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B2S Selection Problem in PinballX - wrong Backglass shown! [SOLVED]


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Update: I found out that this table uses the .exe file to show the backglass. All other B2S files were either broken and the one shown was really the one from Scared Stiff... renamed... I don't remember doing this, but who knows... 

Anyways, I downloaded a new B2S file for this and now it works.

Thank you

Roman

 

Hi guys,

I have a strange issue with one specific b2s backglass. When I move to my Terminator 2 - Judgement Day table in the PinballX table selection, it does not display the B2S backglass of this table, but the one from Scared Stiff instead!

Mind you, this only happens in PinballX. If I start the Table, it shows the correct backglass.

I understand PinballX has some logic to find a closest matching name.

The only thing special I found, was that the backglass has to have the name "T2_Chrome_FS_B2S.directb2s", otherwise it is not found in the table script.

My understanding is however, that the Backglass needs to match the Pinballs name in PinballX. So if my table is called "Terminator 2 - Judgement Day.vp", my Backglass must be named "Terminator 2 - Judgement Day.directb2s"

So I thought I was smart and just put a 2nd copy of the Backglass into the folder ("Terminator 2 - Judgement Day.directb2s" and "T2_Chrome_FS_B2S.directb2s" so that the Visual Pinball script can use one file, and PinballX can use the other...

But regardless of what I try it will always show the Scared Stiff B2S in PinballX...

I also noticed that when I "import" the backglass in PinballX, it will create a copy of the directb2s file in the root of my tables folder (I use subfolders for each table). Not sure if this is related, but this is something which did not happen with my other tables....

Anyone here who has an Idea how to fix this?

Thank you!

Roman

 

 

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