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Posted

Xpadder simulates keypresses and mouse movements using a gamepad

Grab it @ http://xpadder.com

Improved settings layout, windows and interface

Improved startup speed (nearly 3x faster than v4.5)

Improved support for trigger axis reading

Improved XInput reading speed

Improved dialog window handling and memory usage

Improved dialog text formatting and handling (can now be copied and scrolled)

Improved sub-window handling

Improved settings option naming and added default values

Improved trackbar visual uniformity and access

Added individual mouse, mode, deadzone, and diagonal settings

Added profile order auto-opening for identical controllers

Added NumPad and mouse inversions to auto-assign list

Added global deadzone defaults in settings window

Added tab ordering based on controller instance id

Added "Scan For XInput" startup option

Added version check error message

Fixed a bug where triggers were read as 50% down with some drivers

Fixed a bug where CreateEffect error ignored controller

Fixed a bug where changing the background colour with no controller connected caused error

Fixed a bug where changing the background colour after controller disconnection left an outline

Fixed a bug where profile trigger deadzone slider showed 100% instead of 99%

Fixed a bug where button release forced a button display without doing necessary checks

Fixed a bug where controller file open failure processed auto-open profile

Fixed a bug where missing profiles were not removed from profile recents menu

Fixed all sub-window element tabbing orders

Posted

Cool! Any features you find particularly exciting? I'm thinking the main thing would be the startup speed (I've noticed it's a bit slow compared to Joy2Key).

Posted

The major feature for me this time is support for multiple identical pads (profile order auto-opening for identical controllers)... eg. I have 2 SNES pads and before if I inserted them both xpadder would auto assign the same profile to each pad so both pads would be player 1 but now if xpadder see's that controller type already exists it will automatically loads the 2nd last used profile which is player 2's controls :)

So now I have no need to interact with xpadder or do anything with it what so ever, I just have it booting with windows and any time I'm playing any game I can insert 1 or 2 pads and it'll take care of everything for me

Stu

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