This event began 10/05/15 and repeats every year until 10/05/75
Q*bert/ˈkjuːbərt/ is an arcadevideo game developed and published by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses "isometric" graphics to create apseudo-3D effect, and serves as a precursor to the isometric platformer genre. The objective is to change the color of every cube in a pyramid by making the on-screen character hop on top of the cube while avoiding obstacles and enemies. Players use a joystick to control the character.