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Posted

hey guys,

I just have one quickie, When im in gameex and I go to play a game it opens up mame in a rather small screen. I've tried all the different ways I could fix it but nothing yet. Any help would be great.

Posted
hey guys,

I just have one quickie, When im in gameex and I go to play a game it opens up mame in a rather small screen. I've tried all the different ways I could fix it but nothing yet. Any help would be great.

What version of mame are you using?

Posted
I'm guessing no one really knows what the issue is but any help would be awesome since this is a pretty strange issue.

-[no]window

Run MAME in either a window or full screen. The default is OFF

(-nowindow).

-[no]hwstretch / -[no]hws

MAME uses the hardware stretching abilities of modern graphic cards to

scale the game image to the requested resolution. Depending on the

quality of your graphic card and its drivers, this may be a fractional,

antialiased scaling (nice) or an integer, blocky scaling (not so nice).

In any case, you can disable this stretching altogether and let MAME do

the scaling in software, which is probably slower, though. The default

is ON (-hwstretch). Note: Vector games may actually look better with

"-nohws".

-cleanstretch [option] / -cs [option]

Stretch the image to integer ratios only. This may leave a black border

around the image in fullscreen mode. The options are:

none disable. This will cause artifacts when using

scanlines.

auto let the blitter decide. The d3d module will select

the best option.

full always stretch to integer ratios both horizontally

and vertically.

horizontal always stretch to integer ratios horizontally.

vertical always stretch to integer ratios vertically.

The default is AUTO (-cleanstretch auto). This option requires -ddraw

or -direct3d.

-resolution wxh[xd] / -r wxh[xd]

Specifies an exact resolution to run in. In full screen mode, MAME will

try to use the specific resolution you request. The width (w) and

height (h) are required; the color depth (d) is optional. If omitted or

set to 0, MAME will determine the mode auomatically. For example,

-resolution 640x480 will force 640x480 resolution, but MAME is free to

choose the color depth. Similarly, -resolution 0x0x32 will force 32-bit

color depth, but allows MAME to choose the resolution. The string

"auto" is also supported, and is equivalent to 0x0x0. In window mode,

this resolution is used as a maximum size for the window. The default

is auto (-resolution auto). This option requires -ddraw for full screen

resolution switching.

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