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Posted

Volume v1.0

========

I'm posting this little util here since someone requested such a util in another thread. Tom provided a util that will set the volume (setvol) but this will use profiles for each game and also restore the original volume after launching the game.

You can launch before and after a game to store/restore volume settings. You run "volume -read" before the game to store current volume, launch the game and then you manually set the volume the way you want it, exit the game then run "volume -write" to write the game volume settings and restore volume back to original volume. Now when you run the game again it will set the volume to your manual setting.

It can also store/retrieve volumes for multiple games, just use the "-file <filename>" switch with both the -read and -write switches and it will read/write a volume dat file for that game.

You could use a batch file...

@echo off
volume.exe -read -file mygame.dat
mygame.exe
volume.exe -write -file mygame.dat

Or in GameEx's case you can use the LaunchBefore= and LaunchAfter= options. You can send the name of the game to -file <name of game> in emulators so that each game launched will store it's own volume file.

You only have to manually set the volume once during the game, then it will remember forever. You can always change it again during the game and it will store the new volume.

Also, I am considering adding the ability to store the % of volume from the original instead of the actual volume level. That way If you lower your main volume then launch the game it will change to a % louder or softer, so if you want you system to be louder or softer the game will play sound at a level relative to that volume. Let me know if anyone wan't this feature and I will add it.

volume.zip

Posted
Volume v1.0

========

I'm posting this little util here since someone requested such a util in another thread. Tom provided a util that will set the volume (setvol) but this will use profiles for each game and also restore the original volume after launching the game.

You can launch before and after a game to store/restore volume settings. You run "volume -read" before the game to store current volume, launch the game and then you manually set the volume the way you want it, exit the game then run "volume -write" to write the game volume settings and restore volume back to original volume. Now when you run the game again it will set the volume to your manual setting.

It can also store/retrieve volumes for multiple games, just use the "-file " switch with both the -read and -write switches and it will read/write a volume dat file for that game.

You could use a batch file...

@echo off
volume.exe -read -file mygame.dat
mygame.exe
volume.exe -write -file mygame.dat

Or in GameEx's case you can use the LaunchBefore= and LaunchAfter= options. You can send the name of the game to -file in emulators so that each game launched will store it's own volume file.

You only have to manually set the volume once during the game, then it will remember forever. You can always change it again during the game and it will store the new volume.

Also, I am considering adding the ability to store the % of volume from the original instead of the actual volume level. That way If you lower your main volume then launch the game it will change to a % louder or softer, so if you want you system to be louder or softer the game will play sound at a level relative to that volume. Let me know if anyone wan't this feature and I will add it.

Yes, very good to have some more talented members to the group.

You've earned yourself a free license, that is if you want or need it..

Drop me a mail to get it.

email is: my first [email protected]

Cheers.

Tom

Posted
You've earned yourself a free license, that is if you want or need it..

Hehe I've already donated :) But I'm glad to help anyway. Just my way of thanking for your hard work!

Posted

Any chance of integrating this function directly into GameEx? And just add an option in the GameEx Configuration, something like "Store volume adjustments for each game - Yes/No". Because it's a function too good to leave out imo.

Emph

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