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Posted
  LucasBarton said:
Now that I have the Sega CD running alright, I'm having problems with some of the games. I'm trying to play Snatcher, Sonic CD, and Final Fight CD and none of them run right. For some reason, Snatcher doesn't play any of the music and it doesn't play the intro. Sonic CD doesn't play any of the music at all. Final Fight CD goes to the Sega CD music player, then when I press start the Capcom info comes up and it freezes. I have two rips, one that's bin/cue and the other that is iso/wav. The iso/wav rip I got from a reputable site and is supposed to be TOSEC. Both games do the same thing in both Fusion and Gens32 surreal. Any ideas or suggestions?

Bad rips..

My versions work fine :)

The key thing that gives it away is that if fails in both emus ;)

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Posted

Try the Sega Cue Maker, to make a cue of your ISO/WAV Rip.

Maybe there is an error in your cue file (Wrong name/extension of the WAV/MP3 Tracks)

Posted
  Brian Hoffman said:
Bad rips..

My versions work fine :)

The key thing that gives it away is that if fails in both emus ;)

I've tried about 10 different rips and NONE of them will work. I've made 6 or 7 different rips of Snatcher myself using Alcohol 120%, CDRwin, and Isobuster, using tutorials from different sites and they simply will not work right. I've gotten 3 different rips of Snatcher from various sources and none work. I've mounted the images with Daemon Tools and everything else I can think of. The actual CD works fine, sound and all, but none of these freakin rips work. It's the same exact errors every single time. I tried using the Sega Cue Maker and no luck. I can't believe how much trouble I'm having with this. Here's are a couple of tutorials that I've used and followed exactly, yet no success: http://www.segacd.org/rip-bin.html and http://www.racketboy.com/guides/ripping-bin-cue.htm I've tried both Sega CD and Turbo CD games and NONE work. Any other suggestions?

Posted

Well it seems to play fine in Fusion...my version is in BIN&CUE size 625,192,176 bytes, MD5 for the BIN is 148048AD700070616087E455579664E4

Posted
  Nologic said:
Well it seems to play fine in Fusion...my version is in BIN&CUE size 625,192,176 bytes, MD5 for the BIN is 148048AD700070616087E455579664E4

Ok, I finally got it to work using Fusion and mounting the image using Daemon Tools. I've also got my PC Engine games to work using the same technique. I simply couldn't get the bin/cue to work, so I'm using iso/wav. The audio seems to be a second or two out of sync though. Now if I can just get a working GameEX config for both using Daemon Tools, I'll be set. I really want to play Snatcher through. I've recently become a big Blade Runner fan, and Snatcher is clearly ripped off of it, at least in part.

Looks like I may have it finally. I'm making .bat files for all my games and then I'll set the filters to .bat and see how it goes.

Posted
  Nologic said:
err why batch files?

Well, I've had a hell of a time getting the rips I have to play right, and the only ways I've figured out to get them to work right are to either mount them with Daemon Tools or to make a .bat file for them. Unfortunately, I can't get either to work with GameEX. I tried using the mount-unmount commands listed in the Fusion config but of course, it didn't work. So, I tried not using Daemon Tools and just making the filter .bat files and it loads the emu but says there is no disc. It's amazing. I click the .bat file outside of GameEX and it loads fine. I click on it in GameEX and it doesn't work. Here's my config for bat files. Please take a look and see if you can spot anything wrong:

[Emulator_15]

Enabled=True

STARTPAGENAME=Sega CD

TITLETEXT=Sega CD

StartPageLogo=SegaCD

ROMFilter=*.bat

RomPath=C:\Emulators\SegaCD\BAT Files

SnapPath=

TitlePath=

BoxPath=

CartPath=

ManualPath=

WorkingPath=C:\Emulators\SegaCD

MapKeys=True

WaitBeforeKeys=

SendKeys=

ReplaceDash=True

ReplaceUnder=True

Capitals=True

RemoveBrackets=True

ShowDesktop=False

Debug=False

MAPFile=

AlsoLaunch=

Command=Fusion.exe -scd -fullscreen "[ROMPath]\[RomFile]"

OLDatZip=

LaunchBefore=

LaunchAfter=

configFile=

ExcludedFiles=

CustomBackground=segacdbak.png

PlayMusic=

DontShowInfo=

PCGame=

DATABASE=SEGACD

GamesIn7Zips=

PlayInScreenSaver=

ShowMostPlayed=

RandomMostPlayed=

CDCheck=

CDCheckFile=

[GENERAL]

DumbyValue=

Posted

Okay well if you are to use batch files...you don't send them to Fusion as it doesn't handle those. Instead you launch them prior to actually starting Fusion. Keep in mind you may or may not need to double quotes surrounding pathing and file in the LaunchBefore value...please try both...by double checking them in the Advanced Config application.

[Emulator_15]
Enabled=True
STARTPAGENAME=Sega CD
TITLETEXT=Sega CD
StartPageLogo=SegaCD
ROMFilter=*.bat
RomPath=C:\Emulators\SegaCD\BAT Files
SnapPath=
TitlePath=
BoxPath=
CartPath=
ManualPath=
WorkingPath=C:\Emulators\SegaCD
MapKeys=True
WaitBeforeKeys=
SendKeys=
ReplaceDash=True
ReplaceUnder=True
Capitals=True
RemoveBrackets=True
ShowDesktop=False
Debug=False
MAPFile=
AlsoLaunch=
Command=Fusion.exe -scd -fullscreen
OLDatZip=
LaunchBefore="[ROMPath]\[RomFile]"
LaunchAfter=
configFile=
ExcludedFiles=
CustomBackground=segacdbak.png
PlayMusic=
DontShowInfo=
PCGame=
DATABASE=SEGACD
GamesIn7Zips=
PlayInScreenSaver=
ShowMostPlayed=
RandomMostPlayed=
CDCheck=
CDCheckFile=
[GENERAL]
DumbyValue=

Posted

Additionally please read through the info found in this thread.

I'm not sure if its mentioned there or not...but daemon tools doesn't accept MP3's so any and all MP3's must be converted over to WAV and CUE files adjusted.

Posted

For straight daemon tools use, use the following config....keep in mind that visibly in the Advanced Config app Launch Before should contain double quotes that look like so:

[Emulator_15]
Enabled=True
STARTPAGENAME=Sega CD
TITLETEXT=Sega CD
StartPageLogo=SegaCD
ROMFilter=*.cue
RomPath=C:\Emulators\Sega CD\Sega CD ISO files
SnapPath=
TitlePath=
BoxPath=
CartPath=
ManualPath=
WorkingPath=C:\Emulators\SegaCD
MapKeys=True
WaitBeforeKeys=
SendKeys=
ReplaceDash=True
ReplaceUnder=True
Capitals=True
RemoveBrackets=True
ShowDesktop=False
Debug=False
MAPFile=
AlsoLaunch=
Command=Fusion.exe -scd -fullscreen
OLDatZip=
LaunchBefore=""C:\Program Files\DAEMON Tools\daemon.exe" -mount 0,"[RomPath]\[RomFile]""
LaunchAfter="C:\Program Files\DAEMON Tools\daemon.exe" -unmount 0
configFile=
ExcludedFiles=
CustomBackground=segacdbak.png
PlayMusic=
DontShowInfo=
PCGame=
DATABASE=SEGACD
GamesIn7Zips=
PlayInScreenSaver=
ShowMostPlayed=
RandomMostPlayed=
CDCheck=
CDCheckFile=
[GENERAL]
DumbyValue=

Another silly thing to mention is make sure Fusion is set to read from the correct CD\DVD drive. :)

Posted
  Nologic said:
Good to hear...but still really shouldn't need batch files at all...but hey whatever works. :)

As long as it works, that's all that matters to me. Now, do you think you could help me with the Turbografx CD? I couldn't get batch files to work with it, so I tried using Daemon Tools. It works outside of GameEx when I mount the cue and use Magic Engine and click on the virtual drive letter. However, when I try to get it to work in GameEX, the Magic Engine loading screen comes up, but no game. I also seem to be getting a Daemon Tools unmount syntax error. I went through that tutorial you linked to and tried to Launch Also and some other stuff but nothing worked. Here's my configuration:

[Emulator_16]

Enabled=True

STARTPAGENAME=NEC TurboGrafx CD

TITLETEXT=NEC TurboGrafx CD

StartPageLogo=[Console] NEC TurboGrafx CD

ROMFilter=*.cue

RomPath=C:\Emulators\TurbografxCD\Akumajou_Dracula_X_-_Chi_no_Rinne_(NTSC-J)_[KMCD3005]

SnapPath=

TitlePath=

BoxPath=

CartPath=

ManualPath=

WorkingPath=C:\Emulators\TurbografxCD

MapKeys=True

WaitBeforeKeys=

SendKeys=

ReplaceDash=False

ReplaceUnder=False

Capitals=False

RemoveBrackets=False

ShowDesktop=False

Debug=False

MAPFile=

AlsoLaunch=

Command=pce.exe "syscard3.pce"

OLDatZip=

LaunchBefore=""C:\DAEMON Tools\daemon.exe" -mount 0,"[RomPath]\[RomFile]""

LaunchAfter=""C:\DAEMON Tools\daemon.exe" -unmount 0""

configFile=

ExcludedFiles=

CustomBackground=

PlayMusic=False

DontShowInfo=True

PCGame=True

DATABASE=

GamesIn7Zips=False

PlayInScreenSaver=False

ShowMostPlayed=False

RandomMostPlayed=False

CDCheck=False

CDCheckFile=

[GENERAL]

DumbyValue=

Any suggestions?

Posted

Okay first off the syscard3.pce is in the same folder as the pce.exe excutable?...if not you'll have to add pathing to it...or move it.

And yeah there is an issue with daemon tools...the Launch After value is wrong should be:

LaunchAfter="C:\Program Files\DAEMON Tools\daemon.exe" -unmount 0

You have to many double quotes.

I think you also have to set from within ME the default drive that its to look for games from...but its been a while. ;)

That said you should be able to get Dracula X...up and running after that we'll look into addressing further issues.

Posted

I still can't get it to work. Here's my current configuration:

[Emulator_16]
Enabled=True
STARTPAGENAME=NEC TurboGrafx CD
TITLETEXT=NEC TurboGrafx CD
StartPageLogo=[Console] NEC TurboGrafx CD
ROMFilter=*.cue
RomPath=C:\Emulators\TurbografxCD\Akumajou_Dracula_X_-_Chi_no_Rinne_(NTSC-J)_[KMCD3005]
SnapPath=
TitlePath=
BoxPath=
CartPath=
ManualPath=
WorkingPath=C:\Emulators\TurbografxCD
MapKeys=True
WaitBeforeKeys=
SendKeys=
ReplaceDash=False
ReplaceUnder=False
Capitals=False
RemoveBrackets=False
ShowDesktop=False
Debug=False
MAPFile=
AlsoLaunch=
Command=pce.exe "c:\emulators\TurbografxCD\syscard3.pce"
OLDatZip=
LaunchBefore=""C:\Program Files\DAEMON Tools\daemon.exe" -mount 1,"[RomPath]\[RomFile]""
LaunchAfter="C:\Program Files\DAEMON Tools\daemon.exe" -unmount 1
configFile=
ExcludedFiles=
CustomBackground=
PlayMusic=False
DontShowInfo=True
PCGame=True
DATABASE=
GamesIn7Zips=False
PlayInScreenSaver=False
ShowMostPlayed=False
RandomMostPlayed=False
CDCheck=False
CDCheckFile=
[GENERAL]
DumbyValue=

For some reason, when I go to the TurbografxCD listing on the GameEX menu it automatically starts loading the game without me even going down the list and selecting the game. Then, when it loads it goes black for about 10 seconds and the PC Engine System Card start screen comes on. I press start and then it goes freezes for about 20 seconds and then goes to the music player. It's as though the emulator isn't seeing the CD at all. Like I said before, when I manually mount the image, Magic Engine detects it and it plays perfectly. Any suggestions?

Posted

This

PCGame=True

Should be this

PCGame=False

Additionally in your PCE.INI under [CDROM] do you have your drive number set correct along with drive letter?

Posted
  Nologic said:
This

PCGame=True

Should be this

PCGame=False

Additionally in your PCE.INI under [CDROM] do you have your drive number set correct along with drive letter?

I don't know why it had PCGame=True. That was there when I loaded the config. Turning that off did fix the autoloading from the meny. As for the PCE ini, I've tried about every combination I can think of. In Daemon Tools I have the e: drive, which is listed as virtual drive 0, as the one I mount my images on. In the PCE.ini, there are two things for the CDrom, drive 1 and 2, and drives d: and e:. I've tried setting both drive 1 and 2 as default. I've tried changing the numbers to 0 and 1. I can't think of anything else. Sorry for being such a hassle. Any suggestions?

Posted

Well in the PCE.ini make sure the values match those as Windows sees the drive....if its your second CD\DVD drive according to Windows then it should be marked as that...additionally if Windows sees it as E:\ then it should be set to that value also.

I also see you have:

LaunchBefore=""C:\DAEMON Tools\daemon.exe" -mount 0,"[RomPath]\[RomFile]""

Is that actually where daemon tools is installed to...typically its installed to:

LaunchBefore=""C:\Program Files\DAEMON Tools\daemon.exe" -mount 0,"[RomPath]\[RomFile]""

Doh!...just noticed you have daemon tools listed in two different spots....depending on config...where ever DT is...be sure to set the pathing accordingly...if its installed directly on C:\ thats fine...if its in Program Files like whats typical thats fine as well...just make sure its right. :)

Posted

Got another problem. Fusion uses the ESC key to switch between fullscreen and windowed mode. I use the ESC key to exit all my emulators to get back to GameEX. When using Fusion for my Sega CD games, when I hit ESC to get back to GameEX, it switches to windowed mode as it's closing. So, when I try to play another Sega CD game, all I get is black screen and music because it is in windowed mode. So, when I exit and then go back to play the game again, it is back to full screen because I hit ESC to exit. Basically, ESC is doing two things at once and it's messing things up. Any suggestions? I really don't want to have to switch to another emulator.

Posted
  LucasBarton said:
Got another problem. Fusion uses the ESC key to switch between fullscreen and windowed mode. I use the ESC key to exit all my emulators to get back to GameEX. When using Fusion for my Sega CD games, when I hit ESC to get back to GameEX, it switches to windowed mode as it's closing. So, when I try to play another Sega CD game, all I get is black screen and music because it is in windowed mode. So, when I exit and then go back to play the game again, it is back to full screen because I hit ESC to exit. Basically, ESC is doing two things at once and it's messing things up. Any suggestions? I really don't want to have to switch to another emulator.

You can use AHK to map ESC to ALT+F4. Compile the AHK script to EXE then put it in the launch before section.

Posted

That's dangerous though since hitting ESC in GameEx will cause it to quit (because it remaps to Alt-F4). Make sure if you do that that you only have it work for specific programs. For example:

IfWinActive, Fusion
escape::{alt}{F4}

note that the code is probably wrong and won't run as is. You'll have to get the correct commands...

You might even need to use "persistent" in there and set a timer. It's pretty easy, but will make for a less frustrating experience.

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