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After a bit more playing around with it I've noticed it's mainly my hd snaps that cause the spike and slowdowns. On my smaller emulators with only 10 or so games with sd snaps they run full speed just fine. If I go to all games with the combination of the sd/hd snaps 30 at a time it gets slow. I have half of my games with sd snaps and the other half hd as I'm capturing them all again in hd manually, editing, then encoding them down. I have a phenom x4 965 @ 4.1ghz. 4gb ddr3 xp sp3 and cccp codec pack 9/29/2009. Other than that it's still a great feature. Thanks for implementing it.

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