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Posted

I've been struggling with the 270 degree rotation that I had set in PinballX.  It was working fine for pinball, but gave me problems with MAME.  For instance when I try to record MAME gameplay, the video capture looks good, but then PinballX rotates it again on playback and its now oriented wrong.  If I set my main monitor to portrait mode and disable all rotations in PinballX, MAME works great and the playback videos are all good.  However, when I go back to the pinball side, all the tables are messed up.

How can I deal with this in a sane way?  Ideally, I'd like to have the option to tell PinballX to rotate my screen based on system selection, but it only has one setting currently.

I've heard some people use the load before/after feature to run multimonitortool to change orientation.  Is this a viable option?

Posted

UPDATE:  I went ahead and tried the multimonitortool route and for the most part it was very painless.  I simply created a horizontal and vertical config and modified PinbalX settings to load the configs before/after launching Visual Pinball.  It's not quite perfect though.  When loading Visual Pinball, it switches too soon and you can see the loading screen after switching the orientation.

Is there anything I can do about that?  If I can fix that one little glitch, it would be a perfect solution!

 

premature_horiz.jpg

Posted

UPDATE:  It looks like I won't need to mess with screen orientation at all.  I was able to adjust the Visual Pinball table to work in portrait mode without a lot of trouble.  Once the base POV setttings are made to allow the table to render, I used the interactive mode to tweak the table to my liking.  Problem solved!

 

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  • MrGrynch changed the title to [Resolved] Screen Orientation Issues Pinball/MAME
  • Draco1962 locked this topic
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