stigzler Posted March 14, 2016 Share Posted March 14, 2016 "A bit of a Swiss Army knife..." This plugin does various stuff. It's main aim is to make running multiple emulators for each system as easy as possible. You can setup all your emulators in GEmvoy first - running and testing them from there before dovetailing with GameEx. You can also choose which Emulator to launch a game with from GameEx itself. Lots of additional stuff. Best way to find out what it does - download it and have a tinker - it's very low impact on GameEx; your game and asset files + your existing setup, so you can't break anything. Features: Quickly launch zipped gamefile sets without having to wait for them to unzip. Have different system emulators mapped against one GameEx 'emulator.' Be able to choose which emulator boots a game from the Game Details page in GameEx. Simple approach to mounting gamefiles Test emulator/games setups before running through GameEx - boot games in "Fullboot" or "Setup boot" modes. Can work with multi-format gamefile sets for one emulator (e.g. Playstation sets with mixtures of .cue, .mds etc.) Save emulator settings on per-game basis, allowing for different graphics, sound and controller setups for each game. Launch support apps before, alongside or after a game boot on a per-system, emulator or game basis. Full tokenised game/system/emu details allowing insertion of these into any command lines. Make your own emulator settings scripts, swapping out files, folders and registry entries between game boots. Key-remaps on per emulator or game basis (experimental) Timelapse picture capture via webcam during games. Continuous, timed or burst mode. GameEx tweaks allowing: Choose which sounds to use for the GameEx menu Choose to use random sounds for the above Relocate the message window from the bottom right User prompting throughout any unzips showing progress. Download: Documentation: Codeplex Site Videos: Screenies: 1 Quote Link to comment Share on other sites More sharing options...
hansolo77 Posted March 17, 2016 Share Posted March 17, 2016 Ooooooo wonder what this is.. Quote Link to comment Share on other sites More sharing options...
stigzler Posted March 17, 2016 Author Share Posted March 17, 2016 (edited) It's currently the destroyer of my annual leave All features coded. Half a day of half-assed testing tomorrow, then gotta knock some vids/guides together + I'll slap it out there... EDIT: Did I say half a day!? Edited March 18, 2016 by stigzler Quote Link to comment Share on other sites More sharing options...
stigzler Posted March 23, 2016 Author Share Posted March 23, 2016 Phew. This one nearly killed me.... As ever - written for my own needs, but tailored to help others, just in case it may be of some use.... And as we know - it's easy to keep warm in a sack, but it's the sewing it into something presentable that's the graft! V0.9.1 - Initial release achieved. OP updated to present what it does - kinda - it's hard to explain! I need a holiday... 1 Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 8, 2016 Author Share Posted May 8, 2016 Update V0.9.2 Altered Support App launches. Prior to game, they now launch each on their own thread. Also 500ms delay between launch neccessitated. Added running emu check on close. Ammended the FTP settings script download Added function to move the database xml to another location + warning not to dual map Added Cloud Dummy Extention funciton - e.g. with BitTorretn Sync - treats placeholder files as roms (Gemvoy ignore specified extention) Added 0 GE emus check V0.9.3 Fixed Add Game in config causing fullfilepath error Added Strip Brakets text option to Autogamename Fixed various errors around special characters in Edited gamename Download from link in 1st post. 1 Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 29, 2016 Author Share Posted May 29, 2016 Update - "one day I'll release something that works" V0.9.5 Removed random "here" popup! Checked for no emu path + throws error Added 'restore config window' to context emnu for naughty forms. Fixed GameID bug - 0 making it sticky. Upped to seed from 1. Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 29, 2016 Author Share Posted May 29, 2016 Update - "Spoke too soon...maybe this time.." V0.9.6 Rewrote keyhook for Quicklaunch picker. Begone directX headache. Quote Link to comment Share on other sites More sharing options...
stigzler Posted August 25, 2016 Author Share Posted August 25, 2016 Updates V0.9.7 Quicklaunch bugs fixed Few tweaks on GUI Auto QL folder improved. V0.9.8 Added Create folders option Safefilename now replaces ":" with " -" rather than "-" in Configuration.MakeCPWBSafe V0.9.9 Ammendments to Quicklaunch Query - should be on top and auto focused. Quote Link to comment Share on other sites More sharing options...
stigzler Posted December 10, 2016 Author Share Posted December 10, 2016 V1.0.2 Killed Algorithms bug - now checks the key or value selected Fixed per-game settings bug. Now when new profile created in config (and GE) makes prof (nightmare) Quote Link to comment Share on other sites More sharing options...
stigzler Posted March 5, 2017 Author Share Posted March 5, 2017 Updated to 1.0.5 1 Quote Link to comment Share on other sites More sharing options...
stigzler Posted March 15, 2017 Author Share Posted March 15, 2017 V1.0.6 Added option in config to choose to keep or delete Quicklaunch folder whilst in Attract Mode. Stops user prompt being shown on attract mode loop if system/game setting sent to "Ask" Added Boot game without support Apps option - streamlines game setup process. Added Quick All Games to list all games, sorted for a system Replaced unlabeled tick boxes with Icons/Buttons Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 20, 2017 Author Share Posted May 20, 2017 V1.0.8 New Feature: Background ambience + music Added Background music function. Choose pages you want BG music to play on. Control this via PLaylist skip and track skip hotkeys or just plays randomly. Quote Link to comment Share on other sites More sharing options...
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