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Posted

What file does dragons lair start on and I'll make the file myself?

What other games were in this series Space Ace and ........

(Pm me about the whereabouts of the mpegs for thses games)

Posted

Are you trying to make the framefile? If so, depending on what format your files are in, there may be quite a few m2v files or just one. If it's just one, then you can make the framefile yourself and be good to go. If you are trying to use the multi-movie formated set, you will have a tougher time. I would just find a framefile online for the game if that's the case.

Posted
What file does dragons lair start on and I'll make the file myself?

What other games were in this series Space Ace and ........

(Pm me about the whereabouts of the mpegs for thses games)

dragons liar is 151

.\

151 lair.m2v

or whatever

Posted
Are you trying to make the framefile? If so, depending on what format your files are in, there may be quite a few m2v files or just one. If it's just one, then you can make the framefile yourself and be good to go. If you are trying to use the multi-movie formated set, you will have a tougher time. I would just find a framefile online for the game if that's the case.

If you use Daphne loader, select a game, then configure. Then click on MPEG locator. Browse to your MPEG, and insert the frame offset (in the case of DL, 151) then click on "generate framefile"

Posted

That works if your video data is a single file, but if you have multiple files, you will have to go a different route, right?

Posted
That works if your video data is a single file, but if you have multiple files, you will have to go a different route, right?

To be honest, I don't know...all of mine are single files.

It would sure be handy(er) if it worked on multiple files as well.

  • 7 months later...
Posted
To be honest, I don't know...all of mine are single files.

It would sure be handy(er) if it worked on multiple files as well.

I am sure this answer is somewhere, but I can't seem to think straight today..

I have Daphne working fine in GameEx, and all of my LD Games run perfectly from the Menu.. all but one game, Road Blaster.

RB goes to a Black Screen and I get a Dahpne error behind it. Yet Road Blasters loads and plays 100% in DahpneLoader when not using GameEx.

Odd as the Framefile works in DaphneLoader, the other Framefiles for LD games run fine in DaphneLoader and via GameEx.. just not RB. Any ideas?

Posted

probably too obvious for an experienced user... but did you check the correct rom name inside gameex setup?

Posted
probably too obvious for an experienced user... but did you check the correct rom name inside gameex setup?

hehe.. aye, it's the right ROM and GameEx is pointing to the right details. (rb, Road Blaster, same FrameFile setup as all the other ROMS I have in Daphne)

Posted

well, it seems like you have a problem with the setup of gameex since its starting outside of it.

did you use the same command line in gameex that daphne uses to load the rom? you can check the command that was used to start the game in the log file of daphne...

Posted
well, it seems like you have a problem with the setup of gameex since its starting outside of it.

did you use the same command line in gameex that daphne uses to load the rom? you can check the command that was used to start the game in the log file of daphne...

The command lines are the same for DaphneLoader as well as the GameEx config:

-framefile Z:\Daphne\Framefile\Road_Blaster_Framefile.txt

Both the ROM and the FrameFile are correct since it plays outside of GameEx.

Wait.. this is iffy: (taken from Daphne Log)

--DAPHNE version 1.0.0

--Command line is: Daphne.exe rb vldp -fullscreen -x 800 -y 600 -nohwaccel -sound_buffer 4096 -framefile Z:\Daphne\Framefile\Road_Blaster_Framefile.txt

--CPU : GenuineIntel 2850 MHz || Mem : 2048 megs

--OS : Windows XP/.NET || Video : NVIDIA GeForce 8600 GT

--OpenGL: Compiled In

--RGB2YUV Function: MMX

--Line Blending Function: MMX

--Audio Mixing Function: MMX

ERROR: Unknown game type specified : rb

Bad command line or initialization problem (see daphne_log.txt for details).

To run DAPHNE, you must specify which game to run and which laserdisc player you are using.

For example, try 'daphne lair noldp' to run Dragon's Lair in testing mode.

Yet the game loads and runs fine in DaphneLoader... seems Daphne.exe does not like 'rb'

Posted

try using this command in gameex:

Daphne.exe rb vldp -fullscreen -x 800 -y 600 -nohwaccel -sound_buffer 4096 -framefile Z:\Daphne\Framefile\Road_Blaster_Framefile.txt

Posted

Sadly the command line does nothing to aid us..

And I'm on WinXP, but I hear the Vista issues are a-plenty, hence why you won't catch me using that blasted code.

Posted

the only good thing about uprgading to vista is the 64bit support. some mame games might profit from that and the dolphin emulator clearly does. Still I absolutely refuse to use this OS for any gaming. I tried it out once and it sucked...

anyway, my only suggestion would be to try out several command line options when starting the game.

you can find a complete list of options at the daphne wiki

Posted
the only good thing about uprgading to vista is the 64bit support. some mame games might profit from that and the dolphin emulator clearly does. Still I absolutely refuse to use this OS for any gaming. I tried it out once and it sucked...

anyway, my only suggestion would be to try out several command line options when starting the game.

you can find a complete list of options at the daphne wiki

Well, tried a number of different line commands, still no go on Road Blaster running in the GameEx Menu launch, yet it runs fine in DaphneLoader outside of GameEx.

Posted

It has to do with the command-line your using. Where did you grab the command-line from? Did you get it from Daphne Loader?

1. Select Game

2. Click Configure

3. Click on Advanced Tab

4. Enable Display command line

5. Click OK

6. Click Start!

Just curious because here's my command-line for Road Blaster:

daphne.exe roadblaster vldp -framefile vldp/rb/rb.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000000 -bank 1 00000000 -sound_buffer 2048 -x 640 -y 480

Posted (edited)
It has to do with the command-line your using. Where did you grab the command-line from? Did you get it from Daphne Loader?

1. Select Game

2. Click Configure

3. Click on Advanced Tab

4. Enable Display command line

5. Click OK

6. Click Start!

Just curious because here's my command-line for Road Blaster:

daphne.exe roadblaster vldp -framefile vldp/rb/rb.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000000 -bank 1 00000000 -sound_buffer 2048 -x 640 -y 480

My command lines are built off the DaphneLoader, yes.

(i.e.) Daphne Options: vldp -fullscreen -x 640 -y 480 -nohwaccel -sound_buffer 4096

(i.e.) Daphne RB Options: -framefile Z:\Daphne\Framefile\Road_Blaster_Framefile.txt

Edit - Using that CLine gives me a blank screen then quick return to the GameEx Menu.

I mod them in GameEx as needed. I will try your line (made to match my formats) and see if that helps.

Edited by Draco1962
This thread is now closed. If the problem re-occurs, please start a new thread.
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