uberpubert69 Posted July 20, 2021 Share Posted July 20, 2021 Someone made a tool that auto launches cue files into ssf through a simple drag and drop method here on reddit. Theres a launchbox post that explains how to use it through launchbox but I was unable to adapt it for use on GameEx. At least with .7z compressed BIN/CUE files. I get a "CUE File load error C:\users\___\appdata\local\temp\unzipped7-Zip\3D". I assume this error is because it may only be seeing the cue and not the bin with it? It works fine by itself with uncompressed images. I have the whole redump of Saturn so uncompressing everything is out of the question and im tired of ripping my hair out trying to get daemon tools to mount my games. A simple bin/cue load would be amazing. Thanks in advance! Also I understand if nothing can be done from the GameEx side of things, but apparently launchbox has no issues with it so I thought I'd ask. Let me know if any other files are needed. GameEx.ini log.txt Link to comment Share on other sites More sharing options...
Tom Speirs Posted July 20, 2021 Share Posted July 20, 2021 This should work. Its as designed anyway. If its expecting a bin file. RomFilter=*.bin; GameEx should extract the entire archive so I would think it must be a command line issue? I see the post says it should accept cues so I expect it is your missing quotes? Try: Command=SSF-RomSelector.exe "[ROMPATH]\[ROMFILE]" Link to comment Share on other sites More sharing options...
uberpubert69 Posted July 20, 2021 Author Share Posted July 20, 2021 From what I read from the creator of the app it looks for the bin/cue but he says drag the .cue to the bin into his app and it auto launches ssf. I've tried this with uncompressed bin/cue files outside of GameEx, but then that means I have to manually do that every time. I tried doing the command you posted and ssf launches, but gives a fread() error. log.txt GameEx.ini Link to comment Share on other sites More sharing options...
Tom Speirs Posted July 20, 2021 Share Posted July 20, 2021 Not sure. I cant see anywhere anybody actually got it to work from the command line. Please post runitgame.bat. Link to comment Share on other sites More sharing options...
uberpubert69 Posted July 21, 2021 Author Share Posted July 21, 2021 runitgame.bat Here ya go! I think because the .exe loads then exits its making gameex return back prematurely as well ive noticed since its just passing commands to ssf and launching it then closing. ssf stays loaded with gameex loading back on top of it, and ssf will get past the bios screen and immediately crash with that error. I would request someone make their own plugin thats compatible or works better with GameEx if this isn't able to work in conjunction. I just felt if this was a plugin and not an exe it would probably work better, but im just and end user with no coding experience lol. Link to comment Share on other sites More sharing options...
Tom Speirs Posted July 21, 2021 Share Posted July 21, 2021 All looks perfect to me. I have no idea, must be the app I guess 1 Link to comment Share on other sites More sharing options...
Tom Speirs Posted July 22, 2021 Share Posted July 22, 2021 Ah, I see you said its returning to GameEx. In which case you need to use the wait for process feature of an advanced emulator config. This should probably be set to the actual ssf emulator. 1 Link to comment Share on other sites More sharing options...
uberpubert69 Posted July 22, 2021 Author Share Posted July 22, 2021 19 hours ago, Tom Speirs said: Ah, I see you said its returning to GameEx. In which case you need to use the wait for process feature of an advanced emulator config. This should probably be set to the actual ssf emulator. Hide Tom Speirs's signature Hide all signatures That did the trick! Thank you! <3 Link to comment Share on other sites More sharing options...
Recommended Posts