres the link to the games.... notice the folder name....get it while its fresh outta the oven. As of right now 32% done... please wait if you try right after I post. http://www.runmichigan.com/uploadfiles/Dav...creen_Shots.rar
  21. Anyone get this working?? I do need some help with the screenshots. I need someone to split up the work or something. I will just let this post die into the black hole that is pages 2 and 3 if I dont get a response. Why dont you guys check out this script, to see I am a serious macro express programmer and a serious gameex lover. This script is sooo useful to the community. It will renumber and then insert a new space so you can have all your emulators in the order you want. Try cutting out and reordering the emulators the way you want them ordered. Alphabettically, by genre, or whatever. Then run the "GameEx -> Delete all numbers" script. This script then calls the next script which will insert a new emulator. But if you are just reorganizing, you can just cancel when it tries to run the insert script. It really makes a lot of sense to organize your emulators more using this script. If it works for everyone I will post it to the downloads thread. http://www.bodypotions.net/davidrenne.com/...Manipulator.mex If someone likes the script PM me or please respond to the post. It seems like no one is interested in this stuff. If you dont yet have Marco Express, come get a trial at http://www.macroexpress.com. It is a really powerful tool.
  22. Yeah I think thats a great idea. I am big into screenshots.... although they take up soo much time. I have developed one script that will take screenshots of your DOS games. Its posted on the boards, but no one has yet to talk about it at all. It also references the screenshot in a new gameex.ini entry. I have also devloped another script to take screenshots of game manuals. I will certainly post those. They are all done. Maybe I will post my new gameex ini file script that will renumber your emulators and allow you to insert new emulators where you want. Maybe then people will like these sweet scripts I have put some thought into.
  23. I downloaded a ton of old video game commercials off a torrent site and I set it up to where every 15 minutes a script gets run that will essentially rotate and copy over my gameex intro movie. I just wanted to shout out this idea and if anyone is interested in the rotation script, I can post it. Its just really fun having variety in your system. I am also thinking of rotating my gameex themes as well..... Any thoughts?
  24. Has anyone attempted to use the link on there yet? Also just yesterday I created a macro express script that will renumber all of your emulators and then allow your to specify and "insert" a new emulator inbetween. So lets say you have 200 emulators and you want to insert a new one inbetween your nintendo 64 and your playstation. For my example, I wanted to insert nintendo 64 game manuals in between my nintendo 64 favorites list and my playstation emulator. I run the first part of my script which will delete the "_#]" after the Emulator. Then part two of the script will then re-number all of the emulators. And part three will then insert and adjust all your emulators to accomodate the new one you want to insert. Tom.... as peoples gameex ini files get more and more complicated and organized.... you might want to consider this as some kind of addition. What do you think? Regardless I am essentially creating a supporting gameex library of functions that people can use with macroexpress and gameex. One of my scripts takes a screenshot of the actual game manual pdf, so users can get a screenshot of what the manual looks like when browsing that section. The script opens up adobe acrobat and then exports a photo with the name of the file. I will post all of the screens soon once I am done. I will post these, if people are interested as well.
  25. I used a separate front end I think it was called VPinball or something like that. The reason I used that was because the images that I downloaded didnt match the names of the Roms. But the front end figured out which images go to what pinball machine. It was much easier that way.
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