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CoinFX 0.3.51b released


Palmore

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CoinFX is a small application that runs in the background of your arcade system and plays coin sound effects when you press your coin buttons.

It's configurable, and maintains a log of each players coin counts. You can choose between 3 coin sounds, or load your own personal effects.

Several other options are available in the options menu, CoinFX can also be launched via Command Line to function as a MAME wrapper.

i.e.

CoinFX.exe SF2

A few items have been added in this version, including the ability to stack 2 sound effects in a row, play an mp3 in the background (arcade ambiance), store coin counters in the registry so multiple copies of CoinFX can run from different folders yet still keep track of coin counts.

A bug in 64bit versions of Windows as well as Vista and Windows 7 has been corrected.

See the changelog for a full list of changes.

CoinFX Changelog (www.crackedconsole.com - Palmore)

0.3.51b

Bug fix release

Issues with Windows 7 64bit.

After launching the program, it keeps playing the coin sound and increasing the number of coins inserted - endlessly.

0.3.5b

Added Coin chute sound effect

Added stack sounds, this allows you to stack or play 2 coin effects together (such as Coin chute, then Incremental Coin effects)

Changed Sounds tab UI

Added option Spawn MAME when CoinFX starts

Added -null command to CLI to spawn MAME exe from CLI with out any functions being passed from CoinFX to MAME

Added Background MP3 player for Background music or Arcade Ambiance

Added "Unified coin counter" to allow multiple copies of CoinFX to report coin counts to one location (registry)

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  • 4 weeks later...

CoinFX 3.6b-repack is out FYI.

I released it sometime ago, but I've been tied up at work with a data migration to our new SAN (yay EMC VMax)

This new version can be grabbed from

CoinFX Homepage

CoinFX Changelog (www.crackedconsole.com - Palmore)

0.3.6b

Bug fix release

Corrected issue with Spawn MAME being checked and launching CoinFX and passing commands via CLI. This would cause CoinFX to launch 2 versions of MAME(or other emulator).

0.3.52b

Bug fix release

Corrected High CPU usage when running in Spawn mode and watching for MAME/Emulator to exit.

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I made it around to whipping up CoinFX version 0.3.8b

CoinFX 0.3.8b has been released.

In this version...

I've enabled relay keys, allowing CoinFX to listen for a coin key press, then send a different key press to MAME after the coin sounds play. This works great when using Stack Sounds.

Check the chanelog for a full list of changes.

Download CoinFX

CoinFX Changelog (www.crackedconsole.com - Palmore)

_____________________________________________________________

0.3.8b

Relay keys have been enabled, this allows you to set a key press to send when a coin noise is made

This works great with Stack sounds.

Relay keys also trigger the relay activity light next to each relay key under the "Keys" tab.

Added configuration option for minimize (or not) coinfx on start.

Changed default stack sound timer to 150ms

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