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Posted

I am trying to compile MAME (32bit) version 130 using the 129.diff (no 130 diff available, says to use for 130), and while mame compiles fine, the nag and loading screens are still there. Also, high score support is not workings. I downloaded the source from mame dev.org (mame0130s) and the diff from arcadecontrols. I set up and ran Headkaze's compiler (selecting my processor and dual core), and it worked fine, but after recompiling 5 times I still am getting nags, loading messages, problems (galaga, etc) and no high score support.

Any help would be greatly appreciated!

Posted

Hmmm, I compiled this the other day (I also included HK's bezel mod for CPWizard). I haven't had a chance to fire up the arcade yet to try it out, but this makes me want to give it a go. I'll go check it out now and see if mine works...

Posted
  bkenobi said:
Hmmm, I compiled this the other day (I also included HK's bezel mod for CPWizard). I haven't had a chance to fire up the arcade yet to try it out, but this makes me want to give it a go. I'll go check it out now and see if mine works...

Hey bkenobi, never mind. I had my directories messed up, everything compiled correctly and works perfectly.

Posted

Yup, mine works fine. The only thing I'm currently having problems with relating to v0.130 have to do with rom versions. Apparently, the set on my arcade is pretty old so I can't get MAME to play many of my roms (SF2, KOF, etc). I've got the updated roms, I just haven't taken the time to transfer them. But yeah, I don't get any error messages.

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