nullPointer Posted June 10, 2011 Share Posted June 10, 2011 I started running into a strange problem today. Recently I set up WinKawaks in GameEx with the intent of running the Neo Geo AES system under a separate emulator. (See the explanation at the bottom of this post as to why I'm not just using MAME for this purpose)Any hoo I setup a custom map file representing the subset of games I'd like to display under WinKawaks in GameEx. At first it seemed to be trucking along fairly well, but then I noticed a few specific games in the list that were . . . misbehaving.When I click on certain games in the list it brings up the 'Game Specific" window, but the 'Play This Game' option is not there. For example Art of Fighting 3: The Path of the Warrior looks like this:Where it would normally say 'Play This Game', it lists the title of the game instead. It looks like that for a few seconds, then the screen starts stuttering and intermittently displaying the 'Please Wait' message box several times per second. OK fair enough I. I attempt to return to the Game List, but am unable to. It stays stuck on that screen freaking out. If I click the home button it returns me to the top level menu, freaks out for a bit longer, and eventually settles down.This behavior only happens with a few games in the list, but they are always the same ones. Now the weird part: this only happens when I use a map file. Any (matching) map file. I've attempted to use frequency's map file (Kawaks v1.62.map), my own map file (derived from frequency's map file), and the map file included with GameEx ([Arcade] WinKawaks.map). If I don't use a map file, every game works fine. I'm hoping one of our gurus can point me in the right direction. Here's all the junk that's fit to print:Emulator Config:[Emulator_11]Enabled=TrueSystem=SNK Neo-GeoCategory=ConsoleEmulator=WinKawaksVersion=1.62Rating=DownloadUrl=http://www.gamesdbase.com/setupwizard/emulators/download/winkawaks.7zRequiredFiles=Website=http://cps2shock.retrogames.com/Info=CPS1 & 2 and Neo-Geo emulatorTitleText=SNK Neo-GeoStartPageName=[Console] SNK Neo-GeoStartPageLogo=SNK Neo-GeoCommand="WinKawaks.exe" [ROM] -fullscreenRomFilter=Database=[Console] SNK Neo-GeoconfigFile=[Mapping Off] Exit (ENTER, ALT+F4)MAPFile=C:\GameEx\MAP FILES\Kawaks v1.62.mapRomPath=E:\Emulation\Roms\SNK_Neo_Geo[LG]SnapPath=E:\Emulation\Assets\SNK_Neo_Geo_AES\Video_AVITitlePath=E:\Emulation\Assets\SNK_Neo_Geo_AES\TitleBoxPath=E:\Emulation\Assets\SNK_Neo_Geo_AES\BoxCartPath=E:\Emulation\Assets\SNK_Neo_Geo_AES\CartManualPath=ControlPanelPath=WorkingPath=E:\Emulation\Emulators\winkawaks162MapKeys=TrueWaitBeforeKeys=SendKeys=ReplaceDash=FalseReplaceUnder=TrueCapitals=FalseRemoveBrackets=TrueShowDesktop=TrueDebug=FalseAlsoLaunch=OLDatZip=LaunchBefore=start "" "E:\Emulation\Emulators\winkawaks162\batch\KawaksStartup.lnk"LaunchAfter=start "" "E:\Emulation\Emulators\winkawaks162\batch\KawaksExit.lnk"ExcludedFiles=CustomBackground=PlayMusic=FalseDontShowInfo=FalsePlaySelectionMusic=FalseSelectionMusicFolder=PCGame=FalseGamesIn7Zips=FalsePlayInScreenSaver=TrueShowMostPlayed=TrueRandomMostPlayed=TrueCDCheck=FalseCDCheckFile=MergeSets=Trueimagenotfound=E:\Emulation\Assets\no_img.pngGameEx Log00:22:42.2 6/10/2011: GameEx: Version 11.75: Starting Log00:22:42.2 6/10/2011: Operating System Platform: Win32NT00:22:42.2 6/10/2011: Operating System Name: Windows Vista00:22:42.2 6/10/2011: Operating System Version: 6.1.760100:22:42.2 6/10/2011: Aero running00:22:42.2 6/10/2011: Initializing Vista/Windows 7 volume control00:22:42.2 6/10/2011: Checking for versions of .net Framework installed00:22:42.2 6/10/2011: .net Framework 2.0 Installed00:22:42.2 6/10/2011: .net Framework 3.0 Installed00:22:42.2 6/10/2011: .net Framework 3.5 Installed00:22:42.2 6/10/2011: Intel® Core i3 CPU M 380 @ 2.53GHz, 3767MB00:22:42.2 6/10/2011: 2.53Ghz - 4 Cores or CPU's00:22:42.2 6/10/2011: Running Randomize()00:22:42.2 6/10/2011: Loading PlugIns00:22:42.2 6/10/2011: Checking for applications to Launch On Startup00:22:42.2 6/10/2011: Running Misc startup tasks00:22:42.2 6/10/2011: Setting Menu types00:22:42.2 6/10/2011: Opening Configuration File00:22:42.2 6/10/2011: Getting Configuration Values00:22:42.2 6/10/2011: Using Theme: Default - Media Center00:22:42.2 6/10/2011: Checking for alternate Image Directory for Theme: Default - Media Center00:22:42.2 6/10/2011: Using Images from theme: Default - Media Center V1\MEDIA\00:22:42.2 6/10/2011: Initialising Video/MNG DLL's00:22:42.2 6/10/2011: GameEx will check for media insertion (may affect performance)00:22:42.2 6/10/2011: Is Media Center running?00:22:42.2 6/10/2011: Checking/Creating LCD Registry values00:22:42.2 6/10/2011: Check Media Center Exit/Start Mode00:22:42.2 6/10/2011: Media Center Mode 200:22:42.2 6/10/2011: Video previews on. Warning: Only recommended on modern systems00:22:42.2 6/10/2011: Snap Delay set to: 200:22:42.3 6/10/2011: Get other settings00:22:42.3 6/10/2011: Desktop set to Hide ICONS and set Background to Black00:22:42.3 6/10/2011: Set: Find emulator artwork on best match basis00:22:42.3 6/10/2011: Start work for Form00:22:42.3 6/10/2011: Getting Original Screen Size00:22:42.3 6/10/2011: Opening Database Connection00:22:42.3 6/10/2011: Initializing Component00:22:42.3 6/10/2011: Retrieving resolution setting00:22:42.3 6/10/2011: MAME Path is: C:\GameEx00:22:42.3 6/10/2011: MAME EXE file is: Sleep.exe00:22:42.3 6/10/2011: ROM Paths are: C:\GameEx\DEMO;C:\GameEx\DEMO\MAME00:22:42.3 6/10/2011: Catver.ini is located at: C:\GameEx\DATA\catver.ini00:22:42.3 6/10/2011: controls.ini is located at: C:\GameEx\data\controls.ini00:22:42.3 6/10/2011: History.dat is located at: C:\GameEx\DATA\history.dat00:22:42.3 6/10/2011: nplayers.ini is located at: C:\GameEx\DATA\nplayers.ini00:22:42.3 6/10/2011: command.dat is located at: C:\GameEx\DATA\command.dat00:22:42.3 6/10/2011: MAMEinfo.dat is located at: C:\GameEx\DATA\mameinfo.dat00:22:42.3 6/10/2011: Loading Controls.ini map file00:22:42.3 6/10/2011: Snap Path is: C:\GameEx\DEMO\MAME\snaps00:22:42.3 6/10/2011: AVI Snap Path is: C:\GameEx\DEMO\MAME\video00:22:42.3 6/10/2011: Flyer Path is: C:\GameEx\DEMO\MAME\flyers00:22:42.3 6/10/2011: Cabinet Path is: C:\GameEx\DEMO\MAME\cabinets00:22:42.4 6/10/2011: Cabinet 3D Path is: C:\GameEx\DEMO\MAME\cabinets3d00:22:42.4 6/10/2011: Title Path is: C:\GameEx\DEMO\MAME\titles00:22:42.4 6/10/2011: PCB Path: Not Found00:22:42.4 6/10/2011: Artwork Preview Path: Not Found00:22:42.4 6/10/2011: Panel Path is: C:\GameEx\DEMO\MAME\cpanel00:22:42.4 6/10/2011: Manual Path is: C:\GameEx\DEMO\MAME\manual00:22:42.4 6/10/2011: Icon Path is: C:\GameEx\DEMO\MAME\icons00:22:42.4 6/10/2011: Marquee Path is: C:\GameEx\DEMO\MAME\marquees00:22:42.4 6/10/2011: Loading Custom Emulators00:22:42.4 6/10/2011: Loading Emulator 1: [Console] NEC TurboGrafx-1600:22:42.4 6/10/2011: Loading Emulator 2: [Console] Nintendo N64 - 196400:22:42.4 6/10/2011: Loading Emulator 3: [Console] Nintendo N64 - Project64 1.600:22:42.4 6/10/2011: Loading Emulator 4: [Console] Nintendo N64 - Project64 1.700:22:42.4 6/10/2011: Loading Emulator 5: [Console] Nintendo NES00:22:42.4 6/10/2011: Loading Emulator 6: [Console] Nintendo SNES00:22:42.4 6/10/2011: Loading Emulator 7: [Console] Sega 32x00:22:42.4 6/10/2011: Loading Emulator 8: [Console] Sega CD00:22:42.4 6/10/2011: Loading Emulator 9: [Console] Sega Genesis00:22:42.4 6/10/2011: Loading Emulator 10: [Console] Sega Master System00:22:42.4 6/10/2011: Loading Emulator 11: [Console] SNK Neo-Geo00:22:42.4 6/10/2011: Loading Emulator 12: [Handheld] Atari Lynx00:22:42.4 6/10/2011: Loading Emulator 13: [Handheld] Nintendo Game Boy00:22:42.4 6/10/2011: Loading Emulator 14: [Handheld] Nintendo Game Boy Color00:22:42.4 6/10/2011: Loading Emulator 15: [Handheld] Sega Game Gear00:22:42.4 6/10/2011: Using Version 3 Themes Animations00:22:42.4 6/10/2011: Using General Font: Trebuchet MS00:22:42.4 6/10/2011: Using Title Font: Trebuchet MS00:22:42.5 6/10/2011: Initialising Direct3D00:22:42.5 6/10/2011: Applying GameEx is Loading Image00:22:42.5 6/10/2011: Creating Surfaces00:22:42.5 6/10/2011: Creating Primary Surface - Windowed Mode00:22:42.5 6/10/2011: Creating Back Buffer00:22:42.6 6/10/2011: Loading graphic Surfaces00:22:42.6 6/10/2011: Display is running at: 1366x768 32bit color, 60hz00:22:42.6 6/10/2011: Creating Surfaces Misc and Dialogs00:22:42.7 6/10/2011: Creating Surfaces Volume00:22:42.7 6/10/2011: Creating Surfaces Arrows00:22:42.7 6/10/2011: Creating Surfaces GameEXlogo Text00:22:42.7 6/10/2011: Creating Surfaces Toolbar00:22:42.7 6/10/2011: Creating Surfaces Backgrounds00:22:42.7 6/10/2011: Creating Surfaces Toolbar Controls00:22:42.7 6/10/2011: Creating Surfaces GameEx Logo00:22:42.7 6/10/2011: Creating Surface Unselected00:22:42.7 6/10/2011: Creating Surfaces Snaps00:22:42.7 6/10/2011: Creating Surfaces Menu and List Bars00:22:42.9 6/10/2011: Creating Fonts00:22:42.9 6/10/2011: Creating Game Font00:22:43.0 6/10/2011: Creating Game Font Faded00:22:43.1 6/10/2011: Creating Title Font00:22:43.1 6/10/2011: Restoring Title Font From Cache00:22:43.2 6/10/2011: Creating Font Black00:22:43.3 6/10/2011: Creating Font Black Small00:22:43.3 6/10/2011: Fonts Created Succesfully00:22:43.3 6/10/2011: 2MB Video Memory Used00:22:43.3 6/10/2011: Initialising Bass Audio Library00:22:43.3 6/10/2011: Creating instance of global keyboard hook00:22:43.5 6/10/2011: Attempting to load game list00:22:43.5 6/10/2011: Applying Language/Text00:22:43.5 6/10/2011: Text/Language: English00:22:43.6 6/10/2011: MAME CMD options: -nowindow -joy -skip_gameinfo00:22:43.6 6/10/2011: Loading last used Game List00:22:43.6 6/10/2011: Creating DirectSound Device00:22:43.6 6/10/2011: Trying: Primary Sound Driver00:22:43.6 6/10/2011: Loading Sound Files00:22:43.6 6/10/2011: DirectSound Device Created Successfully00:22:43.6 6/10/2011: Initialising DirectInput for Gamepad support00:22:43.7 6/10/2011: Using Device Logitech Cordless RumblePad 200:22:43.7 6/10/2011: Initializing MCE Remote00:22:43.7 6/10/2011: Playing intro sound file00:22:43.7 6/10/2011: Initialization OK! Starting GameEx!00:22:43.7 6/10/2011: Testing Main Loop Once: Processing Frame00:22:44.0 6/10/2011: Testing Main Loop Once: Main Loop ran successfully00:22:53.7 6/10/2011: Validating: Emulator_1: Custom Background:00:22:53.7 6/10/2011: Warning: Emulator_1: Custom Background Does not exist00:22:53.7 6/10/2011: Validating: Emulator_1: Snap Path: E:\Emulation\Assets\NEC_TurboGrafx_16\Video_AVI00:22:53.7 6/10/2011: Validating: Emulator_1: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.7 6/10/2011: Validating: Emulator_1: Database: [Console] NEC TurboGrafx-1600:22:53.7 6/10/2011: Validating: Emulator_1: Title Snap Path: E:\Emulation\Assets\NEC_TurboGrafx_16\Title00:22:53.7 6/10/2011: Validating: Emulator_1: Box Art Path: E:\Emulation\Assets\NEC_TurboGrafx_16\Box00:22:53.7 6/10/2011: Validating: Emulator_1: Cart Art Path: E:\Emulation\Assets\NEC_TurboGrafx_16\Cart00:22:53.7 6/10/2011: Validating: Emulator_2: Custom Background:00:22:53.7 6/10/2011: Warning: Emulator_2: Custom Background Does not exist00:22:53.7 6/10/2011: Validating: Emulator_2: Snap Path: E:\Emulation\Assets\Nintendo_N64\Video_AVI00:22:53.7 6/10/2011: Validating: Emulator_2: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.7 6/10/2011: Validating: Emulator_2: Database: [Console] Nintendo N6400:22:53.7 6/10/2011: Validating: Emulator_2: Title Snap Path: E:\Emulation\Assets\Nintendo_N64\Title00:22:53.7 6/10/2011: Validating: Emulator_2: Box Art Path: E:\Emulation\Assets\Nintendo_N64\Box00:22:53.7 6/10/2011: Validating: Emulator_2: Cart Art Path: E:\Emulation\Assets\Nintendo_N64\Cart00:22:53.7 6/10/2011: Validating: Emulator_3: Custom Background:00:22:53.7 6/10/2011: Warning: Emulator_3: Custom Background Does not exist00:22:53.7 6/10/2011: Validating: Emulator_3: Snap Path: E:\Emulation\Assets\Nintendo_N64\Video_AVI00:22:53.7 6/10/2011: Validating: Emulator_3: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.7 6/10/2011: Validating: Emulator_3: Database: [Console] Nintendo N6400:22:53.7 6/10/2011: Validating: Emulator_3: Title Snap Path: E:\Emulation\Assets\Nintendo_N64\Title00:22:53.7 6/10/2011: Validating: Emulator_3: Box Art Path: E:\Emulation\Assets\Nintendo_N64\Box00:22:53.7 6/10/2011: Validating: Emulator_3: Cart Art Path: E:\Emulation\Assets\Nintendo_N64\Cart00:22:53.7 6/10/2011: Validating: Emulator_4: Custom Background:00:22:53.7 6/10/2011: Warning: Emulator_4: Custom Background Does not exist00:22:53.7 6/10/2011: Validating: Emulator_4: Snap Path: E:\Emulation\Assets\Nintendo_N64\Video_AVI00:22:53.7 6/10/2011: Validating: Emulator_4: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.7 6/10/2011: Validating: Emulator_4: Database: [Console] Nintendo N6400:22:53.7 6/10/2011: Validating: Emulator_4: Title Snap Path: E:\Emulation\Assets\Nintendo_N64\Title00:22:53.7 6/10/2011: Validating: Emulator_4: Box Art Path: E:\Emulation\Assets\Nintendo_N64\Box00:22:53.7 6/10/2011: Validating: Emulator_4: Cart Art Path: E:\Emulation\Assets\Nintendo_N64\Cart00:22:53.7 6/10/2011: Validating: Emulator_5: Custom Background:00:22:53.7 6/10/2011: Warning: Emulator_5: Custom Background Does not exist00:22:53.7 6/10/2011: Validating: Emulator_5: Snap Path: E:\Emulation\Assets\Nintendo_NES\Video_AVI00:22:53.7 6/10/2011: Validating: Emulator_5: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.7 6/10/2011: Validating: Emulator_5: Database: [Console] Nintendo NES00:22:53.7 6/10/2011: Validating: Emulator_5: Title Snap Path: E:\Emulation\Assets\Nintendo_NES\Title00:22:53.7 6/10/2011: Validating: Emulator_5: Box Art Path: E:\Emulation\Assets\Nintendo_NES\Box00:22:53.7 6/10/2011: Validating: Emulator_5: Cart Art Path: E:\Emulation\Assets\Nintendo_NES\Cart00:22:53.7 6/10/2011: Validating: Emulator_6: Custom Background:00:22:53.7 6/10/2011: Warning: Emulator_6: Custom Background Does not exist00:22:53.7 6/10/2011: Validating: Emulator_6: Snap Path: E:\Emulation\Assets\Nintendo_SNES\Video_AVI00:22:53.7 6/10/2011: Validating: Emulator_6: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.7 6/10/2011: Validating: Emulator_6: Database: [Console] Nintendo SNES00:22:53.7 6/10/2011: Validating: Emulator_6: Title Snap Path: E:\Emulation\Assets\Nintendo_SNES\Title00:22:53.7 6/10/2011: Validating: Emulator_6: Box Art Path: E:\Emulation\Assets\Nintendo_SNES\Box00:22:53.7 6/10/2011: Validating: Emulator_6: Cart Art Path: E:\Emulation\Assets\Nintendo_SNES\Cart00:22:53.7 6/10/2011: Validating: Emulator_7: Custom Background:00:22:53.7 6/10/2011: Warning: Emulator_7: Custom Background Does not exist00:22:53.7 6/10/2011: Validating: Emulator_7: Snap Path: E:\Emulation\Assets\Sega_32X\Video_AVI00:22:53.7 6/10/2011: Validating: Emulator_7: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.7 6/10/2011: Validating: Emulator_7: Database: [Console] Sega 32X00:22:53.7 6/10/2011: Validating: Emulator_7: Title Snap Path: E:\Emulation\Assets\Sega_32X\Title00:22:53.7 6/10/2011: Validating: Emulator_7: Box Art Path: E:\Emulation\Assets\Sega_32X\Box00:22:53.7 6/10/2011: Validating: Emulator_7: Cart Art Path: E:\Emulation\Assets\Sega_32X\Cart00:22:53.7 6/10/2011: Validating: Emulator_8: Custom Background:00:22:53.7 6/10/2011: Warning: Emulator_8: Custom Background Does not exist00:22:53.8 6/10/2011: Validating: Emulator_8: Snap Path: E:\Emulation\Assets\Sega_CD\Video_AVI00:22:53.8 6/10/2011: Validating: Emulator_8: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.8 6/10/2011: Validating: Emulator_8: Database: [Console] Sega CD00:22:53.8 6/10/2011: Validating: Emulator_8: Title Snap Path: E:\Emulation\Assets\Sega_CD\Title00:22:53.8 6/10/2011: Validating: Emulator_8: Box Art Path: E:\Emulation\Assets\Sega_CD\Box00:22:53.8 6/10/2011: Validating: Emulator_8: Cart Art Path: E:\Emulation\Assets\Sega_CD\CD00:22:53.8 6/10/2011: Validating: Emulator_9: Custom Background:00:22:53.8 6/10/2011: Warning: Emulator_9: Custom Background Does not exist00:22:53.8 6/10/2011: Validating: Emulator_9: Snap Path: E:\Emulation\Assets\Sega_Genesis\Video_AVI00:22:53.8 6/10/2011: Validating: Emulator_9: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.8 6/10/2011: Validating: Emulator_9: Database: [Console] Sega Genesis00:22:53.8 6/10/2011: Validating: Emulator_9: Title Snap Path: E:\Emulation\Assets\Sega_Genesis\Title00:22:53.8 6/10/2011: Validating: Emulator_9: Box Art Path: E:\Emulation\Assets\Sega_Genesis\Box00:22:53.8 6/10/2011: Validating: Emulator_9: Cart Art Path: E:\Emulation\Assets\Sega_Genesis\Cart00:22:53.8 6/10/2011: Validating: Emulator_10: Custom Background:00:22:53.8 6/10/2011: Warning: Emulator_10: Custom Background Does not exist00:22:53.8 6/10/2011: Validating: Emulator_10: Snap Path: E:\Emulation\Assets\Sega_Master_System\Video_AVI00:22:53.8 6/10/2011: Validating: Emulator_10: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.8 6/10/2011: Validating: Emulator_10: Database: [Console] Sega Master System00:22:53.8 6/10/2011: Validating: Emulator_10: Title Snap Path: E:\Emulation\Assets\Sega_Master_System\Title00:22:53.8 6/10/2011: Validating: Emulator_10: Box Art Path: E:\Emulation\Assets\Sega_Master_System\Box00:22:53.8 6/10/2011: Validating: Emulator_10: Cart Art Path: E:\Emulation\Assets\Sega_Master_System\Cart00:22:53.8 6/10/2011: Validating: Emulator_11: Custom Background:00:22:53.8 6/10/2011: Warning: Emulator_11: Custom Background Does not exist00:22:53.8 6/10/2011: Validating: Emulator_11: Snap Path: E:\Emulation\Assets\SNK_Neo_Geo_AES\Video_AVI00:22:53.8 6/10/2011: Validating: Emulator_11: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.8 6/10/2011: Validating: Emulator_11: Database: [Console] SNK Neo-Geo00:22:53.8 6/10/2011: Validating: Emulator_11: Title Snap Path: E:\Emulation\Assets\SNK_Neo_Geo_AES\Title00:22:53.8 6/10/2011: Validating: Emulator_11: Box Art Path: E:\Emulation\Assets\SNK_Neo_Geo_AES\Box00:22:53.8 6/10/2011: Validating: Emulator_11: Cart Art Path: E:\Emulation\Assets\SNK_Neo_Geo_AES\Cart00:22:53.8 6/10/2011: Validating: Emulator_12: Custom Background:00:22:53.8 6/10/2011: Warning: Emulator_12: Custom Background Does not exist00:22:53.8 6/10/2011: Validating: Emulator_12: Snap Path: E:\Emulation\Assets\Atari_Lynx\Video_AVI00:22:53.8 6/10/2011: Validating: Emulator_12: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.8 6/10/2011: Validating: Emulator_12: Database: [Handheld] Atari Lynx00:22:53.8 6/10/2011: Validating: Emulator_12: Title Snap Path: E:\Emulation\Assets\Atari_Lynx\Title00:22:53.8 6/10/2011: Validating: Emulator_12: Box Art Path: E:\Emulation\Assets\Atari_Lynx\Box00:22:53.8 6/10/2011: Validating: Emulator_12: Cart Art Path: E:\Emulation\Assets\Atari_Lynx\Cart00:22:53.8 6/10/2011: Validating: Emulator_13: Custom Background:00:22:53.8 6/10/2011: Warning: Emulator_13: Custom Background Does not exist00:22:53.8 6/10/2011: Validating: Emulator_13: Snap Path: E:\Emulation\Assets\Nintendo_Game_Boy\Video_AVI00:22:53.8 6/10/2011: Validating: Emulator_13: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.8 6/10/2011: Validating: Emulator_13: Database: [Handheld] Nintendo Game Boy00:22:53.8 6/10/2011: Validating: Emulator_13: Title Snap Path: E:\Emulation\Assets\Nintendo_Game_Boy\Title00:22:53.8 6/10/2011: Validating: Emulator_13: Box Art Path: E:\Emulation\Assets\Nintendo_Game_Boy\Box00:22:53.8 6/10/2011: Validating: Emulator_13: Cart Art Path: E:\Emulation\Assets\Nintendo_Game_Boy\Cart00:22:53.8 6/10/2011: Validating: Emulator_14: Custom Background:00:22:53.8 6/10/2011: Warning: Emulator_14: Custom Background Does not exist00:22:53.8 6/10/2011: Validating: Emulator_14: Snap Path: E:\Emulation\Assets\Nintendo_Game_Boy_Color\Video_AVI00:22:53.8 6/10/2011: Validating: Emulator_14: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.8 6/10/2011: Validating: Emulator_14: Database: [Handheld] Nintendo Game Boy Color00:22:53.8 6/10/2011: Validating: Emulator_14: Title Snap Path: E:\Emulation\Assets\Nintendo_Game_Boy_Color\Title00:22:53.8 6/10/2011: Validating: Emulator_14: Box Art Path: E:\Emulation\Assets\Nintendo_Game_Boy_Color\Box00:22:53.8 6/10/2011: Validating: Emulator_14: Cart Art Path: E:\Emulation\Assets\Nintendo_Game_Boy_Color\Cart00:22:53.8 6/10/2011: Validating: Emulator_15: Custom Background:00:22:53.8 6/10/2011: Warning: Emulator_15: Custom Background Does not exist00:22:53.8 6/10/2011: Validating: Emulator_15: Snap Path: E:\Emulation\Assets\Sega_Game_Gear\Video_AVI00:22:53.8 6/10/2011: Validating: Emulator_15: Not Found Image: E:\Emulation\Assets\no_img.png00:22:53.8 6/10/2011: Validating: Emulator_15: Database: [Handheld] Sega Game Gear00:22:53.9 6/10/2011: Validating: Emulator_15: Title Snap Path: E:\Emulation\Assets\Sega_Game_Gear\Title00:22:53.9 6/10/2011: Validating: Emulator_15: Box Art Path: E:\Emulation\Assets\Sega_Game_Gear\Box00:22:53.9 6/10/2011: Validating: Emulator_15: Cart Art Path: E:\Emulation\Assets\Sega_Game_Gear\Cart00:22:53.9 6/10/2011: Restoring Emulator from Cache00:22:53.9 6/10/2011: Restoring Emulator Database From Cache00:22:54.0 6/10/2011: Restoring Emulator from Cache00:22:54.0 6/10/2011: Restoring Emulator Database From Cache00:22:54.1 6/10/2011: Restoring Emulator from Cache00:22:54.2 6/10/2011: Restoring Emulator Database From Cache00:22:54.3 6/10/2011: Restoring Emulator from Cache00:22:54.3 6/10/2011: Restoring Emulator Database From Cache00:22:54.4 6/10/2011: Restoring Emulator from Cache00:22:54.4 6/10/2011: Restoring Emulator Database From Cache00:22:54.7 6/10/2011: Restoring Emulator from Cache00:22:54.7 6/10/2011: Restoring Emulator Database From Cache00:22:55.0 6/10/2011: Restoring Emulator from Cache00:22:55.0 6/10/2011: Restoring Emulator Database From Cache00:22:55.1 6/10/2011: Restoring Emulator from Cache00:22:55.1 6/10/2011: Restoring Emulator Database From Cache00:22:55.2 6/10/2011: Restoring Emulator from Cache00:22:55.3 6/10/2011: Restoring Emulator Database From Cache00:22:55.4 6/10/2011: Restoring Emulator from Cache00:22:55.5 6/10/2011: Restoring Emulator Database From Cache00:22:55.6 6/10/2011: Restoring Emulator Database From Cache00:22:55.6 6/10/2011: Restoring Emulator from Cache00:22:55.6 6/10/2011: Restoring Emulator Database From Cache00:22:55.7 6/10/2011: Restoring Emulator from Cache00:22:55.8 6/10/2011: Restoring Emulator Database From Cache00:22:55.9 6/10/2011: Restoring Emulator from Cache00:22:56.0 6/10/2011: Restoring Emulator Database From Cache00:22:56.1 6/10/2011: Restoring Emulator from Cache00:22:56.2 6/10/2011: Restoring Emulator Database From Cache00:23:02.6 6/10/2011: 21 Consecutive Exceptions Occured00:23:02.6 6/10/2011: Error in the application.00:23:02.6 6/10/2011: at Microsoft.DirectX.Direct3D.Device.BeginScene()00:23:02.6 6/10/2011: at o.a(Boolean A_0, Color A_1)00:23:02.6 6/10/2011: at ag.j(Boolean A_0)00:23:02.6 6/10/2011: at ag.ad()00:23:02.6 6/10/2011: Trying reinitialising the display after sleeping for 4 seconds00:23:02.6 6/10/2011: Exception count will be dropped to 1500:23:23.2 6/10/2011: Exiting GameEx!00:23:23.2 6/10/2011: Saving Settings00:23:25.0 6/10/2011: Disposing Plugins00:23:25.0 6/10/2011: Closing database connection00:23:25.1 6/10/2011: Checking for applications to Launch On Exit00:23:25.1 6/10/2011: Media Center was not open when starting GameEx, so not launchingMy Map File2020bb.zip|2020 Super Baseball3countb.zip|3 Count Boutsonicwi2.zip|Aero Fighters 2sonicwi3.zip|Aero Fighters 3aodk.zip|Aggressors of Dark Kombatalpham2.zip|Alpha Mission IIaof.zip|Art of Fightingaof2.zip|Art of Fighting 2aof3.zip|Art of Fighting 3: The Path of the Warriorbstars2.zip|Baseball Stars 2blazstar.zip|Blazing Starbjourney.zip|Blue's Journeybreakers.zip|Breakersburningf.zip|Burning Fightdiggerma.zip|Diggermandoubledr.zip|Double Dragoneightman.zip|Eight Manfatfury1.zip|Fatal Fury: King of Fightersfatfury2.zip|Fatal Fury 2fatfury3.zip|Fatal Fury 3: Road to the Final Victoryfbfrenzy.zip|Football Frenzyganryu.zip|Ganryugalaxyfg.zip|Galaxy Fight: Universal Warriorsgarou.zip|Garou: Mark of the Wolvesgpilots.zip|Ghost Pilotsghostlop.zip|Ghostlop (prototype)jockeygp.zip|Jockey Grandprixkabukikl.zip|Kabuki Klash: Far East of Edenkarnovr.zip|Karnov's Revengekotm.zip|King of the Monsterskotm2.zip|King of the Monsters 2: The Next Thingkizuna.zip|Kizuna Encounter: Super Tag Battlelresort.zip|Last Resortlbowling.zip|League Bowlingmagdrop2.zip|Magical Drop 2magdrop3.zip|Magical Drop 3maglord.zip|Magician Lordmatrim.zip|Matrimeleemslug.zip|Metal Slug: Super Vehicle-001mslug2.zip|Metal Slug 2: Super Vehicle-001/IImslugx.zip|Metal Slug X: Super Vehicle-001mslug3.zip|Metal Slug 3mslug4.zip|Metal Slug 4mslug5.zip|Metal Slug 5mslug3b6.zip|Metal Slug 6 (hack)mutnat.zip|Mutation Nationnam1975.zip|NAM-1975neopong.zip|Neo Pong 1.1turfmast.zip|Neo Turf Mastersncombat.zip|Ninja Combatncommand.zip|Ninja Commandoninjamas.zip|Ninja Master'sragnagrd.zip|Operation Ragnagardovertop.zip|Over Toppulstar.zip|Pulstarjoyjoy.zip|Puzzledrotd.zip|Rage of the Dragonsrbff1.zip|Real Bout Fatal Furyrbffspec.zip|Real Bout Fatal Fury Specialrbff2.zip|Real Bout Fatal Fury 2: The Newcomersridhero.zip|Riding Heroroboarmy.zip|Robo Armysamsho.zip|Samurai Shodownsamsho2.zip|Samurai Shodown IIsamsho3.zip|Samurai Shodown IIIsamsho4.zip|Samurai Shodown IV: Amakusa's Revengesamsho5.zip|Samurai Shodown Vsamsh5sp.zip|Samurai Shodown V Specialsavagere.zip|Savage Reignsengoku.zip|Sengokusengoku2.zip|Sengoku 2sengoku3.zip|Sengoku 3shocktr2.zip|Shock Troopers: 2nd Squadsvcpcb.zip|SNK Vs. CAPCOM (dedicated PCB)svc.zip|SNK Vs. CAPCOMsocbrawl.zip|Soccer Brawlspinmast.zip|Spin Masterstakwin.zip|Stakes Winnerstakwin2.zip|Stakes Winner 2ssideki.zip|Super Sidekicksssideki2.zip|Super Sidekicks 2: The World Championshipssideki3.zip|Super Sidekicks 3: The Next Gloryssideki4.zip|Super Sidekicks 4: The Ultimate 11tws96.zip|Tecmo World Soccer '96kof94.zip|The King of Fighters '94kof95.zip|The King of Fighters '95kof96.zip|The King of Fighters '96kof97.zip|The King of Fighters '97kof98.zip|The King of Fighters '98: The Slugfestkof99.zip|The King of Fighters '99: Millennium Battlekof2000.zip|The King of Fighters 2000kof2001.zip|The King of Fighters 2001kof2002.zip|The King of Fighters 2002kf2k3pcb.zip|The King of Fighters 2003 (dedicated PCB)kof2003.zip|The King of Fighters 2003lastblad.zip|The Last Bladelastbld2.zip|The Last Blade 2superspy.zip|The Super Spytrally.zip|Thrash Rallytophuntr.zip|Top Hunter: Roddy & Cathytpgolf.zip|Top Player's Golftwinspri.zip|Twinkle Star Spritesvliner.zip|V Linerviewpoin.zip|View Pointgowcaizr.zip|Voltage Fighter: Gowcaizerwakuwak7.zip|Waku Waku 7wjammers.zip|Wind Jammerswh1.zip|World Heroeswh2.zip|World Heroes 2whp.zip|World Heroes Perfectzintrckb.zip|Zintrick (Neo CD conversion fake prototype hack)I notice that there's a DirectX error towards the end of the log, so that could be related. I've double checked that I'm up to date with my DirectX installation, but who knows maybe there's something to that. Seems wierd that it would only happen on specific games if that's the case. I've also double checked that the rom names in my map file(s) match what's contained in my ROM directory.Any help would be greatly appreciated!* My intent is to set up an emulator strictly dedicated to the Neo Geo AES (console) system, and not the MVS (arcade) system or some combination thereof. This game list will only include games released for the console itself, and will not include any arcade exclusives. The benefit that WinKawaks affords here is that I can opt to run the console version of any given Neo Geo ROM (mostly this just means that the coin button is omitted, and offers expanded options for some games). Link to comment Share on other sites More sharing options...
fRequEnCy Posted June 10, 2011 Share Posted June 10, 2011 Try changing this setting from:MergeSets=TrueTo:MergeSets=FalseAlso your map file is incorrect. The .zip extension is not required in a map file for Arcade systems. I've just tested and this one will make it not work so remove those in your map file. Make these changes and report back please. Link to comment Share on other sites More sharing options...
nullPointer Posted June 10, 2011 Author Share Posted June 10, 2011 Thanks fRequEnCy. I'll have a look at those settings when I get home this evening. In truth I did mess around a bit with both of those suggestions while attempting to troubleshoot this issue, but I don't think I used that specific combination of variables together.I honestly thought that I had already disabled Merge Sets in my most recent tests, so that could very well be the case. Also thanks for the tip on the Arcade maps, I did not know that. I started off not including the .zip extension in the file (based on the map file link in your signature), but started to wonder if that wasn't causing me issues, so I modified it. That's what I get for doubting! Thanks again, and I'll keep my fingers crossed! Link to comment Share on other sites More sharing options...
fRequEnCy Posted June 10, 2011 Share Posted June 10, 2011 Thanks fRequEnCy. I'll have a look at those settings when I get home this evening. In truth I did mess around a bit with both of those suggestions while attempting to troubleshoot this issue, but I don't think I used that specific combination of variables together.I honestly thought that I had already disabled Merge Sets in my most recent tests, so that could very well be the case. Also thanks for the tip on the Arcade maps, I did not know that. I started off not including the .zip extension in the file (based on the map file link in your signature), but started to wonder if that wasn't causing me issues, so I modified it. That's what I get for doubting! Thanks again, and I'll keep my fingers crossed! How dare you doubt me! Well if you think about it, you'll notice that most arcade command-lines include the [ROM] parameter which is the rom without the extension. In the map file you're including the extension which would be the [ROMFILE] parameter. If you test this from the command-line of most arcade emulators, you'll notice that it does not work. GameEx will pass everything to the left of the string whether it be the pipeline (|) or quotes ("") to the command-line. So you have to make sure that it's passing correctly. Link to comment Share on other sites More sharing options...
nullPointer Posted June 11, 2011 Author Share Posted June 11, 2011 How dare I doubt you indeed! (Never again) Your suggestion worked perfectly! Funny thing is, I was almost positive that I had already attempted this suggestion at one point, but apparently I had not made those changes simultaneously.fRequEnCy, as usual you are the man! Consider this one [RESOLVED]. Thanks as always! Link to comment Share on other sites More sharing options...
fRequEnCy Posted June 11, 2011 Share Posted June 11, 2011 How dare I doubt you indeed! (Never again) Your suggestion worked perfectly! Funny thing is, I was almost positive that I had already attempted this suggestion at one point, but apparently I had not made those changes simultaneously.fRequEnCy, as usual you are the man! Consider this one [RESOLVED]. Thanks as always!Almost positive isn't the same as completely positive. LOL. Glad you got it sorted out. Again just think about what parameter needs to be passed to the emulator and then translate that into the map file. Link to comment Share on other sites More sharing options...
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