headkaze Posted July 23, 2009 Author Share Posted July 23, 2009 I've been contacted recently about this issue and it seems the command line options for newer versions of WinUAE have changed. I have made an update, but have not had the time to test it. If you could get back to me and let me know if it works?The new version is on my website (v1.71). Let me know how you go. Quote Link to comment Share on other sites More sharing options...
wubble Posted July 24, 2009 Share Posted July 24, 2009 It works! You wonderful person. Thankyou thankyou. Quote Link to comment Share on other sites More sharing options...
Bigby Posted August 26, 2009 Share Posted August 26, 2009 Can WinUAE Loader be made to work with emucontrolcenter? Quote Link to comment Share on other sites More sharing options...
Bigby Posted August 27, 2009 Share Posted August 27, 2009 I think I got it to work.Hope you don't mind, but I mentioned the program at the ecc forums. Quote Link to comment Share on other sites More sharing options...
Bigby Posted September 8, 2009 Share Posted September 8, 2009 Is there a way I can change winuaeloader to launch whdload games that are unzipped? Quote Link to comment Share on other sites More sharing options...
headkaze Posted September 8, 2009 Author Share Posted September 8, 2009 Is there a way I can change winuaeloader to launch whdload games that are unzipped?Why would you want to unzip them? Quote Link to comment Share on other sites More sharing options...
Bigby Posted September 10, 2009 Share Posted September 10, 2009 I'm using your program with emu control center (ecc). Like I mentioned before, I got whdload games to run within ecc using WinUAE Loader, but because ecc is crc32 based I am having problems. The way ecc works is that you have to add metainfo and images individually to each game (each having a unique crc32 value). Eventually I would like to complete metainfo (as an eccdat)and images (as an imagepack) for all whdload games and share these with other users.But for other users to use my eccdat and imagepack, their whdload games must have the same crc32 values as mine. we have compared the same games (#-A so far)and while most match, some do not.So I was wondering, if the games were unzipped they may have the same crc? Am I even right about this? Quote Link to comment Share on other sites More sharing options...
headkaze Posted September 10, 2009 Author Share Posted September 10, 2009 So I was wondering, if the games were unzipped they may have the same crc? Am I even right about this?You're correct but most people will want to have their games zipped. The way around this would be to use TorrentZip which will ensure that all games have a matching CRC value, or make sure everyone uses KillerGorilla's zipped set and then the CRC will always match then too. Quote Link to comment Share on other sites More sharing options...
Bigby Posted September 10, 2009 Share Posted September 10, 2009 we are using the same zipped sets downloaded from KillerGorilla's site, but a few of the crc's do not match!For example: User ADF5D0C0D -----AdventureConstructionSet_v1.0_0904 3BA34984 -----AlienSyndrome_v1.0B36F564A -----Alpha1_v1.0_19210D390483 -----AmigaKarate_v2.0_0045My Set78066D4E -----AdventureConstructionSet_v1.0_09041DDC2DC4 -----AlienSyndrome_v1.05946AF8B -----Alpha1_v1.0_192173DFF7B1 -----AmigaKarate_v2.0_0045Both of us tried torrentzip too but same result. Quote Link to comment Share on other sites More sharing options...
headkaze Posted September 11, 2009 Author Share Posted September 11, 2009 It's impossible to TorrentZip the same file and it not have the same CRC. It creates the exact same file and that is why it's used for resuming torrents. And if two people download the same file from the same website, how can the CRC be different? Unless they have been rezipped and reuploaded. If you both go to the website now and download the same file.. hang on a sec. I think I know what is happening here. The KillerGorilla sets are in packs and zipped up. To use TorrentZip you would need to uzip all the packs then run TorrentZip on the set, it will unzip then rezip them all. Then the crc's should definately match. I'm guessing if your using different unzip apps it might cause a different crc. Try downloading the same version of 7Zip and unzip them and see if the crc's match. If not run TorrentZip on them. Quote Link to comment Share on other sites More sharing options...
bb_neo Posted December 7, 2009 Share Posted December 7, 2009 (edited) Hi! I am currently testing GameEX with the WinUAE Loader 1.72. I followed all steps ( copying the .mdb and the .ini files) as described on your website headsoft.com.au but I can't see the Roms (WHL or Gamebase ADFs) with GameEX under Emulators.I can launch the games (Gamebase or WHL) with WinUAE Loader ( with Rom Testing Tool). I configured GameEX with the Setup Wizard to add the [PC] Commodore Amiga (DemoBase)and the [PC] Commodore Amiga (WHDLoad) but same problem. -> No roms showing.BUT If I add a rom for example "Alien World.zip" to the default gameEx (winUAE) folder "c:\emulators\Commodore Amiga\Roms\" the rom appears in GameEX. So there's a problem with the WinUAE Loader... I verified the paths and they are correct. any idea?Sorry for my English.EDIT: Ok I figured it out! I forgot to click on "MAP files" Don't know what exactly it does... Does this uPdates a ini file somewhere? Edited December 7, 2009 by bb_neo Quote Link to comment Share on other sites More sharing options...
wubble Posted January 22, 2010 Share Posted January 22, 2010 To anyone that has a problem like this...I've worked out why one game wasn't showing up in winuaeloader (and therefore gameex), I really wanted to play it (even tho I have it in my real amiga... but thats in the bedroom, knowmsayn .Check the WinUAELoader\Data\WHDLoad.xml file for mismatches with the file in your WHDLoad games folder, in my case it was just a single digit causing all the problems - not a typo from headkaze (who rules, btw), but a more recent update from the WHDLoad team. I used Wordpad.In my case the line: <Game Name="Slam Tilt - The Pinball Game (AGA)" FileName="WHDLoad\SlamTilt_v3.4_AGA_1151.zip" ScrnshotFilename="S/Slam_Tilt_-_The_Pinball_Game_(AGA).png"ETC ETCneeded to be changed to: <Game Name="Slam Tilt - The Pinball Game (AGA)" FileName="WHDLoad\SlamTilt_v3.5_AGA_1151.zip" ScrnshotFilename="S/Slam_Tilt_-_The_Pinball_Game_(AGA).png"AND SO ON AND SO FORTHSo if one of your favorites goes missing, that's worth checking. Quote Link to comment Share on other sites More sharing options...
headkaze Posted September 4, 2011 Author Share Posted September 4, 2011 WinUAE Loader v1.76 Released- Fixed bug in artwork converter and artwork may not be in subfolders- Added support for editing the .uae files- Enable & Disable Input and Display options- New option under Config tab to disable uae config overwriting- New "-mode auto" command line option for detecting the type of gameSince some people were having problems with WinUAE Loader overwriting configs. Now you can set up configs using WinUAE and not overwrite them. Also with the new "-mode auto" it can detect which set the game is from so you can combine all your Amiga stuff into a single emulator. Quote Link to comment Share on other sites More sharing options...
AlphaUMi Posted September 4, 2011 Share Posted September 4, 2011 Thank you HK! This is a great news!By the way, there is a particular method to update, or we just need to overwrite? Quote Link to comment Share on other sites More sharing options...
fRequEnCy Posted September 4, 2011 Share Posted September 4, 2011 Thanks HK! Quote Link to comment Share on other sites More sharing options...
wobbly Posted October 26, 2011 Share Posted October 26, 2011 headkaze does demobase still work with WinUAE Loader v1.76 ? can't seam to get the demos to work i have all the games working fine ... WinUAE Loader v1.76 cant see any demos if i click demobase run rom under tools menu 0 of 14024 ps should the demos be ziped or unziped, iam running demobase 1 thank you Quote Link to comment Share on other sites More sharing options...
wobbly Posted October 29, 2011 Share Posted October 29, 2011 anybody home Quote Link to comment Share on other sites More sharing options...
headkaze Posted October 29, 2011 Author Share Posted October 29, 2011 anybody home It should work. Do you have your DemoBase path set correctly?Unfortunately the drive I use to test these things keeps disconnecting itself. I don't know if it's the removable SATA tray or power supply or what. Whatever it is I can't afford to repace it ATM. Quote Link to comment Share on other sites More sharing options...
wobbly Posted October 30, 2011 Share Posted October 30, 2011 in roms folder demobase i have I:\Emulators\Roms\Amiga\Demos in gamebase demodase i have I:\GameBase\Amiga demobase\Amiga Demobase.mdbI:\Emulators\Roms\Amiga\Demos are all ziped Quote Link to comment Share on other sites More sharing options...
headkaze Posted October 30, 2011 Author Share Posted October 30, 2011 Check the DemoBase.xml. You will see entries like..FileName="TNC\TNC-MetroParty.zip"You don't need them in folders like that (it should work if they are though) but the names need to match those in the database. So in your Demos folder you should have files like TNC-MetroParty.zip, 1Week - Contraz.zip, MD-1yearBirthday.zip, TNM-10EarthBobs.zip and so on. Quote Link to comment Share on other sites More sharing options...
wobbly Posted October 30, 2011 Share Posted October 30, 2011 in I:\Emulators\Roms\Amiga\Demos i have all the demos just in the one folder like this 2Unlimited_v1.0_Scoopex.zip2UnlimitedNoLimit_v1.0_ProjectA.zipand so on Quote Link to comment Share on other sites More sharing options...
wobbly Posted October 30, 2011 Share Posted October 30, 2011 the xml looks like <?xml version="1.0"?>-<DemoBase NumGames="18010" Version="2.5"> <Game UAEConfig="kickstart_rom=v1.3|nr_floppies=1|floppy0type=0|floppy1type=-1|floppy2type=-1|floppy3type=-1|immediate_blits=true|ntsc=false|chipset=ECS|collision_level=playfields|fastmem_size=0|bogomem_size=0|chipmem_size=1|cpu_speed=real|cpu_type=68000|cpu_compatible=false|cpu_cycle_exact=true|blitter_cycle_exact=false" NumDisks="0" PalNTSC="1" UseMouse="True" ScrnshotFilename="tnc-metroparty_001.png" FileName="TNC\TNC-MetroParty.zip" Name="?????"/> <Game UAEConfig="" NumDisks="0" PalNTSC="1" UseMouse="True" ScrnshotFilename="" FileName="" Name="007 Firma Intros And Demos"/> <Game UAEConfig="kickstart_rom=v3.1|nr_floppies=0|floppy0type=-1|floppy1type=-1|floppy2type=-1|floppy3type=-this Quote Link to comment Share on other sites More sharing options...
wobbly Posted October 31, 2011 Share Posted October 31, 2011 i don't know why but the demos folder is only about 200 meg so downloading amiga demobase v2 from here http://www.gamebase64.com/forum/viewtopic.php?t=4661&sid=1acdd52bd11b3c358e043f783737b2d3 it's about 6.5 gig has winuaeloader been updated to amiga demobase v2 ? Quote Link to comment Share on other sites More sharing options...
wobbly Posted October 31, 2011 Share Posted October 31, 2011 i don't know why but the demos folder is only about 200 meg so downloading amiga demobase v2 from here http://www.gamebase64.com/forum/viewtopic.php?t=4661&sid=1acdd52bd11b3c358e043f783737b2d3 it's about 6.5 gig has winuaeloader been updated to amiga demobase v2 ?ok just got demobase v2 working the only thing is winuaeloader still only see 14024 there is 2,433 in Amiga Demobase v.2edit was using Amiga Demobase.mdb v.1 by mistake Quote Link to comment Share on other sites More sharing options...
headkaze Posted October 31, 2011 Author Share Posted October 31, 2011 ok just got demobase v2 working the only thing is winuaeloader still only see 14024 there is 2,433 in Amiga Demobase v.2edit was using Amiga Demobase.mdb v.1 by mistakeSo is it working now? Where can I get the new Demobase.mdb? Quote Link to comment Share on other sites More sharing options...
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