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Posted

There are quite a few undocumented features in the PluginLCD and one of them is the support for arzoo's LEDBlinky Animation Editor.

After you configure your LEDWiz or PacDrive in the PluginLCD it will save a file in the GameEx\PLUGINS\PluginLCD folder called DevicePort-Input.ini.

1. Download the LEDBlinkyAnimationEditor_1_5_0.zip file attached to this thread

2. Extract the contents into a folder of your choice and copy the PluginLCD's DevicePort-Input.ini file into that folder

3. Run the LEDBrlinkyAnimationEditor.exe

4. First you need to create a layout that matches your CP, so select Layout->New... and select the DevicePort-Input.ini file from PluginLCD

5. Now you need to move the LED's around into the design of your CP, next click Layout->Save As.. and save your lay file

6. Next you want to create a new custom LED animation, so select Animation->New

7. Now you can create your own LWAX animation :)

NOTE: You can also load up the LWAX files located in GameEx\PLUGINS\PluginLCD\LWAX and play them back or modify them.

Have fun :)

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LEDBlinkyAnimationEditor_1_5_0.zip

Posted

Thanks HK !. It's something i've being meaning to ask.

:)

P.S. Whats the difference between LWA & LWAX ?

Posted
Thanks HK !. It's something i've being meaning to ask.

:)

P.S. Whats the difference between LWA & LWAX ?

LWA (LEDWiz Animation file) was the original format developed by RandyT of GroovyGameGear for the LEDWiz. Me and arzoo wanted to expand on the the format by making it xml, more scalable and include more complex commands like looping and support for multiple hardware like the Ultimarc PacDrive so we created the LWAX format.

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