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About This File

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This plugin does various stuff. It's main aim is to make running multiple emulators for each system as easy as possible. You can setup all your emulators in GEmvoy first - running and testing them from there before dovetailing with GameEx. You can also choose which Emulator to launch a game with from GameEx itself. Lots of additional stuff. Best way to find out what it does - download it and have a tinker - it's very low impact on GameEx; your game and asset files + your existing setup, so you can't break anything.

Features:

  • Quickly launch zipped gamefile sets without having to wait for them to unzip.
  • Have different system emulators mapped against one GameEx 'emulator.'
  • Be able to choose which emulator boots a game from the Game Details page in GameEx.
  • Simple approach to mounting gamefiles
  • Test emulator/games setups before running through GameEx - boot games in "Fullboot" or "Setup boot" modes. 
  • Can work with multi-format gamefile sets for one emulator (e.g. Playstation sets with mixtures of .cue, .mds etc.)
  • Save emulator settings on per-game basis, allowing for different  graphics, sound and controller setups for each game.
  • Launch support apps before, alongside or after a game boot on a per-system, emulator or game basis. 
  • Full tokenised game/system/emu details allowing insertion of these into any command lines.
  • Make your own emulator settings scripts, swapping out files, folders and registry entries between game boots.
  • Key-remaps on per emulator or game basis (experimental)
  • Timelapse picture capture via webcam during games. Continuous, timed or burst mode. 
  • GameEx tweaks allowing:
    • Choose which sounds to use for the GameEx menu
    • Choose to use random sounds for the above
    • Relocate the message window from the bottom right
  • User prompting throughout any unzips showing progress.

 

Links:

Codeplex Docs


What's New in Version 0.9.3   See changelog

Released

V0.9.2
Altered Support App launches. Prior to game, they now launch each on their own thread. Also 500ms delay between launch neccessitated. 
Added running emu check on close.
Ammended the FTP settings script download
Added function to move the database xml to another location + warning not to dual map
Added Cloud Dummy Extention funciton - e.g. with BitTorretn Sync - treats placeholder files as roms (Gemvoy ignore specified extention)
Added 0 GE emus check

V0.9.3
Fixed Add Game in config causing fullfilepath error
Added Strip Brakets text option to Autogamename
Fixed various errors around special characters in Edited gamename


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